Search the Community
Showing results for tags 'c#'.
223 downloadsWELCOME ! Authentication Server seems to be down or messed up - Any future purchases will be "NO Auth" versions. Over 1500+ man hours went into all of this work. Around 3,000 quests. Enjoy! Classic Retail Bot - info contact me. DISCOUNTS: Have you bought ANY of my profiles in the past? Offering a DISCOUNT to any of my Valued customers who have supported my work in the past! Contact me on Discord if you are and I will personally give you a discount coupon ATTENTION BUYERS: After purchasing, please open
109 downloadsWELCOME ! 4/11/2020 Due to popular demand, All automated skinning code has been removed. You will need to re-download. You will also be aware the Authorization is no longer available. You will need to contact me directly for the No Auth version! 1-70 Horde (Includes 1-60 Horde Remake) - Randomized + Random Timer. Purchase Link (for lazy people that dont wish to scroll!) - https://rocketr.net/buy/c8db0b1771cd 70-80 WOTLK Profile + Special WOTLK Profile Already Started and Coming Next! ABOUT THIS PROFILE: Every single quest has a l
361 downloadsWELCOME ! Over 1500+ man hours went into all of this work. Around 3,000 quests. I am offering this "Compendium" as a courtasy to my past/future buyers, rather than paying 150+- for each individual profile, and keeping track of dozens of rocketr ID's, this is litterally Half Off! and only requires 1 ID! And you get more than just leveling profiles 😃 ATTENTION BUYERS: After purchasing, please open the .rar file and copy everything exactly as it is - do not move files Outside of the designated folder, as i have "Load Profile" scripts which will get me
I have made a fight class for my affliction warlock. It works really well, but to maximize it's dps, I want to change the behavior of when it stops channeling Drain Soul to re-dot the enemy. I have made it so, if my dots are about to expire on the enemy it stops the Drain Soul channeling and that works perfectly. But I want to make sure it does not do this right before it's about to damage the enemy. Is there any way to find out how long time passed since the last time Drain Soul did damage? It's fine if I can just find out every time it does damage so I can add a DateTime to a variable
Hello, Recently joined. Tried to look first for some documentation about api/library but haven't found any(I might be blind :) ) So the question is, is there any? like description of all member in for example wManager class or robotManager...
Hi, i'm sure i have the answer but i cant find it lol How can i in C# test the Cooldown Time Left on Vanish or killing spree for example. Nothing usable in private Spell killingSpree; or ObjectManager.Me but i'm sure i already done that before :(