<?xml version="1.0"?>
<rss version="2.0"><channel><title>Bug Tracker: Bug Tracker</title><link>https://wrobot.eu/bugtracker/page/6/?d=3</link><description>Bug Tracker: Bug Tracker</description><language>en</language><item><title>Char is using ground navigation to corpse in flyable zones</title><link>https://wrobot.eu/bugtracker/char-is-using-ground-navigation-to-corpse-in-flyable-zones-r965/</link><description><![CDATA[<p>
	If the char dies in a flyable zone, it could reach its corpse fast by flying to it.
</p>

<p>
	But instead wrobot uses ground navigation (riding/running) to reach the corpse.
</p>

<p>
	This is not only a huge time sink (in some areas the ground path is like 5-6 times as long as direct way  paired with slower movement ofc), but sometimes leads to "stalls/bot halts" when pathfinder fails to find a ground path.
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">965</guid><pubDate>Mon, 15 Jan 2018 13:39:18 +0000</pubDate></item><item><title>Ghost released way to fast/early after dying</title><link>https://wrobot.eu/bugtracker/ghost-released-way-to-fastearly-after-dying-r964/</link><description><![CDATA[<p>
	If the char dies mid-air (from a dot or a PvP Instagib) , the ghost is realeased  immediately resulting in a corpse sitting mid-air above the ground  sometimes leading to "unreachable" corpses.
</p>

<p>
	Solution : just wait some seconds or better : wait until the corpse isn't falling moveing anymore before releasing ghost  (ofc with a like 20 seconds timeout or so).
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">964</guid><pubDate>Mon, 15 Jan 2018 13:32:37 +0000</pubDate></item><item><title>[TBC] Ghost loop</title><link>https://wrobot.eu/bugtracker/tbc-ghost-loop-r963/</link><description><![CDATA[<p>
	Well, i was seeing my bot profile when my character died in the Fargodeed Mine, the bot trying to get the best location to revive but he goes in a "ghost loop" going from the cavern, up on the high part of the mountain just on top of che fargodeep mine (you can't revive there it's too far away from the corpse), he could have revive near the top of the mountain (in fact i saw the button REVIVE) with lesser mob, but he didn't.
</p>

<p>
	<br>
	Log:<br>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			 
		</p>

		<p>
			<span style="color:#c71585;font-size:medium;">[Resurrect] 4 hostile(s) npc(s) near character, try to found best location to retrieve corpse.</span>
		</p>

		<p>
			<font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9769,981 ; 160,7514 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9768,331 ; 161,8807 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9766,681 ; 163,0099 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9765,029 ; 164,1392 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9763,379 ; 165,2685 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9761,729 ; 166,3978 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9760,078 ; 167,5271 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 53,54208</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9774,813 ; 167,0242 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9774,088 ; 168,8883 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9773,363 ; 170,7524 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9772,639 ; 172,6164 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9783,976 ; 171,5049 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9784,43 ; 173,4526 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 0</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition: -9784,884 ; 175,4003 ; 25,92925 ; "None" strict = True</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] GetZPosition result: Z = 76,06522</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] FindPath from -9808,559 ; 179,7266 ; 22,64684 ; "None" to -9784,884 ; 175,4003 ; 76,06522 ; "None" (Azeroth)</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:32 - [Path-Finding] Path Count: 16 (181,3422y)</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:34 - [MovementManager] Think we are stuck</font><br style="color:#000000;font-size:medium;"><font color="#0000FF" style="font-size:medium;">[N] 23:30:34 - [MovementManager] Trying something funny, hang on</font><br style="color:#000000;font-size:medium;"><font color="#000000" style="color:#000000;font-size:medium;">23:30:52 - [Resurrect] Player dead</font>
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>]]></description><guid isPermaLink="false">963</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>An error of 400</title><link>https://wrobot.eu/bugtracker/an-error-of-400-r962/</link><description><![CDATA[<p>
	[E] 23:57:09.007 -  dfsg gfds gfds#2: The remote server returned an error: (400) Bad Request.
</p>

