By fall0utPvP Retribution Paladin
This fight class is usable by any level. You do not have to remove spells you have not learned yet from the rotation.
Hammer of Wrath
Templar’s Verdict (with 2 holy power)
Keep up Inquisition (at least 2 holy power).
Any holy power left over after combat will be spent on Word of Glory.
Lay on Hands when health is under 20%.
Emancipate when you are stunned.
Rebuke when target is casting.
Hammer of Justice/Fist of Justice when target is moving.
Blinding Light when more than one enemy is within 10 yards of you.
Guardian of Ancient Kings when available.
Avenging Wrath when available.
Devotion Aura when more than one enemy is within 40 yards of a friendly player.
Flash of Light when friendly target within 40 yards health is below 30%.
Hand of Freedom when friendly player is stunned within 40 yards.
Depending on your talent spec you may activate some addition spells from the fight class settings page.
Sacred Shield, if true will will maintain Sacred Shield while in combat.
Holy Avenger, if true will use whenever available in combat.
Holy Prism, if true will use when your health is below 80% in combat.
Execution Sentence, if true will use when available.
Hand of Purity, if true will use when friendly player has more than one enemy near within 25 yards.
UseInventoryItem( 14 ), if true will use PVP trinket when you have been feared by a priest. Trinket must be in bottom right trinket slot.
Blessing of Kings, if true will maintain Blessing of Kings. (not recommended)
Blessing of Might, if true will maintain Blessing of Might. (recommended)
Due to Druid and Monk stat buffs replacing your Kings, casting Might is recommended.
By WutzyEDIT (Droidz): Updated translation here: http://wrobot.eu/files/file/535-deutsch-german/
after revision here is the updated version
nach der ersten Revision hier die aktualisierte Version
By DroidzPack Battlegrounder Profiles (horde/alliance):
- Arathi Basin
- Battle for Gilneas
- Eye of the Storm
- Isle of Conquest
- Twin Peaks
- Warsong Gulch
This file is outdated, it is not recommended to use it, use the default WRobot battlegrounder setting.
By kimble01Once again,
started with the base Mistwalker that ships with the bot, then adjusted up from there. Currently blows defensive CD's below 50% health. Uses Flying Serpent Kick and adjusts for multiple targets.
Would not use for pvp, don't have paralysis, Disable, etc. setup...eventually tho...
Just made this frost class wich works very good on my mage, i used it from lvl 50 till 70 atm.
From talents Ice barrier and cold snap are used.
It makes 2 stacks food. setup your food manually.
Whit fingers of frost it makes ur mage a killing machine!
I hope u guys like it!
By kimble01Hi Guys,
thought I would take a crack at making my own Fight Class. I took Ohrens' Arms Warrior as a starting point and then used the Rotations as suggested by the Icy Veins guide.
Please feel free to revise as you wish, just let me know what you did to make it better.
I welcome your feedback!
TheDude (wishing to remain anonymous...from BigBrother!)
By jwissThis is a Blood Dk profile for tanking in dungeons. If using for any pvp will need to cc on your own(grip manual in pve too). Death and decay needs to be set manually before a pull or in one if chance arises.(Death and decay is an aggro circle with 30sec cooldown/usefull on mobs sometimes) This profile helps maintain aggro naturally which is especially hard for blood dk in aoe situations. If you like the class or have suggestion please respond, I hope to make and share more if theres interest.
By nonstop1005this is set up in such a way that you do not have to tell the bot it is heals, when heals are not needed it will dps
By PasterkeBeastMaster Hunter Rotation.
Be sure to look at the settings before to use it !
If you want other features added, let me know.
This profile can be used in the Party profile. Make sure to select "healer" in product settings and set a distance to follow leader at whatever you like. It works great for Random Dungeons, haven't tried in LFR yet but I imagine it would do "ok". lol. I wouldn't want it healing my tank :)
I can't get it working in Battlegrounder because there is no "healer mode" in battlegrounder. Yet? :) It also won't really grind, there are 0 offensive abilities in the profile.
