Hello @Droidz While i was working on my solo projects, i came acoss a bug, if you die in FOS / POS / HOR and you release you get a ghost type mount to fly back to, it is not a vehicle, nor have i been able to figure it out. i am building my own product further and my code works for dead run back but not for these three dungeons.
it keeps spamming :
D] 23:59:20 - [MovementManager] You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement...
other dungeons work fine, it runs back with the path i added, i tried adding a
i tried using
MovementManager.MoveTo(LongMove.DecollideFlightPath(run.PathLoop[num])); ClickToMove.CGPlayer_C__ClickToMove(run.PathLoop[num].X, run.PathLoop[num].Y, run.PathLoop[num].Z, 0, (int)ClickToMoveType.Move, 0.5f);
These do not work still same problem and it will spaze out,
any ideas for this one?