<p>
	 
</p>

<p>
	Why is that?
</p>]]></description><guid isPermaLink="false">962</guid><pubDate>Sun, 14 Jan 2018 15:58:15 +0000</pubDate></item><item><title>Unable to use spells of different classes in a fightclass</title><link>https://wrobot.eu/bugtracker/unable-to-use-spells-of-different-classes-in-a-fightclass-r961/</link><description><![CDATA[<div>
	<p>
		Hello i just started on Project Ascension, a classless realm with wotlk 3.3.5 spells and lvl 60 max.
	</p>

	<p>
		You can use spells of all classes there. When doing a fightclass which uses spells of different classes i get an error message.
	</p>

	<p>
		"<font color="#FF0000">15:36:33 - Compilator Error : c:\Users\xxxx\AppData\Local\Temp\jhjajzqs.0.cs(122,14) : error CS0146: Basisklassen-Ringabhängigkeit zwischen 'Settings' und 'Settings'.</font>"
	</p>

	<p>
		<font color="#FF0000">"Basisklassen-Ringabhängigkeit zwischen 'Settings' und 'Settings'"  </font>Means "basis class ring dependency between settings and settings"
	</p>

	<p>
		Is there a way to deactivate this logic?
	</p>

	<p>
		Thanks
	</p>
</div>]]></description><guid isPermaLink="false">961</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Throw away fishing pole/weapon</title><link>https://wrobot.eu/bugtracker/throw-away-fishing-poleweapon-r959/</link><description><![CDATA[<p>
	WOW version: TBC 2.4.3<br>
	Bug: was fishing  with my pala and noticed that after few hours of fishing he just throw away his fishing pole. Few days ago spitblade desappear from my rogue , now i know how. I'm attached logs also. Waiting for response.
</p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13789">pala log 19H42.log.html</a></p>]]></description><guid isPermaLink="false">959</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>server side pathfinding not using profile offmesh</title><link>https://wrobot.eu/bugtracker/server-side-pathfinding-not-using-profile-offmesh-r958/</link><description><![CDATA[<p>
	i have offmesh in profile in Azsuna profile
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">  </span><span class="tag">&lt;OffMeshConnections&gt;</span><span class="pln">
    </span><span class="tag">&lt;OffMeshConnection&gt;</span><span class="pln">
      </span><span class="tag">&lt;Path&gt;</span><span class="pln">
        </span><span class="tag">&lt;Vector3</span><span class="pln"> </span><span class="atn">X</span><span class="pun">=</span><span class="atv">"5.802792"</span><span class="pln"> </span><span class="atn">Y</span><span class="pun">=</span><span class="atv">"6734.506"</span><span class="pln"> </span><span class="atn">Z</span><span class="pun">=</span><span class="atv">"55.58629"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
        </span><span class="tag">&lt;Vector3</span><span class="pln"> </span><span class="atn">X</span><span class="pun">=</span><span class="atv">"-7.87693"</span><span class="pln"> </span><span class="atn">Y</span><span class="pun">=</span><span class="atv">"6733.143"</span><span class="pln"> </span><span class="atn">Z</span><span class="pun">=</span><span class="atv">"55.5886"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
      </span><span class="tag">&lt;/Path&gt;</span><span class="pln">
      </span><span class="tag">&lt;ContinentId&gt;</span><span class="pln">1220</span><span class="tag">&lt;/ContinentId&gt;</span><span class="pln">
      </span><span class="tag">&lt;Name&gt;</span><span class="pln">Crumbled Palace (in)</span><span class="tag">&lt;/Name&gt;</span><span class="pln">
    </span><span class="tag">&lt;/OffMeshConnection&gt;</span><span class="pln">
    </span><span class="tag">&lt;OffMeshConnection&gt;</span><span class="pln">
      </span><span class="tag">&lt;Path&gt;</span><span class="pln">
        </span><span class="tag">&lt;Vector3</span><span class="pln"> </span><span class="atn">X</span><span class="pun">=</span><span class="atv">"-7.87693"</span><span class="pln"> </span><span class="atn">Y</span><span class="pun">=</span><span class="atv">"6733.143"</span><span class="pln"> </span><span class="atn">Z</span><span class="pun">=</span><span class="atv">"55.5886"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
        </span><span class="tag">&lt;Vector3</span><span class="pln"> </span><span class="atn">X</span><span class="pun">=</span><span class="atv">"6.526126"</span><span class="pln"> </span><span class="atn">Y</span><span class="pun">=</span><span class="atv">"6733.073"</span><span class="pln"> </span><span class="atn">Z</span><span class="pun">=</span><span class="atv">"55.58778"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
      </span><span class="tag">&lt;/Path&gt;</span><span class="pln">
      </span><span class="tag">&lt;ContinentId&gt;</span><span class="pln">1220</span><span class="tag">&lt;/ContinentId&gt;</span><span class="pln">
      </span><span class="tag">&lt;Name&gt;</span><span class="pln">Crumbled Palace (out)</span><span class="tag">&lt;/Name&gt;</span><span class="pln">
    </span><span class="tag">&lt;/OffMeshConnection&gt;</span><span class="pln">
  </span><span class="tag">&lt;/OffMeshConnections&gt;</span></pre>