From Darkness, Comes Light
Desperate Prayer (Used to heal self)
Divine Insight (Prayer of Mending buff)
Optional (Cascade probably for future versions)
Keeps Prayer of Mending on party
Keeps Renew refreshed on main target
Holy Word @ <90% hp, quick heal and keeps renew up
Heal @ <80% main heal, also keeps renew up
Binding Heal if self hp <80% and target hp <98%
Flash Heal if target hp <55%
Greater Heal if target hp <60% and have Serendipity buff
Desperate Prayer if self hp <70%
Guardian Spirit if target hp <10%
Not working in current version(help appreciated):
[*]Hymn of Hope
By jimmynWell I didnt care too much for the Disengage that the BM hunter profile had(would sometimes shoot me over the edge of the mountain), so I came up with this. I also went ahead and added some BM GCD's and the spells that Noxxic states are best/rotation for PVE. I have been running this very well on my custom Black Prince Rep Profile I created.
Will heal your PET!! (Biggest drawback of package BM class)
Your heal is priority (Less deaths)
Will attempt to CC a second Mob with Ice Trap (less Deaths)
Feign Death with more than 2 mobs nearby and health below 75% (less deaths again let the pet tank)
Anyone have issues let me know I shall try and address them. MAYBE the creators will add a Stack of Frenzy's so i can properly create the Focus Fire to work better
By zjxlsmrmust have savage roar glyph!!!!!!!!!!!!
you must have learned the following abilities:
2. Ferocious Bite
By loves2spoogeElemental Shaman (LFR/Grinding/Party)
Astral Shift (40% reduced damage for 6 sec)
Doesn't matter because of no Totem functionality - Frozen Power (Roots the target)
Doesn't matter because of no Totem functionality - Totemic Projection (Moves totems)
Echo of the Elements (duplicates a random spell)
Ancestral Guidance (Heals w/ damage when up)
Elemental Blast (Part of rotation)
Apply Lightning Shield if missing
Apply Flametongue if missing
Shamanistic Rage if CD available
Ascendance if CD available
Open with Flame Shock (keeps buff on target)
Lava Burst if CD available
Lightning Bolt (filler)
When proc Lava Surge cast Lava Burst
Earth Shock @ 7 Lightning Shield stacks
Bloodlust if usable, 1+ units attacking and HP below 30%
Chain Lightning if 3+ units attacking
Healing Stream Totem if HP<80%
Earth Elemental if target is Elite
Fire Elemental if target is Elite and Earth Elemental is on CD
Stone Bulwark Totem if HP<70%
Searing Totem up at all times (BETA) Seems to be working
Stormlash Totem if Ascendance cast
[*]Healing Surge when HP below 50%
[*]Astral Shift at <40% HP
[*]Ancestral Guidance at <70% HP
[*]Thunderstorm (without knockback now) if mana <50%
[*]Ghost Wolf when not in combat and running between mobs
Any opinions are appreciated. I can't get totems to work and have seen MANY forums trying but have yet to be able to. If anyone has advice I would welcome it.
If you have any changes or advice on how this could be better or more powerful, it is designed for a reasonably geared toon w/ higher DPS using LFR with WRotation. Though farming/grinding it would work fine w/ as well. Not much on the "staying alive" front so I would recommend not using if you die easily.
Any advice on how to apply Flametongue weapon or totems working is greatly appreciated. I think if I add it in there, if people have to put their weapon name then it will work but that is a pain for you. I have included it for now in the Fight Class and if you know how, you can add your weapon name to the fight class, otherwise please disable under Fight Class Settings.
I will be updating and changing as I learn. :)
By loves2spoogeChecks Moonkin Form buff
Checks Motw buff
Keeps Moonfire and Sunfire up
Uses Barkskin whenever up
Uses rejuv under 70% hp
Uses Natures Vigil when up
Uses Celestial Align when up
Uses starfall when up
Starsurge when free
Renewal at 40% hp
Seems to work well but DPS is pretty low. Tell me what you think, what you would change.
By loves2spoogePickpocketing FightClass
This class was designed to work directly w/ the pickpocketing Custom profile found
The FightClass uses Sap as it stealths up to a mob, it then pickpockets, then moves to the next mob w/in set distance.
