<?xml version="1.0"?>
<rss version="2.0"><channel><title>Bug Tracker: Bug Tracker</title><link>https://wrobot.eu/bugtracker/page/13/?d=3</link><description>Bug Tracker: Bug Tracker</description><language>en</language><item><title>Constant dc's</title><link>https://wrobot.eu/bugtracker/constant-dc39s-r251/</link><description><![CDATA[<p>Not quite sure if this is a bug on the bots behalf or just the game being weird. But basically i'm constantly dcing whenever i use the bot.</p><p>
</p><p>
It's been happening for the last few days. I will log in, start the bot up, then within 5 minutes i'll be dced. And this will keep happening everytime i try to use the bot. no matter the fight class or profile etc.</p><p>
</p><p>
If i'm actually playing the game runs smoothly with no lag at all never getting dced nothing. but when i use the bot i constantly get dced.</p>]]></description><guid isPermaLink="false">251</guid><pubDate>Tue, 16 Sep 2014 02:36:11 +0000</pubDate></item><item><title>No attack back.</title><link>https://wrobot.eu/bugtracker/no-attack-back-r250/</link><description><![CDATA[<p>When i put to farming my Character, is not attacking back when it's attacked and that stop the farming, or gathering as you wish to call it, and this start since the last update. how can i get this fixed?</p>]]></description><guid isPermaLink="false">250</guid><pubDate>Thu, 11 Sep 2014 05:51:23 +0000</pubDate></item><item><title>mise a jour</title><link>https://wrobot.eu/bugtracker/mise-a-jour-r249/</link><description><![CDATA[<p>bonjour arrive pas a faire la mise a jour et Jai ce message la :</p><p>
</p><p>
12:26:02 - Update has finished.</p><p>
12:26:02 - error: System.Net.WebException: La connexion sous-jacente a été fermée : Une erreur inattendue s'est produite lors de la réception. ---&gt; System.IO.IOException: Impossible de lire les données de la connexion de transport : Une connexion établie a été abandonnée par un logiciel de votre ordinateur hôte. ---&gt; System.Net.Sockets.SocketException: Une connexion établie a été abandonnée par un logiciel de votre ordinateur hôte</p><p>
à System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)</p><p>
à System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)</p><p>
--- Fin de la trace de la pile d'exception interne ---</p><p>
à System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size)</p><p>
à System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size)</p><p>
à System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead)</p><p>
--- Fin de la trace de la pile d'exception interne ---</p><p>
à System.Net.WebClient.DownloadFile(Uri address, String fileName)</p><p>
à System.Net.WebClient.DownloadFile(String address, String fileName)</p><p>
à UpdateManager.UpdateManager.Ebu7cNx6e()</p><p>
12:26:02 - Add file: Products/Custom Profile.dll</p><p>
12:26:02 - 1 file(s) need to be updated</p><p>
12:26:02 - Check for updated files.</p>]]></description><guid isPermaLink="false">249</guid><pubDate>Wed, 10 Sep 2014 10:28:21 +0000</pubDate></item><item><title>Kill Command does'not work at all</title><link>https://wrobot.eu/bugtracker/kill-command-does39not-work-at-all-r248/</link><description><![CDATA[<p>I'm playing with WRobot having WoW interface language = russian.</p><p>
Kill Command (BM Hunter) doesn't work at all.</p><p>
FightClass xml and log-file attached.</p><p>
</p><p>
Thank you.</p>]]></description><guid isPermaLink="false">248</guid><pubDate>Thu, 04 Sep 2014 21:42:52 +0000</pubDate></item><item><title>Dream of Cenarius</title><link>https://wrobot.eu/bugtracker/dream-of-cenarius-r247/</link><description><![CDATA[<p>The "Dream of Cenarius" proc buff for guradian druids doesnt register as a buff i think.</p><p>
When i use it for a condition as buff, and use healing touch when it procs just makes it spam healing touch.</p>]]></description><guid isPermaLink="false">247</guid><pubDate>Thu, 04 Sep 2014 19:55:54 +0000</pubDate></item><item><title>d3d11 wont work</title><link>https://wrobot.eu/bugtracker/d3d11-wont-work-r246/</link><description><![CDATA[<p>d3d11 won't work I tried to reset of the d3d11 problems on the forums and i still get d3d11 I don't have direct x 11 only 9 do you have a program for direct x 9?</p>]]></description><guid isPermaLink="false">246</guid><pubDate>Sat, 30 Aug 2014 11:39:26 +0000</pubDate></item><item><title>Druid herbing issue</title><link>https://wrobot.eu/bugtracker/druid-herbing-issue-r245/</link><description><![CDATA[<p>Hey,</p><p>
</p><p>
I am using gatherer to herb on my druid. i have it set to use "Swift Flight Form" and also to ignore mobs. every 5 - 10 mins it will just fly in a straight line until its stuck on something, often flying off into the sunset and dying from fatigue.</p><p>
</p><p>
With a combat routine running the bot will often land close to the node but not close enough and you see on screen "you are flying" which happens when your characters hit box is not actually touching the ground and hovering just above.</p><p>
</p><p>
Also the bot always gets stuck on trees and hunts to get itself free, looks very suspicious as it will often sit there flying up and down for 30+ seconds.</p><p>
</p><p>
I believe what is happening is because it uses click to move, if the node is on the edge of a cliff it will click just above it resulting in the click being on the sky box, it looks like the bot clicks near the node but never on it and when it gets close it makes minor moves to land on it. maybe the solution is to have the bot click on ground closest to the node as i understand you cant click to move on the node itself.</p><p>
</p><p>
Have tried the following,</p><p>
</p><p>
- With or without combat routine</p><p>
- Custom route and ones provided</p><p>
- Re install bot</p><p>
- Tried on 2 different machines</p><p>
</p><p>
Please see attached.</p><p>
</p><p>
cheers!</p>]]></description><guid isPermaLink="false">245</guid><pubDate>Fri, 29 Aug 2014 03:40:10 +0000</pubDate></item><item><title>McAfee LifeSafe shutsdown bot</title><link>https://wrobot.eu/bugtracker/mcafee-lifesafe-shutsdown-bot-r244/</link><description><![CDATA[<p>I have set my anti virus to let WROBOT to pass thru but not matter it still shuts down the bot at random times most times its within 8 minutes or so then I thought maybe its just my firewall that's build in to my anti virus I shutdown the firewall and the bot will still shutdown I thought about turning the anti off all the way bot does not seem to have an issue but "I DO " a lot please fix I have been with you guys since you were in beta and I don't want to find another program . O and another thing the bot has a Large issue on teathing phone internet dsl internet or internet thru wifi does not seem to become a issue but the second I hook my phone to the net and load the bot "bot will work " but gives a large issue ... please fix the ANTIVIRUS THING above all other problems I have typed about</p>]]></description><guid isPermaLink="false">244</guid><pubDate>Sat, 23 Aug 2014 04:40:57 +0000</pubDate></item><item><title>Warning Sound</title><link>https://wrobot.eu/bugtracker/warning-sound-r243/</link><description><![CDATA[<p>Could we have an option when a sound goes off when the bot runs into a block? So maybe after x attempts for the bot to unstuck it's self it will make a beep sound?</p>]]></description><guid isPermaLink="false">243</guid><pubDate>Fri, 22 Aug 2014 08:11:45 +0000</pubDate></item><item><title>The new beta program</title><link>https://wrobot.eu/bugtracker/the-new-beta-program-r242/</link><description><![CDATA[<p>Immediately i turned on the new map feature because it looked extremely interested. First thing i noticed was the in game overlay type thing which is amazing to me. I really enjoy seeing the entire route right in front of me. But it does have a noticeable bug. When you turn it on, it doesn't always show up in game. And if it is on, if you switch tabs (ie go to product setting then back to map) the overlay in game disappears. it still says it's on, on the program. but it isn't showing up in game.</p><p>
</p><p>
Attached is the log file since i started it up about 10 minutes ago. I've just been running gatherer on the VOTFW profile for herbing.</p>]]></description><guid isPermaLink="false">242</guid><pubDate>Thu, 21 Aug 2014 23:16:41 +0000</pubDate></item><item><title>Wrotation : Le bouton de management de distance n'est pas pris en compte.</title><link>https://wrobot.eu/bugtracker/wrotation-le-bouton-de-management-de-distance-n39est-pas-pris-en-compte-r241/</link><description><![CDATA[<p>En effet le bot manage les mouvements quel que soit etat du bouton.</p>]]></description><guid isPermaLink="false">241</guid><pubDate>Fri, 15 Aug 2014 05:43:23 +0000</pubDate></item><item><title>Retirer le panneau ALT+X au demarragede Wrotation.</title><link>https://wrobot.eu/bugtracker/retirer-le-panneau-altx-au-demarragede-wrotation-r240/</link><description><![CDATA[<p>Il est useless et necessite une action supplementaire (un clic de trop) a chaque demarrage.</p><p>
</p><p>
A la place, un cadre coloré en rouge ou un prtit icone rouge en bas a droit pour signifier que c'est ON serat le bienvenu. En effet, parfois en BG on a besoin d'arreter / relancer wrobot et avoir ce popup ALT+X a chaque demarrage est genant,</p>]]></description><guid isPermaLink="false">240</guid><pubDate>Fri, 15 Aug 2014 05:39:43 +0000</pubDate></item><item><title>Bot Crashes on tethered internet</title><link>https://wrobot.eu/bugtracker/bot-crashes-on-tethered-internet-r239/</link><description><![CDATA[<p>Bot' Does not seem to work on tethered internet It displays A long list of errors as I click log in . so I load the same way on a dsl internet and no errors what so ever !!! please look in to this if you have any questions let me know</p>]]></description><guid isPermaLink="false">239</guid><pubDate>Tue, 12 Aug 2014 22:11:44 +0000</pubDate></item><item><title>Inquisition Spell in the fight engine</title><link>https://wrobot.eu/bugtracker/inquisition-spell-in-the-fight-engine-r238/</link><description><![CDATA[<p>In the fight class engine, the spell Inquisition wont fire cause the bot doesn't recognize it as a spell that can be cast cause of its requirements for holy power. At stand still and having no holy power the combat engine cannot tell Inquisition is a spell that can be fired therefore it will not fire it. The spell cannot be cast at all without 5 holy power, it is greyed out and the engine sees it greyed out. And because of this in this list of spells it is only shown once.</p><p>
