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  3. if its just a delivery quests then make change quest objective to false (there isnt any quest objective so you can just turn in. sorry i didnt know there was no objectives.)
  4. Thanks @The Smokie. I really i appreciate it. The quest is just to carry an item over, so I don't think there is any "info" that I need to add? I'll try modifying and using the code you suggested for the complete condition, thank you.
  5. at "back to billy" there is no info. also for a complete condition you can use this // set you're quest id and set you're item id and amount. once thats done add to complete condition. return (Quest.IsObjectiveComplete(1, ID) && ItemsManager.GetItemCountById(ID) == 1);
  6. Yesterday
  7. edit this to you're needs. it will take a little editing to make work for you're needs. private Dictionary<int, uint> FoodDictionary = new Dictionary<int, uint> { { 5, 2287 }, { 15, 3770 }, { 25, 3771 }, { 35, 4599 }, { 45, 8952 }, { 55, 8952 }, { 65, 8952 }, { 75, 8952 }, }; int previousFoodLevel = 0; foreach (int level in FoodDictionary.Keys) { if (previousFoodLevel <= Me.Level && level > Me.Level) { CurrentFood = FoodDictionary[previousFoodLevel]; string foodName = ItemsManager.GetNameById(FoodDictionary[previousFoodLevel]); wManagerSetting.CurrentSetting.FoodName = foodName; } previousFoodLevel = level; }
  8. if (ObjectManager.Pet.IsDead && !ObjectManager.Me.IsMounted && !ObjectManager.Me.IsDead && CallPet.KnownSpell && CallPet.IsSpellUsable) { CallPet.Launch(); Thread.Sleep(Usefuls.Latency + 500);ï»ż } I've edited you're C# with a few code problems. There is a lot of conditions you can use. like i said via discord message. watch @Marsbar Amazing guide on how to make fightclasses. he taught me everything i know from that single video and a lot of trial and error. Try disabling all you're wow addons , this might case you to dismount. also looping is good and all but the way you have it will case a lot of problems with lag, cpu heating up. just use a array list.
  9. // Call Pet if (!ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsMounted && !ObjectManager.Me.IsDeadMe && CallPet.KnownSpell) { CallPet.Launch(); Thread.Sleep(Usefuls.Latency + 500); with this it still dismounts me to call pet?
  10. just this //dont if i am mounted !ObjectManager.Me.IsMounted // do if i am mounted ObjectManager.Me.IsMounted
  11. wise words, also you commented right as i updated my answer 😄
  12. tbh thats you're downfall, making a fightclass right is worth more then being lazy. Trust me, ive thought about being lazy with some of my fightclasses but i had to write the food method for mage completely. being lazy helps no one.
  13. to lazy to add every single piece of food tbh would be easier if it would just loop every bagslot i thought. but will look into it also is there a dont do x action if mounted? !ObjectManager.Me.IsMounted but is there a !ObjectManager.Me.IsNOTmounted? or am i missing something here
  14. thanks for the help! ran into an issue with the aggro snippet [E] 20:47:56 - Compilator Error : c:\Users\nickl\AppData\Local\Temp\1rmclwrz\1rmclwrz.0.cs(171,59) : error CS1061: System.Collections.Generic.List<wManager.Wow.ObjectManager.WoWUnit> innehÄller inte en definition för Where och det gick inte att hitta nÄgon Where-tillÀggsmetod som accepterar ett första argument av typen System.Collections.Generic.List<wManager.Wow.ObjectManager.WoWUnit> (saknas ett using-direktiv eller en sammansÀttningsreferens?) And the feeding macro is below public void Feed() { if (FeedPet.KnownSpell && !Fight.InFight ) { if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 1)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 2)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 3)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 4)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 5)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 6)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 7)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 8)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 9)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 10)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 11)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 12)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 13)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 14)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 15)\r\nend "); Thread.Sleep(400); } if (ObjectManager.Pet.IsAlive && !ObjectManager.Me.IsCast && !ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Lua.LuaDoString("if GetPetHappiness() < 3 then\r\n CastSpellByName(\"Feed Pet\")\r\n PickupContainerItem(0, 16)\r\nend "); Thread.Sleep(400); } } } thanks again for all the help! Also is there a way to call a function to be used only when out of combat? and another when im combat? eg aspects?
  15. Hi there, can any one recommend me a good CR for holy for PvE? Cheers
  16. Hello, sorry I cannot add it to tab tools, editor is in 'Quester.dll' product.
  17. If you can launch all time WRobot with shortcut "WRobot No Edit Memory" (and check if you use default wow client, no client of Tauri) and tell me if you get ban again. But seem to be manual ban
  18. Hi @Droidz! Would you consider adding the "Easy Profiles Creator" button for Quester to the TOOLS menu? This would make it possible to open the Easy Quests Editor without stopping the bot.
  19. oh, i mean "upwards" as in flying straight into the sky. its probably "jump" or space key
  20. Try this one for horde: https://wrobot.eu/files/file/1163-merox-free-horde-questing-1-30/ Note though that in vanilla you cannot track completed quests automatically meaning if you start this quest profile at lvl 9 it will attempt to do the low level quests again. It's best to start with a fresh character. In terms of the fightclass, of course its going to go into melee if it doesnt have a pet to stay ranged?
  21. While I can understand that it seems frustrating to pay extra for every little bit, it just is the way how wRobot is set up nowadays. Building a quester profile and especially maintaining one costs hundreds of realtime man hours. If you think it is too expensive you can always create one with your own time or use a free one. But both options aren't necessarily the smartest choice imho. Edit: Creating one yourself indeed is the smartest choice, but it takes hours upon hours for a full quester from 1 to 60, like i said.
  22. i tried this profile im lvl 9 it cast arcane shot and then it runs on the target and hit ghim with melee.Im horde and i cannot find a quest profile for Free....
  23. You confirm that "W" is to move Forward ?
  24. So you said you play hunter right? Try this fightclass: https://wrobot.eu/files/file/1483-hunter-1-60-by-eeny/ If you're on alliance use this quester: https://wrobot.eu/files/file/1552-fnv316-1-45-quester-profile-pack-alliance-vanilla/ Also have a look through the advanced general settings and set them up how you like.
  25. and i cannot get it why i should pay the already made profiles?Why the devs dont make one and i have to pay a user to share his profile?! time i see this in my gaming life.50-50 bot.
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