﻿<?xml version="1.0" encoding="utf-8"?>
<EasyQuestProfile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <QuestsSorted>
    <QuestsSorted Action="PickUp" NameClass="Encroachment" />
    <QuestsSorted Action="Pulse" NameClass="Encroachment" />
    <QuestsSorted Action="Pulse" NameClass="Encroachment2" />
    <QuestsSorted Action="Pulse" NameClass="Encroachment3" />
    <QuestsSorted Action="Pulse" NameClass="Encroachment4" />
    <QuestsSorted Action="TurnIn" NameClass="Encroachment" />
  </QuestsSorted>
  <NpcQuest>
    <NPCQuest Id="0" Name="Gar'Thok" GameObject="false">
      <PickUpQuests>
        <int>837</int>
      </PickUpQuests>
      <TurnInQuests>
        <int>837</int>
      </TurnInQuests>
      <Position X="0" Y="0" Z="0" />
    </NPCQuest>
  </NpcQuest>
  <Npc />
  <EasyQuests>
    <EasyQuest>
      <Name>Encroachment</Name>
      <QuestId>
        <int>837</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
          <Vector3 X="-3496.644" Y="5969.086" Z="-29.62617" />
          <Vector3 X="-3496.644" Y="5969.086" Z="-29.62617" />
          <Vector3 X="-3496.644" Y="5969.086" Z="-29.62617" />
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          <Vector3 X="-3496.644" Y="5969.086" Z="-29.62617" />
        </HotSpots>
        <EntryTarget>
          <int>3111</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>false</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>true</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <WhenSelectStep />
      <WhenLeaveStep />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Encroachment2</Name>
      <QuestId>
        <int>837</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
        </HotSpots>
        <EntryTarget>
          <int>3112</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>true</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <WhenSelectStep />
      <WhenLeaveStep />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Encroachment3</Name>
      <QuestId>
        <int>837</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
        </HotSpots>
        <EntryTarget>
          <int>3113</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>true</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <WhenSelectStep />
      <WhenLeaveStep />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
    <EasyQuest>
      <Name>Encroachment4</Name>
      <QuestId>
        <int>837</int>
      </QuestId>
      <QuestType>KillAndLoot</QuestType>
      <QuestClass xsi:type="KillAndLootEasyQuestClass">
        <HotSpots>
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
          <Vector3 X="-3496.132" Y="5970.665" Z="-29.24922" />
        </HotSpots>
        <EntryTarget>
          <int>3114</int>
        </EntryTarget>
        <IsGrinderNotQuest>false</IsGrinderNotQuest>
        <IsHotspots>true</IsHotspots>
      </QuestClass>
      <ObjectiveCount1>0</ObjectiveCount1>
      <ObjectiveCount2>0</ObjectiveCount2>
      <ObjectiveCount3>0</ObjectiveCount3>
      <ObjectiveCount4>0</ObjectiveCount4>
      <ObjectiveCount5>0</ObjectiveCount5>
      <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
      <AutoDetectObjectiveCount4>true</AutoDetectObjectiveCount4>
      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
      <CanCondition />
      <IsCompleteCondition />
      <WhenSelectStep />
      <WhenLeaveStep />
      <RepeatableQuest>false</RepeatableQuest>
      <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
      <PickUpQuestOnItem>false</PickUpQuestOnItem>
      <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
      <Comment />
      <GossipOptionRewardItem>1</GossipOptionRewardItem>
      <RequiredQuest>0</RequiredQuest>
      <MaxLevel>100</MaxLevel>
      <MinLevel>0</MinLevel>
      <WoWClass>None</WoWClass>
    </EasyQuest>
  </EasyQuests>
  <Script>
public class MyCustomScript
{
    static MyCustomScript()
    {
        // You can put here code to run when bot start, you can also add methods and classes.
    }
}
</Script>
  <OffMeshConnections />
  <BlacklistNpc />
  <BlacklistNpcType />
  <Blackspots />
</EasyQuestProfile>