</p><p>
Please check this out and see if you can remedy it.</p><div></div><pre class="ipsCode">
[F] 00:17:59 - Loading Fight class: E:\WOW Stuff\Blizzard\WRobot\FightClass\[KingSmilie] Ret Paladin 5.4.xml
[D] 00:17:59 - Spell(string spellName): spellName=Seal of Truth, Id found: 31801, Name found: Seal of Truth, NameInGame found: Seal of Truth, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Blessing of Kings, Id found: 20217, Name found: Blessing of Kings, NameInGame found: Blessing of Kings, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Lay of Hands =&gt; Failed
[D] 00:17:59 - Spell(string spellName): spellName=Word of Glory, Id found: 85673, Name found: Word of Glory, NameInGame found: Word of Glory, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Avenging Wrath, Id found: 31884, Name found: Avenging Wrath, NameInGame found: Avenging Wrath, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Guardian of Ancient Kings, Id found: 86698, Name found: Guardian of Ancient Kings, NameInGame found: Guardian of Ancient Kings, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Holy Avenger, Id found: 105809, Name found: Holy Avenger, NameInGame found: Holy Avenger, know = False
[D] 00:17:59 - Spell(string spellName): spellName=Execution Sentence, Id found: 114157, Name found: Execution Sentence, NameInGame found: Execution Sentence, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Inquisition, Id found: 84963, Name found: Inquisition, NameInGame found: Inquisition, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Templar's Verdict, Id found: 85256, Name found: Templar's Verdict, NameInGame found: Templar's Verdict, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Hammer of Wrath, Id found: 24275, Name found: Hammer of Wrath, NameInGame found: Hammer of Wrath, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Exorcism, Id found: 879, Name found: Exorcism, NameInGame found: Exorcism, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Judgment, Id found: 20271, Name found: Judgment, NameInGame found: Judgment, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Exorcism, Id found: 879, Name found: Exorcism, NameInGame found: Exorcism, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Judgment, Id found: 20271, Name found: Judgment, NameInGame found: Judgment, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Exorcism, Id found: 879, Name found: Exorcism, NameInGame found: Exorcism, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Crusader Strike, Id found: 35395, Name found: Crusader Strike, NameInGame found: Crusader Strike, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Hammer of the Righteous, Id found: 53595, Name found: Hammer of the Righteous, NameInGame found: Hammer of the Righteous, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Crusader Strike, Id found: 35395, Name found: Crusader Strike, NameInGame found: Crusader Strike, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Hammer of the Righteous, Id found: 53595, Name found: Hammer of the Righteous, NameInGame found: Hammer of the Righteous, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Storm, Id found: 53385, Name found: Divine Storm, NameInGame found: Divine Storm, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Storm, Id found: 53385, Name found: Divine Storm, NameInGame found: Divine Storm, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Shield, Id found: 642, Name found: Divine Shield, NameInGame found: Divine Shield, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Protection, Id found: 498, Name found: Divine Protection, NameInGame found: Divine Protection, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Fist of Justice, Id found: 105593, Name found: Fist of Justice, NameInGame found: Fist of Justice, know = False
[D] 00:17:59 - Spell(string spellName): spellName=Rebuke, Id found: 96231, Name found: Rebuke, NameInGame found: Rebuke, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Flash of Light, Id found: 19750, Name found: Flash of Light, NameInGame found: Flash of Light, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Speed of Light, Id found: 85499, Name found: Speed of Light, NameInGame found: Speed of Light, know = False
[D] 00:17:59 - Spell(string spellName): spellName=Seal of Truth, Id found: 31801, Name found: Seal of Truth, NameInGame found: Seal of Truth, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Blessing of Kings, Id found: 20217, Name found: Blessing of Kings, NameInGame found: Blessing of Kings, know = True
[D] 00:17:59 - Spell(string spellName): spellName=RunMacroText("/Use Singing Crystal") =&gt; Failed
[D] 00:17:59 - Spell(string spellName): spellName=RunMacroText("/Use Book of the Ages") =&gt; Failed
[D] 00:17:59 - Spell(string spellName): spellName=RunMacroText("/Use Dew of Eternal Morning") =&gt; Failed
[D] 00:17:59 - Spell(string spellName): spellName=RunMacroText("/Use Crystal of Insanity") =&gt; Failed
[D] 00:17:59 - Spell(string spellName): spellName=RunMacroText("/Use Healthstone") =&gt; Failed
[D] 00:17:59 - Spell(string spellName): spellName=Lay On Hands, Id found: 53778, Name found: Lay On Hands, NameInGame found: Lay On Hands, know = False
[D] 00:17:59 - Spell(string spellName): spellName=Word of Glory, Id found: 85673, Name found: Word of Glory, NameInGame found: Word of Glory, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Avenging Wrath, Id found: 31884, Name found: Avenging Wrath, NameInGame found: Avenging Wrath, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Guardian of Ancient Kings, Id found: 86698, Name found: Guardian of Ancient Kings, NameInGame found: Guardian of Ancient Kings, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Holy Avenger, Id found: 105809, Name found: Holy Avenger, NameInGame found: Holy Avenger, know = False
[D] 00:17:59 - Spell(string spellName): spellName=Execution Sentence, Id found: 114157, Name found: Execution Sentence, NameInGame found: Execution Sentence, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Templar's Verdict, Id found: 85256, Name found: Templar's Verdict, NameInGame found: Templar's Verdict, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Hammer of Wrath, Id found: 24275, Name found: Hammer of Wrath, NameInGame found: Hammer of Wrath, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Exorcism, Id found: 879, Name found: Exorcism, NameInGame found: Exorcism, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Judgment, Id found: 20271, Name found: Judgment, NameInGame found: Judgment, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Exorcism, Id found: 879, Name found: Exorcism, NameInGame found: Exorcism, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Judgment, Id found: 20271, Name found: Judgment, NameInGame found: Judgment, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Exorcism, Id found: 879, Name found: Exorcism, NameInGame found: Exorcism, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Judgment, Id found: 20271, Name found: Judgment, NameInGame found: Judgment, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Crusader Strike, Id found: 35395, Name found: Crusader Strike, NameInGame found: Crusader Strike, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Hammer of the Righteous, Id found: 53595, Name found: Hammer of the Righteous, NameInGame found: Hammer of the Righteous, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Crusader Strike, Id found: 35395, Name found: Crusader Strike, NameInGame found: Crusader Strike, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Hammer of the Righteous, Id found: 53595, Name found: Hammer of the Righteous, NameInGame found: Hammer of the Righteous, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Storm, Id found: 53385, Name found: Divine Storm, NameInGame found: Divine Storm, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Storm, Id found: 53385, Name found: Divine Storm, NameInGame found: Divine Storm, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Shield, Id found: 642, Name found: Divine Shield, NameInGame found: Divine Shield, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Divine Protection, Id found: 498, Name found: Divine Protection, NameInGame found: Divine Protection, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Fist of Justice, Id found: 105593, Name found: Fist of Justice, NameInGame found: Fist of Justice, know = False
[D] 00:17:59 - Spell(string spellName): spellName=Rebuke, Id found: 96231, Name found: Rebuke, NameInGame found: Rebuke, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Flash of Light, Id found: 19750, Name found: Flash of Light, NameInGame found: Flash of Light, know = True
[D] 00:17:59 - Spell(string spellName): spellName=Speed of Light, Id found: 85499, Name found: Speed of Light, NameInGame found: Speed of Light, know = False
</pre><p></p>]]></description><guid isPermaLink="false">238</guid><pubDate>Tue, 22 Jul 2014 05:29:43 +0000</pubDate></item><item><title>reviv our pet</title><link>https://wrobot.eu/bugtracker/reviv-our-pet-r237/</link><description><![CDATA[<p>You cant revive you pet becaus you are running!</p><p>
</p><p>
</p><p>
</p><p>
</p><p>
</p><p>
PS: Sry i dont know is it revive oder revival (German noob :D)</p>]]></description><guid isPermaLink="false">237</guid><pubDate>Sat, 19 Jul 2014 13:31:25 +0000</pubDate></item><item><title>[Party] fail to follow in dungeons</title><link>https://wrobot.eu/bugtracker/party-fail-to-follow-in-dungeons-r236/</link><description><![CDATA[<p>The bot will not follow in a dungeon.</p>]]></description><guid isPermaLink="false">236</guid><pubDate>Thu, 17 Jul 2014 08:35:43 +0000</pubDate></item><item><title>[Party] Will not follow in dungeon</title><link>https://wrobot.eu/bugtracker/party-will-not-follow-in-dungeon-r235/</link><description><![CDATA[<p>The bot will not follow in a dungeon.</p>]]></description><guid isPermaLink="false">235</guid><pubDate>Sun, 13 Jul 2014 18:26:25 +0000</pubDate></item><item><title>Wrobot Shutsdown on its on</title><link>https://wrobot.eu/bugtracker/wrobot-shutsdown-on-its-on-r234/</link><description><![CDATA[<p>No where in my settings do I have selected shutdown in 20 mins or 1 hours but , every time I have the bot on and running it will shut it self down in random times with no error message popping up please look in to this</p>]]></description><guid isPermaLink="false">234</guid><pubDate>Sat, 05 Jul 2014 00:33:24 +0000</pubDate></item><item><title>Add the use of Fishing Items to the Fishing Engine</title><link>https://wrobot.eu/bugtracker/add-the-use-of-fishing-items-to-the-fishing-engine-r233/</link><description><![CDATA[<p>Here is a few links to the Items that can be used for fishing, The reason I am asking for this is to help players to lvl fishing faster.</p><p>
