﻿<?xml version="1.0" encoding="utf-16"?>
<FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <FightClassGeneralSettings>
    <FightClassName>Affliction by pockets</FightClassName>
    <Range>30</Range>
    <Pet>true</Pet>
    <PetCallSpellName>Summon Infernal</PetCallSpellName>
    <PetReviveSpellName>Summon Infernal</PetReviveSpellName>
    <FramePerSecond>25</FramePerSecond>
  </FightClassGeneralSettings>
  <FightClassSpells>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>SoulShards</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>BiggerOrEqual</Type>
            <Value>2</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Seed of Corruption</SpellName>
      <Priority>15</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Corruption</SpellName>
      <Priority>14</Priority>
      <OncePerTarget>true</OncePerTarget>
      <CastOn>target</CastOn>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>BiggerOrEqual</Type>
            <Value>75</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Agony</SpellName>
      <Priority>13</Priority>
      <OncePerTarget>true</OncePerTarget>
      <CastOn>target</CastOn>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>SoulShards</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>BiggerOrEqual</Type>
            <Value>3</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Unstable Affliction</SpellName>
      <Priority>12</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>IsFacing</ContionType>
          <Param xsi:type="FightClassConditionBool">
            <Value>true</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Drain Soul</SpellName>
      <Priority>11</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>75</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Siphon Life</SpellName>
      <Priority>10</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Phantom Singularity</SpellName>
      <Priority>9</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>BuffStack</ContionType>
          <Param xsi:type="FightClassConditionBuffStack">
            <Number>5</Number>
            <Type>BiggerOrEqual</Type>
            <Name>Tormented Souls</Name>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>SoulShards</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>BiggerOrEqual</Type>
            <Value>2</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Reap Souls</SpellName>
      <Priority>8</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HavePet</ContionType>
          <Param xsi:type="FightClassConditionBool" />
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Summon Infernal</SpellName>
      <Priority>7</Priority>
      <AddToSettings>true</AddToSettings>
      <AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault>
      <AddToSettingsName>Infernal</AddToSettingsName>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HavePet</ContionType>
          <Param xsi:type="FightClassConditionBool" />
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Summon Doomguard</SpellName>
      <Priority>6</Priority>
      <AddToSettings>true</AddToSettings>
      <AddToSettingsName>Doomguard</AddToSettingsName>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>50</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>BiggerOrEqual</Type>
            <Value>45</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Create Healthstone</SpellName>
      <AddToSettings>true</AddToSettings>
      <AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault>
      <AddToSettingsName>Create Healthstone</AddToSettingsName>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Value>50</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>HavePet</ContionType>
          <Param xsi:type="FightClassConditionBool">
            <Value>true</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Dark Pact</SpellName>
      <Priority>4</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>PetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>30</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Health Funnel</SpellName>
      <Priority>3</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetInCast</ContionType>
          <Param xsi:type="FightClassConditionBool">
            <Value>true</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>HavePet</ContionType>
          <Param xsi:type="FightClassConditionBool">
            <Value>true</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Command Demon</SpellName>
      <Priority>2</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>50</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>5512</SpellName>
      <Priority>1</Priority>
      <NotSpellIsItemId>true</NotSpellIsItemId>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>