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This is not possible during a movement


eXzord

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  • 2 weeks later...
On 10.1.2017 at 5:02 PM, Droidz said:

Hello, try to activate "Use lua to move" in advanced general settings, you can also try to increment min/max latency in advance general settings tab others

I have the same problem.. Have tryed what you say here but nothing helps.. Cant do that when moving on 3 of 5 herbs..

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1 hour ago, iguanen said:

I have the same problem.. Have tryed what you say here but nothing helps.. Cant do that when moving on 3 of 5 herbs..

Hello, try to increment again your min / max latency

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1 hour ago, Droidz said:

Hello, try to increment again your min / max latency

I have tryed many different settings on ms .. from 0 to 2000 nothing works .. and mining is worst .. the bot does not pick any mines.. just get the message can't do that when moving..

 

Found out :(

It is an server bug, you have to move one step before mining or gathering herbs after dismount.. so youre bot do not work for gathering..

Every thing els works I thing, but not gathering :( (Firestorm server and wrobot 1.6.1 22522) 

Edited by iguanen
found it out
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13 hours ago, iguanen said:

I have tryed many different settings on ms .. from 0 to 2000 nothing works .. and mining is worst .. the bot does not pick any mines.. just get the message can't do that when moving..

 

Found out :(

It is an server bug, you have to move one step before mining or gathering herbs after dismount.. so youre bot do not work for gathering..

Every thing els works I thing, but not gathering :( (Firestorm server and wrobot 1.6.1 22522) 

I am sorry but I cannot fix code of this version, you can try to use wrobot plugin like:

using System.Threading;
using System.Windows.Forms;
using robotManager.Helpful;
using wManager.Wow.Helpers;
using wManager.Wow.ObjectManager;
using Keybindings = wManager.Wow.Helpers.Keybindings;

public class Main : wManager.Plugin.IPlugin
{
    public void Initialize()
    {
        bool last = false;
        while (Conditions.ProductIsStarted)
        {
            while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause)
            {
                bool isMount = ObjectManager.Me.IsMounted;
                if (last && !isMount)
                {
                    try
                    {
                        Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.MOVEFORWARD, 5);
                        Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.MOVEBACKWARD, 5);
                    }
                    catch {}
                }
                last = isMount;
                Thread.Sleep(5);
            }
            last = false;
            Thread.Sleep(20);
        }
        Logging.Write("[DismountMove] Loadded.");
    }

    public void Dispose()
    {
        Logging.Write("[DismountMove] Disposed.");
    }

    public void Settings()
    {
        MessageBox.Show("[DismountMove] No settings for this plugin.");
    }
}

 

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10 hours ago, Droidz said:

I am sorry but I cannot fix code of this version, you can try to use wrobot plugin like:


using System.Threading;
using System.Windows.Forms;
using robotManager.Helpful;
using wManager.Wow.Helpers;
using wManager.Wow.ObjectManager;
using Keybindings = wManager.Wow.Helpers.Keybindings;

public class Main : wManager.Plugin.IPlugin
{
    public void Initialize()
    {
        bool last = false;
        while (Conditions.ProductIsStarted)
        {
            while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause)
            {
                bool isMount = ObjectManager.Me.IsMounted;
                if (last && !isMount)
                {
                    try
                    {
                        Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.MOVEFORWARD, 5);
                        Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.MOVEBACKWARD, 5);
                    }
                    catch {}
                }
                last = isMount;
                Thread.Sleep(5);
            }
            last = false;
            Thread.Sleep(20);
        }
        Logging.Write("[DismountMove] Loadded.");
    }

    public void Dispose()
    {
        Logging.Write("[DismountMove] Disposed.");
    }

    public void Settings()
    {
        MessageBox.Show("[DismountMove] No settings for this plugin.");
    }
}

 

Did not work.  But I found a way around it :) on my druid I just set moonkin form as a must have in fight class. So when he lands he cast the spell before picking up or mining.. Works like a charm.

But still thanks for support on old version.

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