</p><p>
<a href="http://www.elsanglin.com/fishing_gear.html#nats_hat" rel="external nofollow">http://www.elsanglin.com/fishing_gear.html#nats_hat</a> &lt;--- Fishing Gear</p><p>
</p><p>
<a href="http://www.elsanglin.com/lures.html" rel="external nofollow">http://www.elsanglin.com/lures.html</a> &lt;--- Fishing Lures</p><p>
</p><p>
<a href="http://www.elsanglin.com/other_equipment.html" rel="external nofollow">http://www.elsanglin.com/other_equipment.html</a> &lt;--- Fishing Equipment</p><p>
</p><p>
These items can increase the Fishing lvl required for areas making toon able to fish in area they would normally not be able too fish. I'm wondering it there is a way to have the Engine search your bags for the items Identify them then after you start the bot auto equip them if you haven't already done so. Then lets say the Fishing hat one use it attaches a lure to your pole increasing your fishing skill. So have the Engine Auto use these types of items as well. This is only a suggestion. But without the Auto equip I know it is possible to have the Engine auto use the items, I used to use CoolFish because of this ability. I would also use my DK's Path of Frost and recast it before it ran out on me. But the programmer stopped keeping on the Fishing Engine so it is no longer usable for the game any more.</p>]]></description><guid isPermaLink="false">233</guid><pubDate>Fri, 04 Jul 2014 02:17:40 +0000</pubDate></item><item><title>TOTEM Suggection</title><link>https://wrobot.eu/bugtracker/totem-suggection-r232/</link><description><![CDATA[<p>Im wondering if you can put in the conditions</p><p>
</p><p>
Have Totem = True/False</p>]]></description><guid isPermaLink="false">232</guid><pubDate>Mon, 30 Jun 2014 02:51:53 +0000</pubDate></item><item><title>Win32Exception (0x80004005)</title><link>https://wrobot.eu/bugtracker/win32exception-0x80004005-r231/</link><description><![CDATA[<p>My journal say that many time :</p><p>
</p><p>
"System.ComponentModel.Win32Exception (0x80004005): Handle de fenêtre non valide"</p><p>
</p><p>
He dont stop and he disconnect the game.</p>]]></description><guid isPermaLink="false">231</guid><pubDate>Fri, 27 Jun 2014 08:45:13 +0000</pubDate></item><item><title>droord fight form - bear</title><link>https://wrobot.eu/bugtracker/droord-fight-form-bear-r230/</link><description><![CDATA[<p>Hey</p><p>
the guardian profile not working very good,</p><p>
he dosnt change to bear Automatecli...</p><p>
can you plz fix it?</p><p>
</p><p>
and one more thing..</p><p>
if i have a EVADE NPC can you fix it to skip it?</p><p>
</p><p>
tnx</p>]]></description><guid isPermaLink="false">230</guid><pubDate>Sat, 21 Jun 2014 19:09:10 +0000</pubDate></item><item><title>WRobot does nothing after Login</title><link>https://wrobot.eu/bugtracker/wrobot-does-nothing-after-login-r229/</link><description><![CDATA[<p>Login window comes up</p><p>
I click Launch</p><p>
License Window comes up</p><p>
I click Login</p><p>
Warning about TRIAL version comes up</p><p>
I click Ok</p><p>
Now the WRobot window should open, right? It doesn't. Only the Login window is still visible-</p><p>
</p><p>
If i press Refresh, the status of the WoW session goes to In use.</p><p>
Pressing Launch Bot again does nothing</p><p>
</p><p>
Yes. I have disabled Firewall and Antivirus.</p><p>
Yes, I have disabled WoW addons.</p><p>
Yes, I have downloaded the latest full package of WRobot.</p><p>
</p><p>
Any ideas? Can I provide any more info?</p>]]></description><guid isPermaLink="false">229</guid><pubDate>Tue, 17 Jun 2014 09:25:43 +0000</pubDate></item><item><title>Pet battle bug</title><link>https://wrobot.eu/bugtracker/pet-battle-bug-r228/</link><description><![CDATA[<p>ok Im making a pet battle path and once I have made the path, I start the bot and a little after doing some battles Im getting this error.</p><p>
</p><p>
[N] 15:32:07 - Path Count: 2</p><p>
15:32:10 - Mounting fly mount Swift Flight Form</p><p>
[N] 15:32:11 - Long Move distance: 6197.547</p><p>
15:32:25 - [PetBattle] Player Attack Festering Maggot (lvl 1)</p><p>
[N] 15:32:25 - Download map "Azeroth\Azeroth_41_27.tile"</p><p>
[N] 15:32:26 - Load finish: E:\WOW Stuff\Blizzard\WRobot\Meshes\Azeroth\Azeroth_41_27.tile</p><p>
[N] 15:32:26 - Failure No polyref found for start</p><p>
[N] 15:32:26 - InvalidParam, Failure FindPath failed, start: 0 end: 17337576</p><p>
[E] 15:32:26 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: Azeroth - InGame: Azeroth - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.</p><p>
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]&amp; straightPath, StraightPathFlag[]&amp; straightPathFlags, UInt32[]&amp; straightPathRefs)</p><p>
at zRGneqQrP5gGXQs1IQ.Ns6V7TP1YxVlnZYbhQ.Unm68wm0nj(Vector3 , Vector3 , Boolean&amp; )</p><p>
</p><p>
Im not sure what the cause is but its happening alot.</p>]]></description><guid isPermaLink="false">228</guid><pubDate>Mon, 09 Jun 2014 20:36:25 +0000</pubDate></item><item><title>Sleep Mode</title><link>https://wrobot.eu/bugtracker/sleep-mode-r227/</link><description><![CDATA[<p></p><p></p><div style="text-align:center;"><img src="http://oi62.tinypic.com/mu8hnp.jpg" alt="mu8hnp.jpg" loading="lazy"></div><p></p><p>
</p><p></p><div style="text-align:center;"><p><span style="font-size:18px;"><span style="font-family:'comic sans ms';">Sleep Mode </span></span><span style="font-size:12px;"><span style="font-size:18px;"><span style="font-family:'comic sans ms';">Suggestion</span></span></span></p></div><p></p><p>
</p><p>
I would like to suggest what I think would be one of the best features about Wrobot if it was added. As all botters know one of the biggest rules is not to leave your bot on for too long at a time. To solve this problem we could have an option to Shut Off World of Warcraft for maybe 4 hours then start it back up again for 4 hours automatically. I would love to see an option where you can set how long it plays and how long it has the game shut off.</p><p>
</p><p>
I'm not sure if this is a 'crazy' idea but I believe it would work best if Wrobot actually closed the World of Warcraft program and then restarted it and logged the character in automatically. I would be willing to pay money just to see this added. As sometimes i'm gone for a few days at a time I want to leave the bot on but if the bot is going straight for 48 hours its very likely my bot will be caught. I would call this option "Sleep Mode" because the bot would basically sleep for so many hours then play for so many hours.</p>]]></description><guid isPermaLink="false">227</guid><pubDate>Fri, 06 Jun 2014 12:22:57 +0000</pubDate></item><item><title>Party Engine</title><link>https://wrobot.eu/bugtracker/party-engine-r226/</link><description><![CDATA[<p>Im wondering if there is a way to have to engine auto detect the Tank or Tank closest to them and auto follow?</p>]]></description><guid isPermaLink="false">226</guid><pubDate>Tue, 03 Jun 2014 00:15:59 +0000</pubDate></item><item><title>change the way coditions all work</title><link>https://wrobot.eu/bugtracker/change-the-way-coditions-all-work-r225/</link><description><![CDATA[<p>Ok Im wondering if you would like to change the way conditions work.</p><p>
example:</p><p>
</p><p>
Health Percentage:</p><p>
</p><p>
drop menu: the same way it is now</p><p>
</p><p>
Value: the same way it is now</p><p>
</p><p>
(New Drop Menu) Target: Player, Target, Pet, Target Pet</p><p>
</p><p>
The way Im thinking is that you can do this in many ways to reduce the size of the condition menu.</p><p>
This iwll also make it alot easier for novice fightclass creators to understand them.</p><p>
Also add in a discription box to tell them what each condition can do if it is Highlighted.</p><p>
Plus a another smaller dicription box for the selected drop menu inside the condition it self to help these novices understand how to use the intirer subjects inside the conditions values. I know this will be a large undertaking. I hope you consider this suggestion.</p><p>
thank you.</p>]]></description><guid isPermaLink="false">225</guid><pubDate>Tue, 27 May 2014 08:58:37 +0000</pubDate></item><item><title>bot crashing unusable</title><link>https://wrobot.eu/bugtracker/bot-crashing-unusable-r224/</link><description><![CDATA[<p>Bot crashes no matter the amount of bots/licences , I can't use it</p>]]></description><guid isPermaLink="false">224</guid><pubDate>Mon, 26 May 2014 22:04:07 +0000</pubDate></item><item><title>Can Run 2 Bots</title><link>https://wrobot.eu/bugtracker/can-run-2-bots-r223/</link><description><![CDATA[<p>If you try and Run two bots, 1 crashes.</p><p>
Cant upload log because crashes</p>]]></description><guid isPermaLink="false">223</guid><pubDate>Tue, 20 May 2014 21:15:48 +0000</pubDate></item><item><title>3020- Game version incorrect</title><link>https://wrobot.eu/bugtracker/3020-game-version-incorrect-r222/</link><description><![CDATA[<p>Since the last release (for wow 5.4.8) , i see this message at bot wrobot and no longerworks..</p>]]></description><guid isPermaLink="false">222</guid><pubDate>Tue, 20 May 2014 20:22:19 +0000</pubDate></item><item><title>mailbox</title><link>https://wrobot.eu/bugtracker/mailbox-r221/</link><description><![CDATA[<p>on any profile the bot keeps gathering instead of going to mailbox.</p>]]></description><guid isPermaLink="false">221</guid><pubDate>Sat, 17 May 2014 23:01:29 +0000</pubDate></item><item><title>Description Box for Conditions</title><link>https://wrobot.eu/bugtracker/description-box-for-conditions-r220/</link><description><![CDATA[<p>I was wondering if you could provide us with a Description box for the Fight Class Conditions in the Flight Class Creator.</p>]]></description><guid isPermaLink="false">220</guid><pubDate>Fri, 16 May 2014 21:36:07 +0000</pubDate></item><item><title>Since the last Update</title><link>https://wrobot.eu/bugtracker/since-the-last-update-r219/</link><description><![CDATA[<p>Mages cant Channel spells</p><p>
</p><p>
Rogues Cant Cast Stealth</p><p>
</p><p>
If I find more I will add them here.</p>]]></description><guid isPermaLink="false">219</guid><pubDate>Tue, 13 May 2014 01:00:11 +0000</pubDate></item><item><title>Shutdown if Complete</title><link>https://wrobot.eu/bugtracker/shutdown-if-complete-r218/</link><description><![CDATA[<p>Hi,</p><p>