If the bot is detected it casts Vanish and SHOULD move to next target though I am having trouble testing this fully.
Let me know
As long as the rogue evaded combat, I was able to make about 200g per/hr with this, Which is fine for just using before I grind through a bunch of mobs.
By ErvFight class I made for personal use to level my paladin from 85-90
15: Long Arm of the Law
30: Fist of Justice
45: Selfless Healer
75: Sanctified Wrath
This fight class does several things:
Against any number of attackers, this fight class casts Avenging Wrath and Guardian of Ancient Kings on cooldown. Defensively, under 80% HP, flash of light is cast (typically with 1-2 stacks of Selfless Healer) to bring the paladin back to full. Additionally, at 35% HP, Divine Protection is cast, and if the paladin gets to 20% HP, Lay on Hands will be cast.
Versus 1-2 mobs, it performs a normal FCFS (first come, first serve) rotation, using Crusader Strike, Judgement, and Exorcism to build holy power then using Templar's Verdict to dump holy power.
Versus 3+ mobs, this fight class uses Hammer of the Righteous to build holy power, and Divine Storm to dump holy power.
[*]In any situation, this fight class keeps Inquisition (30% increase to holy damage, 10% crit increase) up 100% of the time, while also casting Blessing of Kings every 60 minutes on the dot.
[*]Against a mob that is spellcasting, Rebuke is immediately used to interrupt the cast. If Rebuke is on cooldown, this profile attempts to use Fist of Justice to stun the target, and interrupt spellcasting with the stun.
This profile is NOT recommended for level 90 at this point, due to the fact that I'm still in the leveling process from 85-90 on my paladin, and have not included a level 90 talent in the rotation, however, it can certainly be used for grinding purposes, and would be suitable as a fight class on a gathering toon.
By ShaiMutilate Rogue FightClass (Optimized for Grinding 85-90)
Shadow Focus (Only 10 energy cost for opener)
Nerve Strike (50% reduced damage incoming for a few seconds)
Leeching Poison (Selfheal)
Cloak and Dagger (Get to your target very fast)
Dirty Tricks (No energy cost for Gouge)
Apply Deadly & Leeching Poison if buff is missing.
Use Sprint if target is >30yds away.
Stealth when target in <20yd range even when mounted.
Cheapshot when target <20yd range (Cloak and Dagger).
Use combo points for Slice and Dice & Recuperate and keep them both up.
Kick if target is casting. Gouge if Kick is on cooldown. Kidney Shot with >1 combo point if Gouge is on cooldown. (heavy caster lockdown)
When proc or <35% health target, use Dispatch.
When buffs up, use combo points for Envenom.
Use Mutilate to build up combo points.
[AGAINST HOSTILE PLAYERS (ALLIANCE/HORDE)] Use Vendetta and Shadow Blades. Since I did not need it for Mobs, it destroys any enemy player :).
[*]Use Evasion at <80% Health.
[*]Use Shiv (with Leeching Poison) at <75% Health to regain 5% maximum Health instantly.
[*]Use Cloak of Shadows at <70% Health when target is casting a spell.
[*]Use Vanish at <35% Health.
[*]Use Preparation if Vanish and Evasion are on cooldown.
Any Feedback is appreciated. I used that profile to grind from 85 to 90 killing turtles in the Valley of Four Winds and then grinding in Townlong Steppes using Towlong 88-90 Lower Sumprushes [8ball] 1.0 from http://wrobot.eu/user/1346-da8ball]da8ball
Hope you guys enjoy it! Got FightClasses for Arms Warrior and Shadow Priest as well, but I still modify things a bit.
EDIT: File unchanged, had to change Description.
By FrabatoHello,Frabato is back,hope u enjoyed my Unholy profile!
Just started a balance druid and instantly made profile with proper eclipse usage.
There is a function to check at which direction the eclipse arrow is pointing,one Lua script did the trick.
Rejuvenation if below 75%
Cenarion Ward if below 63%
Healing Touch if below 35%
Solar Beam if target is casting
Moonfire - keeps dot
Sunfire - keeps dot
Wrath and Starfire - depending on eclipse direction (properly)
I will update very often as I level,until it includes all spells,so check daily.
