﻿<?xml version="1.0" encoding="utf-16"?>
<FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <FightClassGeneralSettings>
    <FightClassName>Fight config name</FightClassName>
    <Range>20</Range>
    <FramePerSecond>25</FramePerSecond>
  </FightClassGeneralSettings>
  <FightClassSpells>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Frost Armor</SpellName>
      <IsBuff>true</IsBuff>
      <CombatOnly>false</CombatOnly>
      <CheckIfKnow>false</CheckIfKnow>
      <CheckIfSpellUsable>false</CheckIfSpellUsable>
      <CheckSpellDistance>false</CheckSpellDistance>
      <CheckIfView>false</CheckIfView>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Arcane Intellect</SpellName>
      <Priority>4</Priority>
      <IsBuff>true</IsBuff>
      <CombatOnly>false</CombatOnly>
      <CheckIfKnow>false</CheckIfKnow>
      <CheckIfSpellUsable>false</CheckIfSpellUsable>
      <CheckSpellDistance>false</CheckSpellDistance>
      <CheckIfView>false</CheckIfView>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>MeInCombat</ContionType>
          <Param xsi:type="FightClassConditionBool">
            <Value>true</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>MeInCast</ContionType>
          <Param xsi:type="FightClassConditionBool" />
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Mana Shield</SpellName>
      <Priority>3</Priority>
      <IsBuff>true</IsBuff>
      <CheckIfKnow>false</CheckIfKnow>
      <CheckIfSpellUsable>false</CheckIfSpellUsable>
      <CheckSpellDistance>false</CheckSpellDistance>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>25</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Frostbolt</SpellName>
      <Priority>2</Priority>
      <CombatOnly>false</CombatOnly>
      <CanMoveDuringCast>No</CanMoveDuringCast>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>10</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>MeInCast</ContionType>
          <Param xsi:type="FightClassConditionBool" />
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Fire Blast</SpellName>
      <Priority>1</Priority>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>