</p><p>
I miss the function to shut down computer when the bot is finished</p><p>
if Bag is full or lvl is arrived, you can close wow, but not the Bot or shutdown your pc.</p><p>
</p><p>
I hope you can still install</p><p>
</p><p>
Greetings</p><p>
</p><p>
BadHacker</p>]]></description><guid isPermaLink="false">218</guid><pubDate>Mon, 12 May 2014 15:42:46 +0000</pubDate></item><item><title>WR STOP working during gathering when friendly NPC and Enemy was fighting</title><link>https://wrobot.eu/bugtracker/wr-stop-working-during-gathering-when-friendly-npc-and-enemy-was-fighting-r217/</link><description><![CDATA[<p>Hi i notice one bug, when i am farming whit gathering profile (mining) when PG fly in one zone where Friendly NPC was fighting whit enemy mob the BOT stop working until the mob die, (in this case the mob never die beacause the health was locked until a player start fighting whit mob). After the mob die the bot go on normally.</p>]]></description><guid isPermaLink="false">217</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>BG Suggestion.</title><link>https://wrobot.eu/bugtracker/bg-suggestion-r216/</link><description><![CDATA[<p>Can you add the ability for the bot to monitor for the Debuff after leaving a BG already in Progress. So that the bot will reque once the Debuff has expired.</p>]]></description><guid isPermaLink="false">216</guid><pubDate>Fri, 09 May 2014 16:41:02 +0000</pubDate></item><item><title>Mages will not cast Evocation???</title><link>https://wrobot.eu/bugtracker/mages-will-not-cast-evocation-r215/</link><description><![CDATA[<p>I have noticed that mages will not cast evocation. I there a way to get them to cast this spell since it is a major DPS increase to keep up mana and the talent is a major increase to keep active.</p>]]></description><guid isPermaLink="false">215</guid><pubDate>Fri, 09 May 2014 15:12:23 +0000</pubDate></item><item><title>Condition suggestion</title><link>https://wrobot.eu/bugtracker/condition-suggestion-r214/</link><description><![CDATA[<p>I was wondering if you could add in the condition (Spell is Channeled)</p>]]></description><guid isPermaLink="false">214</guid><pubDate>Thu, 08 May 2014 20:07:27 +0000</pubDate></item><item><title>cant use</title><link>https://wrobot.eu/bugtracker/cant-use-r213/</link><description><![CDATA[<p>hi i download Wrobot but can work for me i idk why it dosnt work for me pls help me</p>]]></description><guid isPermaLink="false">213</guid><pubDate>Sat, 03 May 2014 14:02:26 +0000</pubDate></item><item><title>Party bot NEEDS ALOT of work :(</title><link>https://wrobot.eu/bugtracker/party-bot-needs-alot-of-work-r212/</link><description><![CDATA[<p>Party bot keep trying to target invisible things or none attackable things in battles int he LFR, Dungeons ECT. I would be nice to be able to run them ithese encounters with out worrying about GM's ketching us.</p>]]></description><guid isPermaLink="false">212</guid><pubDate>Wed, 23 Apr 2014 21:29:20 +0000</pubDate></item><item><title>When creating Grinding Profile....</title><link>https://wrobot.eu/bugtracker/when-creating-grinding-profile-r211/</link><description><![CDATA[<p>There should be an option to remove a NPC or Kill-able NPC option so we can remove them if need too.</p>]]></description><guid isPermaLink="false">211</guid><pubDate>Wed, 23 Apr 2014 15:53:17 +0000</pubDate></item><item><title>Chat feature bug</title><link>https://wrobot.eu/bugtracker/chat-feature-bug-r210/</link><description><![CDATA[<p>After running the bot for a few hours say the time it takes to watch a movie. You click the Chat tab and then the bot still functions but shows to be Not responding in windows task manager and you cannot change tabs.</p>]]></description><guid isPermaLink="false">210</guid><pubDate>Sun, 20 Apr 2014 19:13:10 +0000</pubDate></item><item><title>AOE heal of Absorbtion Condition for</title><link>https://wrobot.eu/bugtracker/aoe-heal-of-absorbtion-condition-for-r209/</link><description><![CDATA[<p>what im suggesting is a AOE spell for party memebers.</p><p>
</p><p>
</p><p>
inParty = UnitInParty("unit") or UnitInParty("name")</p><p>
Arguments:</p><ul><li>unit - A unit to query (string, <a href="http://wowprogramming.com/docs/api_types#unitID" rel="external nofollow">unitID</a>)<br></li><li>name - The name of a unit to query (string)<br><br>
inParty = UnitPlayerOrPetInParty("unit") or UnitPlayerOrPetInParty("name")<br>
Arguments:<ul><li>unit - A unit to query (string, <a href="http://wowprogramming.com/docs/api_types#unitID" rel="external nofollow">unitID</a>)<br></li><li>name - The name of a unit to query (string)<br></li></ul><p></p><p>
inParty = UnitPlayerOrPetInRaid("unit") or UnitPlayerOrPetInRaid("name")</p><p>
Arguments:</p><p>
[*]unit - A unit to query (string, <a href="http://wowprogramming.com/docs/api_types#unitID" rel="external nofollow">unitID</a>)</p><p>
[*]name - The name of a unit to query (string)</p><p>
</p><p></p></li></ul>]]></description><guid isPermaLink="false">209</guid><pubDate>Fri, 11 Apr 2014 04:00:26 +0000</pubDate></item><item><title>This more of a question/suggestion</title><link>https://wrobot.eu/bugtracker/this-more-of-a-questionsuggestion-r208/</link><description><![CDATA[<p>So ok if im thinking right then</p><p>
</p><p>
setfocus = ("Target", "Party member") if focus = ("Party Member") then settarget = ("Party Member", "Target")</p><p>
if Partymembertarget = ("Target") then ("/cast Taunt") end end end</p><p>
</p><p>
if the possible?</p>]]></description><guid isPermaLink="false">208</guid><pubDate>Thu, 10 Apr 2014 10:35:16 +0000</pubDate></item><item><title>Slope recognition</title><link>https://wrobot.eu/bugtracker/slope-recognition-r207/</link><description><![CDATA[<p>I was wondering if it possible to teach the bot to know were a slop it to steep to walk on, either walking up it or walking down it. So that the wont fall off cliffs or try to walk up cliffs that are to steep to walk up.</p>]]></description><guid isPermaLink="false">207</guid><pubDate>Thu, 10 Apr 2014 00:04:24 +0000</pubDate></item><item><title>I got an idea for the questing stuff</title><link>https://wrobot.eu/bugtracker/i-got-an-idea-for-the-questing-stuff-r206/</link><description><![CDATA[<p>
	Hey I was just thinking.... What if there was a bot utility that would monitor and record coordinate of quest items when you pick them up, what the items in the first time you pick it up and how many you pick up to complete the quest. The utility will also log the quest name location of the quest by coordinate and or Name of the NPC giving the quest plus NPC coordinate. Then taking all this and compiling a quest log that can then be converted into a questing profile? This would speed up the questing Profile making by far. Plus make even more user friendly for us.... I was just thinking. What do you think?
</p>]]></description><guid isPermaLink="false">206</guid><pubDate>Wed, 09 Apr 2014 08:38:06 +0000</pubDate></item><item><title>Suggestions (Long)</title><link>https://wrobot.eu/bugtracker/suggestions-long-r205/</link><description><![CDATA[<p>If TL;DR is something you often say.. I'd leave now.. &amp; generally skip over anything I post ;-)</p><p>
</p><p>
I'm not unreasonable either..</p><p>
</p><p>
My ideas may be terrible.. an absolute embarassment I took the time &amp; by all means tell me why.. I neglect to think of details that jump out at other people fairly often ;-)</p><p>
</p><p>
</p><p>
<strong>Suggestion:</strong> Add an option to toggle an option like "Do Not Attack Mounted Players"</p><p>
</p><p>
<strong>Justification:</strong> In AV the bot attacks mounted players very often.. they do not dismount &amp; engage instead they continue running. The bot chases them for an unusually long time in a lot of cases &amp; freaks out because they are A. Not in Range &amp; B. Still in combat with no target to engage &amp; unable to mount.</p><p>
</p><p>
This is especially noticeable in Alterac Valley</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
<strong>Suggestion:</strong> I'm not sure if this is possible but one thing that would make this bot amazing &amp; stand out very clearly from the rest is the ability to jump off towers in Battlegrounds.. which coincidentally as it seems my theme may be AV is also a big issue there ;-)</p><p>
</p><p>
<strong>Justification:</strong> It is veeeeery clear who is a bot &amp; who is not even if the combat abilities are top notch because of this. Players do not run back down the ramp the entire length to get down..it looks just silly &amp; is totally a "sup botter" moment for bot hunters.</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
<strong>Suggestion:</strong> Smarter logic in AV on the "encounters"</p><p>
</p><p>
<strong>Justification:</strong> Many times the bots run into Galv or Drek's room.. then run right back out.. sometimes it's a real problem &amp; they end up resetting the boss which gets a player noticed &amp; flamed by everyone.. now I realize even regular bad players do this too.. it gets any person unwanted attention.. especially a bot</p><p>
</p><p>
<strong>Potential Solution:</strong> Something like if boss below 75% health or a user set value.. &amp; maybe even if x amount of players exist within 5-10 yards.. stick very persistently on target &amp; stay in the room.. even if death is inevitable..</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
<strong>Suggestion:</strong> An option to do more than logout or wait if deserter detected</p><p>
</p><p>
<strong>Justification:</strong> To the watchful eye it could look damn suspicious when players log out any time they get deserter.. sure sure.. people may do it &amp; just go BG on another character if they're really in the BG mood.. but me.. I'd probably do a dungeon.. fish.. do some dailies.. gather.. do archaeology.. anything really just to get it done while I was waiting for the debuff to fall off..</p><p>
</p><p>
<strong>Potential Solution:</strong> Pretty much the suggestion add an option like "Use product on deserter"</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
<strong>Suggestion:</strong> Take a look @ the starting pathing from the very beginning of Silvershard Mines as in the moment the gates open</p><p>
</p><p>
<strong>Justification:</strong> It gets stuck right at the beginning a lot.. which is where a fair amount of players will definitely notice.. :-/</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
