﻿<?xml version="1.0" encoding="utf-8"?>
<EasyQuestProfile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <QuestsSorted>
    <QuestsSorted Action="PickUp" NameClass="PantherHunting" />
    <QuestsSorted Action="PickUp" NameClass="TigerHunting" />
    <QuestsSorted Action="PickUp" NameClass="WelcometotheJungle" />
    <QuestsSorted Action="TurnIn" NameClass="WelcometotheJungle" />
    <QuestsSorted Action="PickUp" NameClass="RaptorHunting" />
    <QuestsSorted Action="Pulse" NameClass="PantherHunting" />
    <QuestsSorted Action="Pulse" NameClass="TigerHunting" />
    <QuestsSorted Action="Pulse" NameClass="RaptorHunting" />
    <QuestsSorted Action="TurnIn" NameClass="PantherHunting" />
    <QuestsSorted Action="TurnIn" NameClass="TigerHunting" />
    <QuestsSorted Action="TurnIn" NameClass="RaptorHunting" />
    <QuestsSorted Action="PickUp" NameClass="SupplyandDemand" />
    <QuestsSorted Action="Pulse" NameClass="SupplyandDemand" />
    <QuestsSorted Action="TurnIn" NameClass="SupplyandDemand" />
    <QuestsSorted Action="PickUp" NameClass="SomeAssemblyRequired" />
    <QuestsSorted Action="Pulse" NameClass="SomeAssemblyRequired" />
    <QuestsSorted Action="Pulse" NameClass="TigerStalking" />
    <QuestsSorted Action="Pulse" NameClass="PantherStalking" />
    <QuestsSorted Action="Pulse" NameClass="RaptorStalking" />
    <QuestsSorted Action="TurnIn" NameClass="RaptorStalking" />
    <QuestsSorted Action="TurnIn" NameClass="PantherStalking" />
    <QuestsSorted Action="TurnIn" NameClass="TigerStalking" />
    <QuestsSorted Action="TurnIn" NameClass="SomeAssemblyRequired" />
    <QuestsSorted Action="LoadProfile" NameClass="25-30.xml" />
  </QuestsSorted>
  <NpcQuest>
    <NPCQuest Id="718" Name="Sir S. J. Erlgadin" GameObject="false">
      <PickUpQuests>
        <int>190</int>
        <int>191</int>
      </PickUpQuests>
      <TurnInQuests>
        <int>190</int>
        <int>191</int>
      </TurnInQuests>
      <Position X="-11625.5" Y="-48.6389" Z="16.23987" Type="Flying" />
    </NPCQuest>
    <NPCQuest Id="716" Name="Barnil Stonepot" GameObject="false">
      <PickUpQuests>
        <int>583</int>
      </PickUpQuests>
      <TurnInQuests />
      <Position X="-11621.5" Y="-70.2917" Z="16.23922" Type="Flying" />
    </NPCQuest>
    <NPCQuest Id="717" Name="Ajeck Rouack" GameObject="false">
      <PickUpQuests>
        <int>185</int>
        <int>186</int>
      </PickUpQuests>
      <TurnInQuests>
        <int>185</int>
        <int>186</int>
      </TurnInQuests>
      <Position X="-11636.2" Y="-80.8281" Z="16.23932" Type="Flying" />
    </NPCQuest>
    <NPCQuest Id="715" Name="Hemet Nesingwary Jr." GameObject="false">
      <PickUpQuests>
        <int>194</int>
        <int>195</int>
      </PickUpQuests>
      <TurnInQuests>
        <int>194</int>
        <int>583</int>
        <int>195</int>
      </TurnInQuests>
      <Position X="-11644.4" Y="-67.6024" Z="16.24127" Type="Flying" />
    </NPCQuest>
    <NPCQuest Id="2495" Name="Drizzlik" GameObject="false">
      <PickUpQuests>
        <int>26343</int>
        <int>26344</int>
      </PickUpQuests>
      <TurnInQuests>
        <int>26343</int>
        <int>26344</int>
      </TurnInQuests>
      <Position X="-11657.1" Y="-45.7603" Z="16.24064" Type="Flying" />
    </NPCQuest>
  </NpcQuest>
  <Npc>
    <Npc>
      <Position X="-11650.6" Y="-47.6597" Z="16.24018" Type="Flying" />
      <Entry>2483</Entry>
      <Name>Jaquilina Dramet</Name>
      <GossipOption>-1</GossipOption>
      <Active>true</Active>
      <Faction>Neutral</Faction>
      <Type>Vendor</Type>
      <VendorItemClass>Food</VendorItemClass>
      <ContinentId>Azeroth</ContinentId>
    </Npc>
    <Npc>
      <Position X="0" Y="0" Z="0" />
      <Entry>2483</Entry>
      <Name>Jaquilina dramet</Name>
      <GossipOption>-1</GossipOption>
      <Active>true</Active>
      <Faction>Neutral</Faction>
      <Type>Repair</Type>
      <VendorItemClass>Food</VendorItemClass>
      <ContinentId>Azeroth</ContinentId>
    </Npc>
  </Npc>
  <EasyQuests>
    <EasyQuest>
      <Name>Panther Hunting</Name>
      <QuestId>
        <int>190</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
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        </HotSpots>
        <EntryTarget>
          <int>683</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Tiger Hunting</Name>
      <QuestId>
        <int>185</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
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        </HotSpots>
        <EntryTarget>
          <int>681</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
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      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Welcome to the Jungle</Name>
      <QuestId>
        <int>583</int>
      </QuestId>
      <QuestType>None</QuestType>
      <QuestClass />
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Raptor Hunting</Name>
      <QuestId>
        <int>194</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
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        </HotSpots>
        <EntryTarget>
          <int>685</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
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      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Supply and Demand</Name>
      <QuestId>
        <int>26343</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
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        </HotSpots>
        <EntryTarget>
          <int>1150</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Raptor Stalking</Name>
      <QuestId>
        <int>195</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
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        </HotSpots>
        <EntryTarget>
          <int>686</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Panther Stalking</Name>
      <QuestId>
        <int>191</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
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        </HotSpots>
        <EntryTarget>
          <int>736</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Tiger Stalking</Name>
      <QuestId>
        <int>186</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
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        <EntryTarget>
          <int>682</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>10</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Some Assembly Required</Name>
      <QuestId>
        <int>26344</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
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        </HotSpots>
        <EntryTarget>
          <int>1152</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
  </EasyQuests>
  <Script>
public class MyCustomScript
{
    static MyCustomScript()
    {
        // You can put here code to run when bot start, you can also add methods and classes.
    }
}
</Script>
  <OffMeshConnections />
  <BlacklistNpc />
  <BlacklistNpcType />
  <Blackspots />
</EasyQuestProfile>