﻿<?xml version="1.0" encoding="utf-16"?>
<FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <FightClassGeneralSettings>
    <FightClassName>Fight config name</FightClassName>
    <FramePerSecond>25</FramePerSecond>
  </FightClassGeneralSettings>
  <FightClassSpells>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>Rage</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>Bigger</Type>
            <Value>45</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>!wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(192081)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Ironfur</SpellName>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>Smaller</Type>
            <Value>50</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>Rage</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>Bigger</Type>
            <Value>10</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>!wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(22842)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Frenzied Regeneration</SpellName>
      <Priority>4</Priority>
      <Timer>3</Timer>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Mangle</SpellName>
      <Priority>3</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Thrash</SpellName>
      <Priority>2</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Swipe</SpellName>
      <Priority>1</Priority>
      <Timer>5</Timer>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>