<strong>Suggestion:</strong> A rotating mixed mode with more than 2 options &amp; a random minimum - maximum value setting ability..</p><p>
</p><p>
<strong>Justification:</strong> Variety is the spice of life.. &amp; the bane of detection ;-) Not to mention the potential to diversify &amp; make more gold :-D I could come back in a few hours to herbs.. ore.. fish.. archaeology stuff.. honor..dungeon loots &amp; various jp / cp</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
<strong>Suggestion:</strong> Get some pathing for the.. lower valley I'm going to call it.. of Eye of the Storm mid where the flag is..</p><p>
</p><p>
<strong>Justification:</strong> This is actually a BG I blacklist because of how big an issue it is :-( People just love using knockbock to blast people out of mid where the flag is.. &amp; when that happens &amp; a bot falls down into that lower valley it freaks out &amp; tries to run right back up the side of the terrain.. which it cannot do &amp; is a pretty dead give away to the ton of players battling for the flag.</p><p>
</p><p>
------------------------------------------------------------------------------------------------------------------------------------</p><p>
</p><p>
I personally would also like clarification on some settings that are confusing to me.. Free Mode.. when I hover over it the explanation isn't very clear.. I don't really understand what it means..</p><p>
</p><p>
It sounds like it's saying when on.. the bot won't just follow the largest pack &amp; attack whatever they attack..</p><p>
</p><p>
Also in the Advanced Settings there are a few options that confuse me because they basically say they same thing.. but they're different options.. these being "Do Not Start Fighting" "Can Attack Units In Fight" I believe they say.. why are there 2 options for that ? That sounds like the same thing to me..</p><p>
</p><p>
Anyway.. gettin' pretty long &amp; I'd interested to see if any of my ideas are well received or if I think I've got better ideas than I actually do.. which I'd be interested to hear too ;-)</p>]]></description><guid isPermaLink="false">205</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Blood DK;s sometime target Blood worms</title><link>https://wrobot.eu/bugtracker/blood-dks-sometime-target-blood-worms-r204/</link><description><![CDATA[<p>Can you add to the Ignore list Blood worms...</p>]]></description><guid isPermaLink="false">204</guid><pubDate>Thu, 03 Apr 2014 23:35:56 +0000</pubDate></item><item><title>For All DK Spec......</title><link>https://wrobot.eu/bugtracker/for-all-dk-spec-r203/</link><description><![CDATA[<p>I would add in Death Runes to the Runes types. Plus under each rune instead of just saying ready, we should be able to put the type of run in Like a Frost, Unholy, Blood rune in the slot so that the bot knows the type of rune for the rune slot.</p>]]></description><guid isPermaLink="false">203</guid><pubDate>Thu, 03 Apr 2014 22:38:49 +0000</pubDate></item><item><title>Bot Login screen</title><link>https://wrobot.eu/bugtracker/bot-login-screen-r202/</link><description><![CDATA[<p>I was wondering if you could make so that if you log out on any toon that the bot would logout back to the bots login screen?</p>]]></description><guid isPermaLink="false">202</guid><pubDate>Thu, 03 Apr 2014 04:16:15 +0000</pubDate></item><item><title>The pet Battle Engine gets stuck</title><link>https://wrobot.eu/bugtracker/the-pet-battle-engine-gets-stuck-r201/</link><description><![CDATA[<p>The pet battle engine get stuck in the same profile no matter what profile you load after the ones downloaded from the site, the bot will try and return to the first profile loaded.</p>]]></description><guid isPermaLink="false">201</guid><pubDate>Tue, 01 Apr 2014 22:24:03 +0000</pubDate></item><item><title>With the Lvling Guest Profiles.</title><link>https://wrobot.eu/bugtracker/with-the-lvling-guest-profiles-r200/</link><description><![CDATA[<p>Okk so in the Quest Profile there shouldn't be a lvl requirement for the quests unless the toon is lower lvl than the quest. But if the toon is higher lvl than the questing profile needs for a quest then the bot should look at the quests in the quest list and try and complete them if the profile has the quest in is quest list.</p>]]></description><guid isPermaLink="false">200</guid><pubDate>Tue, 01 Apr 2014 06:32:06 +0000</pubDate></item><item><title>Adding in Pet Battles while Questing</title><link>https://wrobot.eu/bugtracker/adding-in-pet-battles-while-questing-r199/</link><description><![CDATA[<p>I think that while we are lvl'ing, we should be able to enable the pet battling because it does give up XP when winning.</p>]]></description><guid isPermaLink="false">199</guid><pubDate>Tue, 01 Apr 2014 05:40:17 +0000</pubDate></item><item><title>BattleGrounder Suggestion</title><link>https://wrobot.eu/bugtracker/battlegrounder-suggestion-r198/</link><description><![CDATA[<p>OK the bot keeps waiting to get out of combat to find a new target you should remove this so that the bot will automatically find its next target immediately.</p>]]></description><guid isPermaLink="false">198</guid><pubDate>Sun, 23 Mar 2014 23:50:21 +0000</pubDate></item><item><title>Heroic Leap????</title><link>https://wrobot.eu/bugtracker/heroic-leap-r197/</link><description><![CDATA[<p>Ok so I added Heroic Leap to Warrior Tanking Profile and heroic leap isnt casting. I will bring up the 3D effect of casting the move but I have to click were I want him to jump instead of the bot doing the click drop like on the DK's Death and Decay. SO the cast isnt automated yet.</p>]]></description><guid isPermaLink="false">197</guid><pubDate>Thu, 20 Mar 2014 08:11:49 +0000</pubDate></item><item><title>Add Button</title><link>https://wrobot.eu/bugtracker/add-button-r196/</link><description><![CDATA[<p>I would Suggest an Clear Log Button in the Log Window.</p>]]></description><guid isPermaLink="false">196</guid><pubDate>Thu, 20 Mar 2014 08:03:18 +0000</pubDate></item><item><title>My pause should be the most important pause</title><link>https://wrobot.eu/bugtracker/my-pause-should-be-the-most-important-pause-r195/</link><description><![CDATA[<p>A pause that is set by the user should not be overwrite by bot.</p><p>
</p><p>
- Player Nerby, pause bot *done by bot. OK*</p><p>
- Pause started</p><p>
a few sec later</p><p>
- Pause stoped *done by me. OK*</p><p>
</p><p>
a few sec later</p><p>
- Pause started *done by me. OK*</p><p>
</p><p>
2 sec later</p><p>
- No Player Nerby, unpause bot *done by BOT. <strong>NOT OK</strong>*</p><p>
- Pause stoped</p>]]></description><guid isPermaLink="false">195</guid><pubDate>Mon, 17 Mar 2014 12:21:13 +0000</pubDate></item><item><title>I have Pet Question about DK's.... And a Suggestion.</title><link>https://wrobot.eu/bugtracker/i-have-pet-question-about-dk39s-and-a-suggestion-r194/</link><description><![CDATA[<p>ok Droidz here is the question. When in Blood or Frost Spec and you call up your ghoul with Raise Dead will this Macro work to make them claw more frequently?</p><p>
</p><p>
/cast [target=pettarget,harm,nodead][] Claw</p><p>
</p><p>
And if so can you add the ghoul to the condition Have Pet. So we can Have the ghoul Claw More using this macro?</p><p>
</p><p>
RunMacroText("/cast [target=pettarget,harm,nodead][] Claw")</p><p>
Condition: Have Pet</p>]]></description><guid isPermaLink="false">194</guid><pubDate>Mon, 17 Mar 2014 02:32:06 +0000</pubDate></item><item><title>Targeting Condition Suggestion</title><link>https://wrobot.eu/bugtracker/targeting-condition-suggestion-r193/</link><description><![CDATA[<p>I was making a new fight class tonight and I was thinking that there should be a targeting condition called ( Target is Targeting Local Party Member ) I know its long but yeah this would be good for moves like intervien, and tank class taunting.</p>]]></description><guid isPermaLink="false">193</guid><pubDate>Sun, 16 Mar 2014 09:59:19 +0000</pubDate></item><item><title>auto gathering</title><link>https://wrobot.eu/bugtracker/auto-gathering-r192/</link><description><![CDATA[<p>first of all, i have tray 3 bots, honorbudy (best for pet battle,if you like that part of the game) ,mmocrowler (good for auto gatherer) and these one. And of these 3 most of functions best work in WRobot (everything else and security is the best but it cud use few improvements, like time stop if another player is near you more then xx seconds or if some is targeting you).</p><p>
Any way, as i said, of those 3 i like these one the most, so i both it, my question is.</p><p>
is it possible to add options like auto gatherer, like the one mmocrowler has? Using that is also another tip of security as it wont follow same path over and over again.</p>]]></description><guid isPermaLink="false">192</guid><pubDate>Sat, 15 Mar 2014 14:45:37 +0000</pubDate></item><item><title>Path finder suggestion</title><link>https://wrobot.eu/bugtracker/path-finder-suggestion-r191/</link><description><![CDATA[<p>Instead of the bot returning to its last position say after killing something or gathering materials, have it run to the next closest position in the path.</p>]]></description><guid isPermaLink="false">191</guid><pubDate>Sat, 15 Mar 2014 06:25:35 +0000</pubDate></item><item><title>Condition suggestion</title><link>https://wrobot.eu/bugtracker/condition-suggestion-r190/</link><description><![CDATA[<p>Ok for a Death Knight there is a spell called Control Undead. So what Im suggesting is a condition ( Target is Undead ). This can be usefull in PVP instances as well. But otherwise its best used in dungeons.</p>]]></description><guid isPermaLink="false">190</guid><pubDate>Wed, 12 Mar 2014 05:38:09 +0000</pubDate></item><item><title>Character gets stuck when in combat</title><link>https://wrobot.eu/bugtracker/character-gets-stuck-when-in-combat-r189/</link><description><![CDATA[<p>im using the pandaria mining profile and sometimes when i get into fights my guy would kill the mob and still be in combat shortly after and he wont mount up and instead would just freeze and stand in one spot forever</p>]]></description><guid isPermaLink="false">189</guid><pubDate>Wed, 12 Mar 2014 00:26:06 +0000</pubDate></item><item><title>Auto Equip Gear Upgrades</title><link>https://wrobot.eu/bugtracker/auto-equip-gear-upgrades-r188/</link><description><![CDATA[<p>
	I just had a thought. What if the bot would Auto Equip Item Upgrades based on Slot, Spec, Class, Stat Prioridy, and Race. Always choosing the best item as an upgrade. Not this would make Our Favorite Bot STAND OUT from all the rest Period.
