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Hello! So like the title says whenever i make a hunter fightclass (simple one for grinding) it stops the autoattack 3 out of 4 fights.

He starts by pulling with concussive shot (like ive set) and that will trigger my pet (defensive mode) to charge the mob. Once my pet has aggro my bot is supposed to start auto shooting and he does for like split a second before my hunter stutter steps forward or something and cancels the auto attack animation. Since ive set it to "cast once per combat". I know about the range option and have tried to set to both 35 and 30 but it does the same thing. If i set the cooldown of autoshot (so he can repeat the action in case cancel) he will just spam auto shot which isnt really a good option either. How can I fix this? Thanks in advance

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