Marsbar reacted to
Droidz in Add offmesh (forced) for Barrens Elevator
January 23, 2019
new PathFinder.OffMeshConnection(new List<Vector3>
{
new Vector3(-4661.469, -1852.599, 85.31993),
new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
}, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),
new PathFinder.OffMeshConnection(new List<Vector3>
{
new Vector3(-4676.191, -1854.226, -44.17822),
new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
}, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),
new PathFinder.OffMeshConnection(new List<Vector3>
{
new Vector3(-4661.469, -1852.599, 85.31993),
new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-4698.969, -1859.781, -47.16851),
new Vector3(-4700.999, -1823.182, -55.39115),
new Vector3(-4780.597, -1785.426, -48.56682),
new Vector3(-4850.14, -1824.823, -52.75588),
new Vector3(-4954.374, -1754.894, -58.46568),
new Vector3(-5032.556, -1765.546, -65.54012),
new Vector3(-5057.792, -1785.469, -59.28477),
new Vector3(-5009.802, -1892.393, 3.451542),
new Vector3(-4908.038, -1879.857, 29.39223),
new Vector3(-4892.369, -1838.979, 54.76697),
new Vector3(-4805.432, -1854.13, 78.42011),
new Vector3(-4791.457, -1850.512, 77.53859),
new Vector3(-4769.437, -1860.235, 86.28339),
new Vector3(-4788.422, -1883.129, 90.03716),
new Vector3(-4889.425, -1972.254, 91.88503),
new Vector3(-5027.259, -1938.423, 90.68459),
}, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),
new PathFinder.OffMeshConnection(new List<Vector3>
{
new Vector3(-5027.259, -1938.423, 90.68459),
new Vector3(-4889.425, -1972.254, 91.88503),
new Vector3(-4788.422, -1883.129, 90.03716),
new Vector3(-4769.437, -1860.235, 86.28339),
new Vector3(-4791.457, -1850.512, 77.53859),
new Vector3(-4805.432, -1854.13, 78.42011),
new Vector3(-4892.369, -1838.979, 54.76697),
new Vector3(-4908.038, -1879.857, 29.39223),
new Vector3(-5009.802, -1892.393, 3.451542),
new Vector3(-5057.792, -1785.469, -59.28477),
new Vector3(-5032.556, -1765.546, -65.54012),
new Vector3(-4954.374, -1754.894, -58.46568),
new Vector3(-4850.14, -1824.823, -52.75588),
new Vector3(-4780.597, -1785.426, -48.56682),
new Vector3(-4700.999, -1823.182, -55.39115),
new Vector3(-4698.969, -1859.781, -47.16851),
new Vector3(-4676.191, -1854.226, -44.17822),
new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
}, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),
new PathFinder.OffMeshConnection(new List<Vector3>
{
new Vector3(-5387.5, -2483.334, 88.93),
new Vector3(-5383.036, -2488.412, 89.06) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-5375.26, -2489.24, -40.56239) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"},
}, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),
new PathFinder.OffMeshConnection(new List<Vector3>
{
new Vector3(-5375.26, -2489.24, -40.56239),
new Vector3(-5383.036, -2488.412, -40.48) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"},
new Vector3(-5387.5, -2483.334, 88.93) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"},
}, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),
};
//wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Clear();
wManager.Wow.Helpers.PathFinder.OffMeshConnections.AddRange(connections);
I'll add it to the server