</p>]]></description><guid isPermaLink="false">188</guid><pubDate>Sat, 08 Mar 2014 17:03:11 +0000</pubDate></item><item><title>At Target AOE Condition.</title><link>https://wrobot.eu/bugtracker/at-target-aoe-condition-r187/</link><description><![CDATA[<p>I was wondering if you could add into the bot an AOE Condition for at Target. That works like the AoE Condtion you already have in the bot. Right now you have for at player position witch is AWESOME for DK's and other toons that have this as usefull. But not so awesome for Mages using Blizzard, or Freeze wich is a ability for their pet. I would also addin this cause some pets have the AoE ability too. OK ty Drioz for all the AWESOMENESS!!!</p>]]></description><guid isPermaLink="false">187</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Bot Trying to Attack Hunter Pets.</title><link>https://wrobot.eu/bugtracker/bot-trying-to-attack-hunter-pets-r186/</link><description><![CDATA[<p>Ok in my Custome bot profile for the Timeless Isle I have the Great Turtle in my Grinding Profile as a mob to kill. Well there is a Hunter on the Isle with this Great Turtle as his pet. The bot will drop target and try and attack hit pet. This is also happening with Brilliant WindFeather mobs as well. Please add all the creatures on the Timeless Isle you the List of pets to not attack with in the bot please.</p>]]></description><guid isPermaLink="false">186</guid><pubDate>Fri, 07 Mar 2014 23:51:07 +0000</pubDate></item><item><title>Ignore This mob</title><link>https://wrobot.eu/bugtracker/ignore-this-mob-r185/</link><description><![CDATA[<p>Have the WRobot ignore this mob</p><p>
</p><p>
<a href="http://www.wowhead.com/npc=53488" rel="external nofollow">http://www.wowhead.com/npc=53488</a></p>]]></description><guid isPermaLink="false">185</guid><pubDate>Thu, 27 Feb 2014 22:29:13 +0000</pubDate></item><item><title>Wrobot Warlock Immolate and Incinerate problem?</title><link>https://wrobot.eu/bugtracker/wrobot-warlock-immolate-and-incinerate-problem-r184/</link><description><![CDATA[<p>This spell wan't cast? I.m on warlock lvl 35... all other spell i tried work but those... nothing... nothing in debug log..!</p>]]></description><guid isPermaLink="false">184</guid><pubDate>Wed, 26 Feb 2014 19:21:01 +0000</pubDate></item><item><title>GetReactionTowards(WoWFactionTemplate otherFaction): System.NullReferenceException</title><link>https://wrobot.eu/bugtracker/getreactiontowardswowfactiontemplate-otherfaction-systemnullreferenceexception-r183/</link><description><![CDATA[<p>since 11.Jan 2014 I found this error in my log files.</p><p>
</p><p>
GetReactionTowards(WoWFactionTemplate otherFaction): System.NullReferenceException: Object reference not set to an instance of an object.</p><p>
at wManager.Wow.Helpers.WoWFactionTemplate.GetReactionTowards(WoWFactionTemplate otherFaction)</p><p>
</p><p>
never before.</p><p>
</p><p>
At 11.jan there was a WoW Patch</p>]]></description><guid isPermaLink="false">183</guid><pubDate>Mon, 24 Feb 2014 12:31:16 +0000</pubDate></item><item><title>Update just caused bot to stop working</title><link>https://wrobot.eu/bugtracker/update-just-caused-bot-to-stop-working-r182/</link><description><![CDATA[<p>I went to launch my bot 30 seconds ago, and was told there was a 2nd update today. So, I had the update install and now I get an error telling me the bot is no longer usable in this version. Here are the screen shots:</p><p>
</p><p>
<img src="http://i58.tinypic.com/mc669j.jpg" alt="mc669j.jpg" loading="lazy"></p><p>
</p><p>
</p><p>
<img src="http://i60.tinypic.com/2ldva0h.jpg" alt="2ldva0h.jpg" loading="lazy"></p>]]></description><guid isPermaLink="false">182</guid><pubDate>Thu, 20 Feb 2014 21:10:27 +0000</pubDate></item><item><title>don't  found w32 version</title><link>https://wrobot.eu/bugtracker/don39t-found-w32-version-r181/</link><description><![CDATA[<p>i have launch the bot after the last update and don't work anymore he says bad version of game it isn't in 32bits but i have put it only in 32bits ...</p>]]></description><guid isPermaLink="false">181</guid><pubDate>Tue, 18 Feb 2014 20:33:19 +0000</pubDate></item><item><title>Premeditation Being Used Out of Combat</title><link>https://wrobot.eu/bugtracker/premeditation-being-used-out-of-combat-r180/</link><description><![CDATA[<p>See the thread: - <iframe src="https://wrobot.eu/topic/1162-abilities-being-used-out-of-combat/?do=embed" frameborder="0" data-embedcontent="" loading="lazy"></iframe></p><p>
</p><p>
It seems Premeditation is used outside of combat regardless of settings / conditions to tell it to only be used in combat.</p><p>
</p><p>
This matters because as a rogue you can get Slice and Dice up before the pull by using: -</p><p>
</p><p>
Stealth &gt; Premed &gt; Unstealth - wait until 2 seconds before the pull &gt; slice and dice &gt; pre pot &gt; stealth &gt; shadowstep OR move in manually</p><p>
</p><p>
But at the moment, the second you stealth with a target it uses Premeditation.</p>]]></description><guid isPermaLink="false">180</guid><pubDate>Mon, 17 Feb 2014 16:19:02 +0000</pubDate></item><item><title>Dont try attack untargetables</title><link>https://wrobot.eu/bugtracker/dont-try-attack-untargetables-r179/</link><description><![CDATA[<p>i.e. <strong>Summon Enabler Stalker</strong> is a NPC that will you find near every entry and teleport point in every ini. This could (an should) be blacklistet.</p><p>
</p><p>
But i.e. in Icecrown, first room, you will find <a href="http://www.wowhead.com/npc=37007" rel="external nofollow"><strong>Deathbound Ward</strong></a> . These will be attackable after activating a trap at the bottom, but wrobot try to attack the NPC before it is activated. For the player the target isn't targetable before.</p>]]></description><guid isPermaLink="false">179</guid><pubDate>Fri, 14 Feb 2014 14:49:19 +0000</pubDate></item><item><title>WRotation</title><link>https://wrobot.eu/bugtracker/wrotation-r178/</link><description><![CDATA[<p>In Wrotation can you Separate out target from "raotation, range, target"</p><p>
</p><p>
Reason being is I have done LFR with Wrotaion and there is one part where archers shoot down from towers. When they do It activates the WRobot to go and attack them but it can't get to them and you can't change their target without stopping WRobot.</p>]]></description><guid isPermaLink="false">178</guid><pubDate>Fri, 14 Feb 2014 11:53:43 +0000</pubDate></item><item><title>herbalism horde 75-125 fly and jup in mountain not geting up :O</title><link>https://wrobot.eu/bugtracker/herbalism-horde-75-125-fly-and-jup-in-mountain-not-geting-up-o-r177/</link><description><![CDATA[<p>hello i dont cnow if this is a bug but i get stcuk in mountain when herbalism 75-125 cant get any way up or down :S</p>]]></description><guid isPermaLink="false">177</guid><pubDate>Fri, 14 Feb 2014 07:10:04 +0000</pubDate></item><item><title>Immerseus won't rotate</title><link>https://wrobot.eu/bugtracker/immerseus-won39t-rotate-r176/</link><description><![CDATA[<p>a fight against Immerseus with wrotation is very simple: Nothing happens.</p><p>
</p><p>
The rotation in other cases works fine, except Immerseus.</p><p>
</p><p>
see also the <iframe src="https://wrobot.eu/topic/1140-immerseus-breaks-my-rotation/?do=embed" frameborder="0" data-embedcontent="" loading="lazy"></iframe></p><div></div><pre class="ipsCode">
12:34:25 - Player Attack Immerseus (lvl 93)
[F] 12:34:25 - Cast Redirect
[F] 12:34:29 - Launch LUA script: RunMacroText("/use 10")
[F] 12:34:30 - Cast Slice and Dice
&lt;-- 1 min 10 sec pause
12:35:42 - Player Attack Adds (lvl 92)
[F] 12:35:42 - Cast Sinister Strike
[F] 12:35:42 - Cast Redirect
[F] 12:35:43 - Cast Marked for Death
[F] 12:35:43 - Cast Marked for Death
[F] 12:35:43 - Launch LUA script: --Buffs
[F] 12:35:44 - Launch LUA script: RunMacroText("/startattack")
[F] 12:35:44 - Launch LUA script: --Stun
[F] 12:35:45 - Cast Slice and Dice
12:36:06 - Player Attack Immerseus (lvl 93)
[F] 12:36:07 - Cast Redirect
[F] 12:36:09 - Launch LUA script: RunMacroText("/use 10")
&lt;-- pause
[F] 12:36:22 - Cast Slice and Dice
&lt;-- pause
[F] 12:36:36 - Cast Recuperate
[F] 12:36:36 - Cast Recuperate
&lt;-- pause
[F] 12:36:48 - Cast Slice and Dice
&lt;-- pause
12:37:03 - Player Attack Adds (lvl 92)
</pre><p></p>]]></description><guid isPermaLink="false">176</guid><pubDate>Thu, 13 Feb 2014 09:06:38 +0000</pubDate></item><item><title>-- Comment</title><link>https://wrobot.eu/bugtracker/comment-r174/</link><description><![CDATA[<p>-- is not support as one-line-comment</p><p>
</p><p>
try this code in the debugger</p><div></div><pre class="ipsCode">
ret=1
-- ret=2 
ret=3

</pre><p></p><p>
//ret=1 is the result</p><div></div><pre class="ipsCode">
ret=1
--[[ ret=2 ]] 
ret=3

</pre><p></p><p>
//ret=3 is the result</p><p>
</p><p>
</p><p>
