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Droidz

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  1. Like
    Droidz reacted to camelot10 for a bug report, PressKeybindings bug   
    wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.PITCHUP, timeMs); wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.PITCHDOWN, timeMs); this keybindings is not autobinded by wrobot and code abode not working if character keybinding activated for current character.
     
    NOT WORKING

    WORKING

     
    i think wrobot trying to make binding for global keybind, but wow uses current character
     
  2. Like
    Droidz reacted to BetterSister for a bug report, Configurable automatic blacklisting time   
    It would be great addition for developers if we could tell for how long the bot will blacklist nodes/monsters/ other objects if it fails reaching them for some reason
    Currently Nodes during gather quest are blacklisted for 60 secs. This is too long for some quests especially on Legion area
    Also currently monsters are permanently(?) blacklisted untill they respawn. Due to ingame events this will cause huge problems with killing quest monters due to blacklisting
  3. Like
    Droidz reacted to BetterSister for a bug report, 5 objectives not enough   
    10 should do the trick

  4. Like
    Droidz reacted to BetterSister for a bug report, [Party] bots attack closest target over tanks target   
    Bots will attack the closest target over tanks target causing huge problems when trying to force killing priority and CCing.
    Priority when looking for new target should be:
    Tank > Lowest health > Closest
    Relevant settings used:
    Attack before being attacked: ON
    Search Radius: 300
    Can attack units already in fight: ON
    Start fighting with Elite: On
    Helping Group Members: On
    Use LUA to move: ON
  5. Like
    Droidz reacted to BetterSister for a bug report, Target search setting ignoring target height   
    Currently when you're going in a place that has monsters in your level of height and monsters way higher at height than you bot will try to attack everyone no matter how high the monster is.
    How it should be is do not try to attack monsters that are over 5 yd higher than you
  6. Like
    Droidz reacted to Runaro for a bug report, Dungeon Editor   
    Hey, since i use the bot i'm really missing a decent profile editor for more "complex" profiles, like dungeons.
    Here's a example for a dungeon editor and it's really not that hard to realize, you have to admit that.

  7. Like
    Droidz got a reaction from Dlarge for a bug report, Add Guild Page support   
    Add http://www.wowhead.com/item=65362/guild-page support ( http://wrobot.eu/forums/topic/1446-vendor-guild-page/ )
  8. Like
    Droidz got a reaction from dida1990 for a bug report, Write api documentation   
    Write api documentation
  9. Like
    Droidz got a reaction from BetterSister for a bug report, Add Events in WRobot code   
    Add Events and cancelable Events in WRobot code to give more opportunity to the plugin (to hook existing WRobot method).
  10. Like
    Droidz reacted to BetterSister for a bug report, (Auction) doesn't detect mails if mailbox already open   
    It doesn't close mailbox after finishing steps and then it doesn't realize that the mailbox is already open and there is mails to be taken

  11. Like
    Droidz reacted to BetterSister for a bug report, [MOP+others(?)] Partymode ignores helping leader if leader pet has aggro   
    while playing on mop me and my friend noticed that while "multiboxing" 5 hunters and 4 of them is using Party product and leader's pet attacks mob first then Party bots won't help the leader.
    This issue may be there on all WoW versions
  12. Like
    Droidz reacted to BetterSister for a bug report, Bot died while player nearby and paused, won't unpause   
    if it continues then it takes way too long
    issue is after it pauses it dies and even after automatic release after 5 minutes it stays as paused
    [F] 12:27:04 - [Spell] Cast Crusader Strike (Crusader Strike)
    12:27:04 - [Security] Player Nearby(*PlayerName* since 134 sec (total time near since bot started)), pause bot
    [D] 12:27:04 - [Fight] Fight stopped
    12:27:05 - [Pause] started
    12:41:04 - [Pause] Stoped //unpaused manually
    12:41:05 - [Resurrect] Player dead
  13. Like
    Droidz reacted to BetterSister for a bug report, 3.3.5a Security pause bot if player nearby pauses in combat causing security risk   
    Problem is that player comes near and it pauses while in combat with god knows how many mobs causing guaranteed death and most likely banhammer soon.
    Bot should NEVER pause before getting out of combat and finishing looting or it looks really botlike
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