<p>
	if i enable serverside pathfinding, i got partial path and stuck
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[N] 00:17:46 - [Path-Finding] FindPath from -65,16291 ; 6777,197 ; 60,68279 ; "None" to -4,743056 ; 6736,632 ; 55,64066 ; "None" (Troll Raid)
[N] 00:17:49 - [Server] [RD]  findPath out of nodes
[N] 00:17:49 - [Server] [Path-Finding] Partial result: -65,16291 ; 6777,197 ; 60,68279 ; "None" (Troll Raid_19,29276_32,12218) to -4,743056 ; 6736,632 ; 55,64066 ; "None" (Troll Raid_19,36881_32,00889)
[N] 00:17:52 - [Server] [RD]  findPath out of nodes
[N] 00:17:52 - [Server] [Path-Finding] Partial result: -65,16291 ; 6777,197 ; 60,68279 ; "None" (Troll Raid_19,29276_32,12218) to -7,87693 ; 6733,143 ; 55,5886 ; "None" (Troll Raid_19,37536_32,01477)
[N] 00:17:55 - [Server] [RD]  findPath out of nodes
[N] 00:17:55 - [Server] [Path-Finding] Partial result: -65,16291 ; 6777,197 ; 60,68279 ; "None" (Troll Raid_19,29276_32,12218) to 5,802792 ; 6734,506 ; 55,58629 ; "None" (Troll Raid_19,3728_31,98912)
[N] 00:17:58 - [Server] [RD]  findPath out of nodes
[N] 00:17:58 - [Server] [Path-Finding] Partial result: -65,16291 ; 6777,197 ; 60,68279 ; "None" (Troll Raid_19,29276_32,12218) to 64,61892 ; 6280,565 ; -15,28693 ; "None" (Troll Raid_20,22394_31,87884)
[N] 00:17:58 - [Server] [Path-Finding] Partial result: 59,60135 ; 6280,523 ; -15,45998 ; "None" (Troll Raid_20,22402_31,88825) to -4,743056 ; 6736,632 ; 55,64066 ; "None" (Troll Raid_19,36881_32,00889)
[N] 00:17:59 - [Server] [Path-Finding] Partial result: -4,743056 ; 6736,632 ; 55,64066 ; "None" (Troll Raid_19,36881_32,00889) to -25,27646 ; 6740,951 ; 59,26085 ; "None" (Troll Raid_19,36072_32,04739)
[N] 00:17:59 - [Path-Finding] Path Count: 5 (74,61847y)
[N] 00:18:03 - [Path-Finding] GetZPosition: -23,21725 ; 6747,668 ; 67,38583 ; "Flying" strict = False
[N] 00:18:03 - [Path-Finding] GetZPosition result: Z = 60,16085
[N] 00:18:03 - [Path-Finding] FindPath from -23,21725 ; 6747,668 ; 60,16085 ; "Flying" to -4,743056 ; 6736,632 ; 55,64065 ; "None" (Troll Raid)</span></pre>

