PtoAmo 3 Posted January 29, 2017 Share Posted January 29, 2017 Hello, im starting to create my own fight class profiles, and im stuck with some things. First of all, i tried to create an spell which cast only if the enemy is 2+ lvls more than me, but i dont want to make it static, i mean to modify it manually everytime i get one level up. Second, i want to cast Ghost Wolf only when my bot is going "ToTown" and remove this "buff" when i go in combat, cause in this form shamans cant use nothing, just auto attack. Need to say i dont know nothing about programming. Sorry for my bad english and thanks in advance. Link to comment Share on other sites More sharing options...
Muteki 4 Posted January 29, 2017 Share Posted January 29, 2017 For ghost wolf issue you can set mount name as ghost wolf as all the bot is doing is ./cast obsidian nightwing for example so /cast ghost wolf will also work im assuming this is sub lv 20 otherwise use a mount, you can also use ghost wolf with condition me not in combat. Link to comment Share on other sites More sharing options...
PtoAmo 3 Posted January 29, 2017 Author Share Posted January 29, 2017 7 hours ago, Muteki said: For ghost wolf issue you can set mount name as ghost wolf as all the bot is doing is ./cast obsidian nightwing for example so /cast ghost wolf will also work im assuming this is sub lv 20 otherwise use a mount, you can also use ghost wolf with condition me not in combat. I tried it as mount but he go in combat and stay in Ghost Wolf, so he cant use any spell not even dismount. Link to comment Share on other sites More sharing options...
Muteki 4 Posted January 29, 2017 Share Posted January 29, 2017 I will check this tonight when I get home with my shaman Link to comment Share on other sites More sharing options...
Apexx 60 Posted September 27, 2017 Share Posted September 27, 2017 This might work. if (ObjectManager.Target.Level >= (ObjectManager.Me.Level + 2)) { // Do something } Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now