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Go to Dungeon as Ghost, how to?


Asoter

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Hello, How Can I do manualy movement when I'm ghost(I need to make a plugin who can go to Dungeon as Ghost)?
This dosen't work - bot just paused when dead, I trying with GoToTask.ToPosition- but still didn't help.
 

if (ObjectManager.Me.IsDead)
{
         Products.InPause = true;
         MovementManager.MoveTo(new Vector3(-554.9354f, 3137.513f, 5.374941f));
         //here will be rest of code
}




 

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22 minutes ago, Asoter said:

Hello, How Can I do manualy movement when I'm ghost(I need to make a plugin who can go to Dungeon as Ghost)?
This dosen't work - bot just paused when dead, I trying with GoToTask.ToPosition- but still didn't help.
 


if (ObjectManager.Me.IsDead)
{
         Products.InPause = true;
         MovementManager.MoveTo(new Vector3(-554.9354f, 3137.513f, 5.374941f));
         //here will be rest of code
}




 

create your own thread with the creation of your plugin and make the movement call there. when wrobot is paused it does not pulse the plugin anymore.

edit: another thing, i am not sure if the MovementManager.MoveTo(new Vector3(-554.9354f, 3137.513f, 5.374941f)); call will walk you through a portal, if not i would use a direct clicktomove call.

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1 hour ago, supersurfer said:

create your own thread with the creation of your plugin and make the movement call there. when wrobot is paused it does not pulse the plugin anymore.

edit: another thing, i am not sure if the MovementManager.MoveTo(new Vector3(-554.9354f, 3137.513f, 5.374941f)); call will walk you through a portal, if not i would use a direct clicktomove call.

I'm not sure about that this not pulse plugin anymore. In last week I make another plugin where he make pause and then use HS and start again profile.

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if you are sure that your plugin still pulse after pause then its cause of the wrong movement calls. i would make a GoToTask.ToPosition call to a location in front of the dungeon entry and then when i reached the location i would make a clicktomove call to a vector inside/behind the dungeon entry portal.

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