By PlayingnakedThis was created mostly for BG/Honor grind farms.
Able to interupt casters/healers with 2 skills.
Able to USE - Frost nova if mele target's are close and Blinks
Able to Blink if stunned
Able to burst most dps
Able to make conjured food for any lvl every 30mints so you don't have to buy ( make sure you add the food name in your bot settings.) Also if some
Able to make conjured food table when joins a BG ( Currently not working right due to update - will fix this asap, make sure you disable it from setting as shown in the pictures
Please leave feedback so that it will help me
Improve it in the future with your comments!
By BAxARogue - Assassination Rogue
I created this one for myself while leveling, it works great!
Recommended Talents & Glyphs
15 Shadow Focus
30 Nerve Strike
45 Leeching Poison
60 Cloak and Dagger
75 Prey of the Weak
Glyph of Deadly Momentum
Glyph of Stealth
Glyph of Recuperate
Not Rested Item Level 377 - Using standard grinding profile in The Jade Forest.
By fall0utPvE Combat Rogue
This fight class is usable by any level. You do not have to remove spells you have not yet learned from the rotation.
The openers and rotation assume you are solo grinding. Typically the enemies you fight will not live that long. This fight class will not provide adequate dps for long fights in raids and normal dungeons.
Ambush (if behind target).
Cheap Shot (if not behind target).
Keep up Slice and Dice (with at least 2 combo points).
Revealing Strike (maintain debuff on target).
Eviscerate (with at least 3 combo points).
Replaces Eviscerate with Recuperate if health is below 50%.
After combat, all spare combat points will be spent on Recuperate if your health is below 100%.
Kick when enemy is casting.
Adrenaline Rush cast whenever possible.
Killing Spree cast whenever possible.
Evasion is used when your health drops below 70%.
Depending on your talent spec you can specify additional spells to be used.
Shadowstep if true, will Shadowstep if in Stealth before pull tries to Ambush or Cheap Shot.
Marked for Death if true, will be used before the pull.
Blade Flurry if true, will activate when at least 3 enemies are attacking you within 5 yards, will deactivate when fighting 1 enemy.
Deadly Throw if true, will be used if your enemy attempts to flee and you have combo points.
Shuriken Toss if true, will be used if your enemy attempts to flee.
Combat Readiness is used if you have at least 3 attackers within 10 yards.
Poisons are set in the settings section of the fight class. Just turn the poison you want to use to be true. If you set more than one Lethal and Non-Lethal poison, you're going to have a bad time. Only one of each type.
By fall0utPvE Retribution Paladin
This fight class is usable by any level. You do not have to remove spells you have not learned yet from the rotation.
Keep up Inquisition (with at least 3 Holy Power).
Cast Templar's Verdict (only with 5 Holy Power).
Cast Hammer of Wrath (when available).
Cast Crusader Strike (when fighting less than 4 targets).
Against 2 or more targets, replaces Templar's Verdict with Divine Storm.
Against 4 or more targets, replaces Crusader Strike with Hammer of the Righteous.
Word of Glory will replace Templar's Verdict and/or Divine Storm when health is less than 50%. After combat, extra Holy Power will be spent on Word of Glory if your health is lower than 100%.
Lay on Hands is used if your health falls below 20%.
Guardian of Ancient Kings is cast whenever possible.
Avenging Wrath is cast whenever possible.
Hammer of Justice or Fist of Justice is cast whenever possible.
Rebuke is cast when target is casting.
Depending on your talent spec you can specify additional spells to be used:
Execution Sentence: If True, will be cast before primary rotation starts as long as target health is not below 40%.
Light's Hammer: If True, will be cast if you have more than one attacker within 10 yards.
Sacred Shield: If True, Sacred Shield buff will be maintained.
Speed of Light: If True, Speed of Light will be cast if your target attempts to flee.
Blessing of Kings: If True, Blessing of Kings buff will be maintained.
Blessing of Might: If True, Blessing of Might buff will be maintained.
If both Blessing of Kings and Blessing of Might are true you will have a bad time.