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Waldo Blood DK 4.0

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About This File

For use with almost any talents, but I am running with Heartbreaker, Rapid Decomposition, Ossuary, Mark of Blood, Tightening Grasp, Foul Bulwark and Blood Mirror.  Only thing I forgot to do is add in Mark of Blood as an ability, haven't even needed to...  I liked Dr. Wolf's fight class, but I wanted something that utilized more runes when they were fully charged, so my DK wasn't sitting with full runes and very little Runic Power.  I made more use of not only Marrowrend to keep Bone Shield nice and high, but also Heart Strike to really build up the Runic Power.  I also tailored Death and Decay a little more so that you're 99% of the time standing in it, therefore building more Runic Power.  This keeps a constant 6+ stacks of Bone Shield and as soon as Death Strike is available, bam, you've got Blood Shield and a heal too.  Hopefully you like this.  I will add Mark of Blood tomorrow as it is late here, and re-upload as V2.  


What's New in Version 4.0   See changelog

Released

Updated to V9.  Better use of runic power/death strike, heart strike updated, and most important, Marrowrend updated.  This is more geared toward a Blood DK with proper stat priority, that is, Haste for rune regeneration. If you are not properly specced, regardless of what level you are, you're going to be using a lot of auto attacks because your runes don't regenerate fast enough.  To be more clear, this is built around the following stat priority:

Haste>Crit>Versatility>Mastery  (Basically the "DPS" based tank priority from Icy-Veins).  I use this for solo farming, I have not used this for dungeons or raids or anything BUT solo world farming.  For this it works insanely well if you're gear stats are correct.  

 

 

 

Waldo Blood DK V9.xml


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