But both should be work <a href="http://en.wikibooks.org/wiki/Lua_Programming/How_to_Lua/comment" rel="external nofollow">http://en.wikibooks.org/wiki/Lua_Programming/How_to_Lua/comment</a></p>]]></description><guid isPermaLink="false">174</guid><pubDate>Mon, 10 Feb 2014 12:30:29 +0000</pubDate></item><item><title><![CDATA[Malefic Grasp <--> Shadow Bolt]]></title><link>https://wrobot.eu/bugtracker/malefic-grasp-lt-62-shadow-bolt-r173/</link><description><![CDATA[<p>in warlock afli, to cast the "Malefic Grasp" is necessary write "Shadow Bolt" in the name of spell</p>]]></description><guid isPermaLink="false">173</guid><pubDate>Sun, 09 Feb 2014 22:03:38 +0000</pubDate></item><item><title>Add support for windows 8.1</title><link>https://wrobot.eu/bugtracker/add-support-for-windows-81-r172/</link><description><![CDATA[<p>Le bot ne se lance pas dans des fenêtres 8.1. Le bot va charger à l'écran Key, surgir l'écran d'avertissement et le lancement le 32 bits verson de wow et que, une fois en jeu, il va se rafraîchir et de montrer la charactor dans le jeu mais ne se lancera pas pour fenêtres lorsque j'appuie sur le bouton de lancement.</p>]]></description><guid isPermaLink="false">172</guid><pubDate>Tue, 04 Feb 2014 06:17:24 +0000</pubDate></item><item><title>Anticipation Buff STacks</title><link>https://wrobot.eu/bugtracker/anticipation-buff-stacks-r171/</link><description><![CDATA[<p>See the post: -</p><p>
</p><p>
<iframe src="https://wrobot.eu/topic/1103-anticipation-buff-stacks-not-working/?do=embed" frameborder="0" data-embedcontent="" loading="lazy"></iframe></p><p>
</p><p>
Fairly sure it's a bug as there is no alternative name for anticipation and it simply doesn't work. Confirmed when I changed to Combo Points and reworked my profile which is quite a DPS loss since I can't accommodate for Anticipation stacks.</p><p>
</p><p>
Would love a fix for this so I can release my profile.</p><p>
</p><p>
File attached shows the bug in action (same profile from the above link).</p>]]></description><guid isPermaLink="false">171</guid><pubDate>Mon, 03 Feb 2014 15:13:13 +0000</pubDate></item><item><title>Skinning  Harvest Watcher</title><link>https://wrobot.eu/bugtracker/skinning-harvest-watcher-r170/</link><description><![CDATA[<p>Why did the bot try to skin Harvest Watcher (Westfall) while questing???</p><p>
</p><p>
<a href="http://www.wowhead.com/npc=114" rel="external nofollow">http://www.wowhead.com/npc=114</a></p>]]></description><guid isPermaLink="false">170</guid><pubDate>Thu, 30 Jan 2014 16:10:03 +0000</pubDate></item><item><title>Boss Fights (I give up)</title><link>https://wrobot.eu/bugtracker/boss-fights-i-give-up-r169/</link><description><![CDATA[<p>I give up. I have tried to identify the Problem with Boss fights. I dont found the error in my Profile. Maybe it is in wrobot.</p><p>
</p><p>
Problem: My complex Combat Rouge V2 profile don't do (mostly) anything at bossfights. All other fights work great with a good dps.</p><p>
</p><p>
Testet:</p><p>
Bossfights out of the Group (Timeless island)</p><p>
Bossfights in the Group (Timeless Islands, Dungeon, LFR, NHC)</p><p>
</p><p>
with and without:</p><p>
enabling/disabling Spells in the settings</p><p>
higher priority in the Process list</p><p>
</p><p>
The strange is: it happend only on Boss fights. Nothing else make a problem. Adds in 5/10/25 groups are not a problem.</p><p>
Simple Mobs and Brawl'gar Fights work fine.</p><p>
</p><p>
V1 work (similar to the uploaded file + killing spree)</p><p>
V2 has the boss problem.</p>]]></description><guid isPermaLink="false">169</guid><pubDate>Thu, 30 Jan 2014 08:32:06 +0000</pubDate></item><item><title>Droidz, please use the status of the Bugtracker</title><link>https://wrobot.eu/bugtracker/droidz-please-use-the-status-of-the-bugtracker-r168/</link><description><![CDATA[<p>It's much easyer to see, what you have read, accepted or discard.</p><p>
</p><p>
Thanks.</p>]]></description><guid isPermaLink="false">168</guid><pubDate>Wed, 29 Jan 2014 10:59:33 +0000</pubDate></item><item><title>UnitBuff Problem</title><link>https://wrobot.eu/bugtracker/unitbuff-problem-r167/</link><description><![CDATA[<p>Fight Class: [Ohren]Beast Mastery Hunter (unmodified)</p><p>
Grinder Profile: Timeless Farm (downloaded here)</p><p>
Error occured in: Global</p><p>
Count: 206</p><p>
Message: [string "retV = ""; name, rank, icon, count, debuff..."] line 1:</p><p>
Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"])</p><p>
Debug:</p><p>
[C]: UnitBuff()</p><p>
[string "retV = ""; name, rank, icon, count, debuff..."]:1: in main chunk</p><p>
Locals:</p><p>
(*temporary) = "target"</p>]]></description><guid isPermaLink="false">167</guid><pubDate>Sun, 26 Jan 2014 13:08:33 +0000</pubDate></item><item><title>ALT-D (global debugging on/off)</title><link>https://wrobot.eu/bugtracker/alt-d-global-debugging-onoff-r166/</link><description><![CDATA[<p>Sometimes in a Raid, my rouge only stands behind the Boss and do nothing or very less...(and I dont know why). For this situation ALT-D (similar to ALT-X) will be usefull to overwrite all debug-spell-conitions to true. It will gives tons of informations and maybe also the right one.</p><p>
</p><p>
Its much better then to start the same and same and same (lfr) raid again to check, whats wrong with which spell with which condition....</p>]]></description><guid isPermaLink="false">166</guid><pubDate>Fri, 24 Jan 2014 11:52:21 +0000</pubDate></item><item><title>debugging...</title><link>https://wrobot.eu/bugtracker/debugging-r165/</link><description><![CDATA[<p>Just another good(?) idea:</p><p>
</p><p>
It is possibe to add the description of a spell to the debugging information? It help a lot, if you have more then one spell with the same name in your profile (i.e. with different conditions)</p><p>
</p><p>
Also fine: "<strong>False - Condition</strong>" didn't tell, which condition failed . Better: "<strong>False - Condition Buff Stealth = true</strong>".</p><p>
Or, it is to difficult: "<strong>False - Condition Buff</strong>" or "<strong>False - 2.Condition</strong>" or similar.</p><p>
</p><p>
There are never enough information in a debug file.....imho</p>]]></description><guid isPermaLink="false">165</guid><pubDate>Thu, 23 Jan 2014 15:30:45 +0000</pubDate></item><item><title>Chatframe</title><link>https://wrobot.eu/bugtracker/chatframe-r164/</link><description><![CDATA[<p>I thing a external chat window would be nice.</p><p>
</p><p>
Advantages:</p><p>
1) no searches in the logfile/windows for wispers</p><p>
2) the possibilty to answer .</p><p>
3.) Guild messages could be also readed/ answerded (optional)</p>]]></description><guid isPermaLink="false">164</guid><pubDate>Wed, 22 Jan 2014 17:50:51 +0000</pubDate></item><item><title>flying long distance mesh system impovement</title><link>https://wrobot.eu/bugtracker/flying-long-distance-mesh-system-impovement-r163/</link><description><![CDATA[<p>I guess that pather works with meshes right... I noticed if I choose a new profile whats far away the bot takes some odd routes, like flying through a ally base with high lvl elites, where u die instantly and no chance to resurrect anywhere... or Icecrown for exampe with mountains raising out the ground 90 degrees and very tall, where the bot just flies against it and dont know how to handle it... sure I could blacklist ally bases, but wouldnt it be useful, it takes the mesh of the map, takes the highest point of of all nodes on the route, flies up to this height and travels til the start node of the other profile? Or it just could check the height of all obstacles 1000 yrds in front of it and changes the own height position linearly? Now its using that flying mount like a ground mount just that it flies like 5 yrds above the ground not able to avoid very tall mountains and so on...</p>]]></description><guid isPermaLink="false">163</guid><pubDate>Tue, 21 Jan 2014 22:11:59 +0000</pubDate></item><item><title>IsSpellUsable buggy ?</title><link>https://wrobot.eu/bugtracker/isspellusable-buggy-r162/</link><description><![CDATA[<p>I'va add the following sequennce to my Combat Rogue Profile. Without "IsSpellUsable" it works fine, but spams Stealth, if it is not ready. With "IsSpellUsable" it do nothing ?!?</p><p>
</p><p>
(the buildin CheckIfKnowUsableDistance I couldnt use, because stealth doessn't need a target)</p><div></div><pre class="ipsCode">
    &lt;FightClassSpell&gt;
      &lt;SpellName&gt;Stealth&lt;/SpellName&gt;
      &lt;FightClassConditions&gt;
        &lt;FightClassCondition&gt;
          &lt;ContionType&gt;Buff&lt;/ContionType&gt;
          &lt;Param xsi:type="FightClassConditionStringBool"&gt;
            &lt;Name&gt;Stealth&lt;/Name&gt;
          &lt;/Param&gt;
        &lt;/FightClassCondition&gt;
        &lt;FightClassCondition&gt;
          &lt;ContionType&gt;HostileUnitNear&lt;/ContionType&gt;
          &lt;Param xsi:type="FightClassConditionUnitNear"&gt;
            &lt;Type&gt;Bigger&lt;/Type&gt;
            &lt;Radius&gt;30&lt;/Radius&gt;
          &lt;/Param&gt;
        &lt;/FightClassCondition&gt;
        &lt;FightClassCondition&gt;
          &lt;ContionType&gt;LuaScript&lt;/ContionType&gt;
          &lt;Param xsi:type="FightClassConditionLua"&gt;
            &lt;LuaScript&gt;if UnitIsPVP("player") or (UnitInParty("player")==nil) then retV=1; end&lt;/LuaScript&gt;
            &lt;VarRet&gt;retV&lt;/VarRet&gt;
            &lt;ValueRet&gt;1&lt;/ValueRet&gt;
          &lt;/Param&gt;
        &lt;/FightClassCondition&gt;
        &lt;FightClassCondition&gt;
          &lt;ContionType&gt;IsSpellUsable&lt;/ContionType&gt;
          &lt;Param xsi:type="FightClassConditionStringBool"&gt;
            &lt;Name&gt;Stealth&lt;/Name&gt;
            &lt;Need&gt;true&lt;/Need&gt;
