﻿<?xml version="1.0" encoding="utf-16"?>
<FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <FightClassGeneralSettings>
    <FightClassName>Fight config name</FightClassName>
    <Range>30</Range>
    <FramePerSecond>25</FramePerSecond>
  </FightClassGeneralSettings>
  <FightClassSpells>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>95</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Holy Shock</SpellName>
      <Priority>11</Priority>
      <CombatOnly>false</CombatOnly>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>95</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>40</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Holy Shock</SpellName>
      <Priority>10</Priority>
      <CombatOnly>false</CombatOnly>
      <TargetFriends>true</TargetFriends>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>50</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>40</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>BiggerOrEqual</Type>
            <Value>50</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Light of the Martyr</SpellName>
      <Priority>9</Priority>
      <CombatOnly>false</CombatOnly>
      <TargetFriends>true</TargetFriends>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>75</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Bestow Faith</SpellName>
      <Priority>8</Priority>
      <CombatOnly>false</CombatOnly>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>75</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>40</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Bestow Faith</SpellName>
      <Priority>7</Priority>
      <CombatOnly>false</CombatOnly>
      <TargetFriends>true</TargetFriends>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>85</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Flash of Light</SpellName>
      <Priority>6</Priority>
      <CombatOnly>false</CombatOnly>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>85</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>40</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Flash of Light</SpellName>
      <CombatOnly>false</CombatOnly>
      <TargetFriends>true</TargetFriends>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>40</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>90</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Holy Prism</SpellName>
      <Priority>3</Priority>
      <CombatOnly>false</CombatOnly>
      <TargetFriends>true</TargetFriends>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>HealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>95</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Holy Light</SpellName>
      <Priority>2</Priority>
      <CombatOnly>false</CombatOnly>
    </FightClassSpell>
    <FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>TargetHealthPercent</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>95</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>SmallerOrEqual</Type>
            <Value>40</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Holy Light</SpellName>
      <Priority>1</Priority>
      <CombatOnly>false</CombatOnly>
      <TargetFriends>true</TargetFriends>
    </FightClassSpell>
  </FightClassSpells>
</FightClass>