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[PAID] – WReward – optimized quest rewards 1.0.1

   (2 reviews)

About This File

Disclaimer: I, the owner and creator of this product, am not associated with the WRobot company.




WReward is a Vanilla WRobot plugin that allows users to define preferred quest reward types, e.g., One-Handed Swords, Staves, Two-Handed Maces, Mail Armor, Cloth Armor, etc.

The plugin overrides Quester's Reward Item entry and automatically selects the user's preferred reward types.


  1. Plugin Text Color – allows the user to select the plugin's log text color
  2. Plugin Debug – allows the user to print WReward specific debug messages
  3. Preferred Weapon – allows the user to define preferred weapon weights across the following weapon types:
    1. Bows
    2. Crossbows
    3. Daggers
    4. Guns
    5. One-Handed Axes
    6. One-Handed Maces
    7. One-Handed Swords
    8. Polearms
    9. Staves
    10. Two-Handed Axes
    11. Two-Handed Maces
    12. Two-Handed Swords
    13. Wands
  4. Preferred Armor – allows the user to define preferred armor weights across the following armor types:
    1. Cloth
    2. Leather
    3. Mail
    4. Plate
    5. Shield

How it works:

The plugin searches for quest rewards during Quester's "TurnIn" steps; if quest rewards are found, the plugin will intelligently select the best reward based on the user's preferred weapon and armor weights (0-99).

Quest rewards are weighted in the plugin's settings; rewards with the highest weight are given priority during the reward selection process, i.e., Staves with a weight of 99 will be selected overs Bows with a weight of 50.

Weapons are always prioritized over armor, meaning Staves with a weight of 50 will always be selected over Mail Armor with a weight of 99 – depending on feedback, the ability to customize this behavior may be included in a future update.

Rewards with the same weight will be prioritized alphabetically, i.e., Bows with a weight of 00 will be selected over Staves with a weight of 00.

Example settings and Quester output:

The following quests were used in the below example output:

WReward Example.jpg

What's New in Version 1.0.1   See changelog


  • Added support for additional gossip options

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