          &lt;/Param&gt;
        &lt;/FightClassCondition&gt;
      &lt;/FightClassConditions&gt;
      &lt;Priority&gt;6&lt;/Priority&gt;
      &lt;CombatOnly&gt;false&lt;/CombatOnly&gt;
      &lt;CheckIfKnowUsableDistance&gt;false&lt;/CheckIfKnowUsableDistance&gt;
      &lt;CheckIfView&gt;false&lt;/CheckIfView&gt;
      &lt;DescriptionSpell&gt;Stealth if hostile 30 Yards away. only pvp or solo&lt;/DescriptionSpell&gt;
    &lt;/FightClassSpell&gt;

</pre><p></p>]]></description><guid isPermaLink="false">162</guid><pubDate>Tue, 21 Jan 2014 17:50:29 +0000</pubDate></item><item><title>trying to grind krol the blade</title><link>https://wrobot.eu/bugtracker/trying-to-grind-krol-the-blade-r161/</link><description><![CDATA[<p>grinding Krol the blade and i get this when i don't have any nods to farm them and my bot wont attack the mob that i have in Npc list. I do have the same profile on desktop at home with no problem work's fine. now tried to recreate profile didn't work tried closing it restarting computer didn't work any new how to make it work?</p>]]></description><guid isPermaLink="false">161</guid><pubDate>Tue, 21 Jan 2014 10:36:20 +0000</pubDate></item><item><title>Druid's Swift Flight Form for Gatherer</title><link>https://wrobot.eu/bugtracker/druid39s-swift-flight-form-for-gatherer-r160/</link><description><![CDATA[<p>Hi,</p><p>
</p><p>
If i use Druid Swift Flight Form for gathering herbs and minerals there are a few problems</p><p>
</p><p>
1. Herb: Sometimes after casting gathering the bot moves forward before loot is succesfully. Durids can gathering herbs at all shapeshift forms (Flight too)</p><p>
</p><p>
2. Herb, Mining: Sometimes don't landing just almost at ground, but still flying(levitating). The bot does nothing. When it happends need interaction to fly down and click on resource to gathering, cos bot is just waiting forever.</p><p>
</p><p>
3. Mine or Herb in water. Druid cant fly in flight form in water and can't switch to flight form in water.</p><p>
a. If already gathered(not deep water) bots just jumping in water, nothing else.(can't switch flightform)</p><p>
b. If water is deep bots try to dive but can't.</p><p>
</p><p>
These things totally kill the druid gathering boosts posibilities.</p>]]></description><guid isPermaLink="false">160</guid><pubDate>Mon, 20 Jan 2014 14:00:38 +0000</pubDate></item><item><title>combine with...</title><link>https://wrobot.eu/bugtracker/combine-with-r159/</link><description><![CDATA[<p>I have a runtime problem. It takes up to 6 seconds before the first damage spell start, because of a lots of buffs with all</p><p>
takes a second to execute (why?) . A manipulation of frames per second doesn't help.</p><p>
</p><p>
[F] 00:00:01 - Cast Marked for Death</p><p>
[F] 00:00:02 - Cast Redirect # wrong, but i can't test, where the combopoints are.</p><p>
[F] 00:00:03 - Cast Berserking</p><p>
[F] 00:00:04 - Cast Adrenaline Rush</p><p>
[F] 00:00:04 - Cast Combat Readiness</p><p>
[F] 00:00:05 - Cast Shadow Blades</p><p>
[F] 00:00:06 - Cast Slice and Dice</p><p>
[F] 00:00:07 - Launch LUA script: RunMacroText("/use 14")</p><p>
[F] 00:00:07 - Cast Revealing Strike</p><p>
</p><p>
so my suggesetion is a combine flag, because most of the spells are instant spells and could be execute one</p><p>
</p><p>
flag: combine with</p><p>
parameter: next / &lt;spellname&gt;</p><p>
</p><p>
"combine with next" is good for the most instant spells. with this "Berserking, Adrenaline rush, combat Readiness shadow blades, Slice and Dice, use 14 AND revealing Strike could be castet in once. !!!!!</p><p>
(and it should be simple to be implement, i thing, its just a string that will be longer for every spell until there is a spell without combine.</p><p>
</p><p>
combine with &lt;spellname&gt; will only execute, if its time to use spellname</p>]]></description><guid isPermaLink="false">159</guid><pubDate>Sat, 18 Jan 2014 10:47:27 +0000</pubDate></item><item><title>Bug tracker</title><link>https://wrobot.eu/bugtracker/bug-tracker-r158/</link><description><![CDATA[<p>There is a bug in the Php code for the tracker when i try to use it :(</p><p>
</p><p>
"<span style="background-color:rgb(249,249,249);"><span style="font-size:10px;"><span style="font-family:tahoma;"><span style="color:rgb(90,90,90);">Warning: Invalid argument supplied for foreach() in /home/mmorobot/sites/mmorobot/www/byme/remote.php on line 18"</span></span></span></span></p>]]></description><guid isPermaLink="false">158</guid><pubDate>Wed, 15 Jan 2014 18:51:08 +0000</pubDate></item><item><title>Description in fight class settings</title><link>https://wrobot.eu/bugtracker/description-in-fight-class-settings-r157/</link><description><![CDATA[<p>It would be nice to habe a description field in the fight class settings.</p><p>
</p><p>
i.e.</p><p>
</p><p>
Spell: Shadowstep</p><p>
Add to Settings: true</p><p>
Description: Talent Shadowstep needed</p><p>
</p><p>
Spell: Blood Flurry</p><p>
Add to Settings: true</p><p>
Description: Only for Orcs</p><p>
</p><p>
The description should be viewable in the setting window.</p>]]></description><guid isPermaLink="false">157</guid><pubDate>Tue, 14 Jan 2014 14:41:45 +0000</pubDate></item><item><title>buff/spell reuse after</title><link>https://wrobot.eu/bugtracker/buffspell-reuse-after-r156/</link><description><![CDATA[<p>at first: Timer wouldn't be help (imho)</p><p>
</p><p>
"spell/buff reuse after ..." should check if a buff (in my case a poison)</p><p>
</p><p>
- is set (by user or profile)</p><p>
- has a expiration time after x (min/sec)</p><p>
</p><p>
x min/sec before the spell is expiring, it should be cast again.</p><p>
</p><p>
Usefull for buffs in Raid, which could be set manual by a user and refreshed by the profile</p><p>
</p><p>
an example.</p><p>
</p><p>
by default, if no other poison is set, the profile use leeching poison.</p><p>
for some raid or boss, crippling poison should be better, so the user set it by himself.</p><p>
10 min. before the crippling poison expire, it shoud be set new, if the user isn't in combat.</p><p>
So the user could be sure, that the poison will not be expire while the boss fight.</p><p>
</p><p>
(Bad luck, if the boss fight takes 11 min ;-) )</p>]]></description><guid isPermaLink="false">156</guid><pubDate>Tue, 14 Jan 2014 06:43:56 +0000</pubDate></item><item><title>Farming Suggestion</title><link>https://wrobot.eu/bugtracker/farming-suggestion-r155/</link><description><![CDATA[<p>I want to suggest adding box where you can type the id numbers of things to ONLY pick up. I know we can blacklist items but I believe being able to list the things we want to pick up instead would be really helpful when farming.</p>]]></description><guid isPermaLink="false">155</guid><pubDate>Tue, 14 Jan 2014 00:43:31 +0000</pubDate></item><item><title>Dungeon/Achievement bot</title><link>https://wrobot.eu/bugtracker/dungeonachievement-bot-r154/</link><description><![CDATA[<p>I would add in a Dungeon bot that is like the Battleground bot. That way we can run dungeons like running the BG's with the bot. With a Spec Spacific Loot rolling Built in so that gathering gear wouldnt be a issue while running the dungeons. Now this I know people want. Plus it will make lvling a low lvl toon easy as hell as long as they have the profile for a lvl 90. And I know the bot with a addons like Zygors lvling guide will make Auto Talenting easy.</p>]]></description><guid isPermaLink="false">154</guid><pubDate>Mon, 13 Jan 2014 05:19:02 +0000</pubDate></item><item><title>a pause should be a pause</title><link>https://wrobot.eu/bugtracker/a-pause-should-be-a-pause-r153/</link><description><![CDATA[<p>....but if pause started, spells that are "combat only=false" will be castet ?!?</p><p>
</p><p>
(same fight class profile as last ticket))</p>]]></description><guid isPermaLink="false">153</guid><pubDate>Sun, 12 Jan 2014 10:37:55 +0000</pubDate></item><item><title><![CDATA[Hostile <> Possible Targets]]></title><link>https://wrobot.eu/bugtracker/hostile-ltgt-possible-targets-r151/</link><description><![CDATA[<p>i.e in the scenario "Battle on the High Seas" the bomb target circles are identified as hostile, Also at Malrok: My fight class spams Fan of Knifes (should only, if more then 8 Hostilies near at 10y). But there are only Malkorok.</p><p>
</p><p>
Is it possible to identify the real posiible/attackable targets ?</p>]]></description><guid isPermaLink="false">151</guid><pubDate>Sat, 11 Jan 2014 22:51:17 +0000</pubDate></item><item><title>Combopoint at target</title><link>https://wrobot.eu/bugtracker/combopoint-at-target-r150/</link><description><![CDATA[<p>Combopoint is set, if there are combopoints somewhere. These must be not set on the target. They could also sit on a (near) dead or old target.</p><p>
</p><p>
Is it possible to check, if the current target has combo points?</p><p>
</p><p>
My Idea:</p><p>
Combopoint: &gt;0</p><p>
Combopoint on target: = 0</p><p>
use spell redirect</p><p>
</p><p>
And also for the most other spells its important to know where the combopoints are. Only Recuperate and Redirect work with Compopoints, that are not on the target.</p>]]></description><guid isPermaLink="false">150</guid><pubDate>Sat, 11 Jan 2014 14:02:41 +0000</pubDate></item></channel></rss>
