﻿<?xml version="1.0" encoding="utf-16"?>
<FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <FightClassGeneralSettings>
    <FightClassName>Fight config name</FightClassName>
    <FramePerSecond>50</FramePerSecond>
  </FightClassGeneralSettings>
  <FightClassSpells>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetInCast</ContionType>
          <Param xsi:type="FightClassConditionBool">
            <Value>true</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Pummel</SpellName>
      <Priority>14</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(1719)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Odyn's Fury</SpellName>
      <Priority>12</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(184364)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Bloodthirst</SpellName>
      <Priority>11</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(184362)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Execute</SpellName>
      <Priority>10</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>Rage</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Value>100</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Rampage</SpellName>
      <Priority>9</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>(!wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(184362) || wManager.Wow.ObjectManager.ObjectManager.Me.BuffTimeLeft(new List&lt;uint&gt; { 184362 }) &lt; 2000)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Rampage</SpellName>
      <Priority>8</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HostileUnitNear</ContionType>
          <Param xsi:type="FightClassConditionUnitNear">
            <Number>3</Number>
            <Type>BiggerOrEqual</Type>
            <Radius>10</Radius>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Odyn's Fury</SpellName>
      <Priority>7</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HostileUnitNear</ContionType>
          <Param xsi:type="FightClassConditionUnitNear">
            <Number>3</Number>
            <Type>BiggerOrEqual</Type>
            <Radius>10</Radius>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Whirlwind</SpellName>
      <Priority>6</Priority>
      <AddToSettings>true</AddToSettings>
      <Timer>1500</Timer>
      <DescriptionSpell>Aoe</DescriptionSpell>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>(!wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(184362) || wManager.Wow.ObjectManager.ObjectManager.Me.BuffTimeLeft(new List&lt;uint&gt; { 184362 }) &lt; 2000)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Bloodthirst</SpellName>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>15</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>wManager.Wow.ObjectManager.ObjectManager.Me.HaveBuff(184362)</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Dragon Roar</SpellName>
      <Priority>4</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Raging Blow</SpellName>
      <Priority>3</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions />
      <SpellName>Furious Slash</SpellName>
      <Priority>2</Priority>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>20</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Storm Bolt</SpellName>
      <Priority>1</Priority>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>