<p>
	if i disable server-side pathfinding and use local, all works fine and offmesh works
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[N] 00:58:47 - [Path-Finding] FindPath from -65,77718 ; 6773,445 ; 59,7128 ; "None" to -4,743056 ; 6736,632 ; 55,64066 ; "None" (Troll Raid)
[N] 00:58:49 - [Path-Finding] Partial result: -65,77718 ; 6773,445 ; 59,7128 ; "None" (Troll Raid_19,29979_32,12333) to -4,743056 ; 6736,632 ; 55,64066 ; "None" (Troll Raid_19,36881_32,00889)
[N] 00:58:52 - [Path-Finding] Partial result: -65,77718 ; 6773,445 ; 59,7128 ; "None" (Troll Raid_19,29979_32,12333) to -7,87693 ; 6733,143 ; 55,5886 ; "None" (Troll Raid_19,37536_32,01477)
[N] 00:58:52 - [Path-Finding] Use Off-mesh connection.
[N] 00:58:52 - [Path-Finding] Path Count: 15 (199,6022y)</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">958</guid><pubDate>Thu, 11 Jan 2018 18:02:36 +0000</pubDate></item><item><title>long fight - character become afk while fightclass working</title><link>https://wrobot.eu/bugtracker/long-fight-character-become-afk-while-fightclass-working-r957/</link><description><![CDATA[<p>
	character fighting <a href="http://www.wowhead.com/npc=120354/garothi-obliterator" rel="external nofollow">http://www.wowhead.com/npc=120354/garothi-obliterator</a> in krokuun with my draenei blood dk, solo.
</p>

<p>
	<img alt="OWn9Mte.png" height="647" src="https://i.imgur.com/OWn9Mte.png" width="842" loading="lazy"></p>

<p>
	<img alt="Kw7ZYgp.png" class="ipsImage" height="68" src="https://i.imgur.com/Kw7ZYgp.png" width="1000" loading="lazy"></p>

<p>
	character become afk while fight in progress and wrobot run fightclass. i think this kinda danger behaviour
</p>]]></description><guid isPermaLink="false">957</guid><pubDate>Tue, 09 Jan 2018 09:44:21 +0000</pubDate></item><item><title>AV battlefield</title><link>https://wrobot.eu/bugtracker/av-battlefield-r956/</link><description><![CDATA[<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13772">6 1月 2018 20H36.log.html</a></p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13773">6 1月 2018 22H35.log.html</a></p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13774">6 一月 2018 23H24.log.html</a></p>]]></description><guid isPermaLink="false">956</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>AV battlefield</title><link>https://wrobot.eu/bugtracker/av-battlefield-r955/</link><description><![CDATA[<p>
	Hi, BOT is always stuck in the battlefield. I'm very upset. Is there any way to solve it?
</p>]]></description><guid isPermaLink="false">955</guid><pubDate>Mon, 08 Jan 2018 12:22:23 +0000</pubDate></item><item><title>Radar errors</title><link>https://wrobot.eu/bugtracker/radar-errors-r954/</link><description><![CDATA[<p>
	The radar won't open. How to solve?
</p>]]></description><guid isPermaLink="false">954</guid><pubDate>Sun, 07 Jan 2018 02:27:49 +0000</pubDate></item><item><title>The map</title><link>https://wrobot.eu/bugtracker/the-map-r953/</link><description><![CDATA[<p>
	Hello, my battlefield map is different from the automatic coordinates of WR. How to solve it
</p>]]></description><guid isPermaLink="false">953</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Range Calculater for WoW Vanilla is off</title><link>https://wrobot.eu/bugtracker/range-calculater-for-wow-vanilla-is-off-r952/</link><description><![CDATA[<p>
	It seems that the 'range' calculator for Vanilla is off by a few yards.
</p>

<p>
	If i tell the bot to walk away from mobs if they are less than 8 yards range from me (to be able to use ranged abilities as hunter), the bot does not walk far enough away (it walks less then 8 yards away).<br>
	If i set it to 12 yards instead of 8, then it will walk far enough away for the mob to be more then 8 yards range from me)
</p>

<p>
	This works totally fine in TBC, but not in Vanilla.
</p>]]></description><guid isPermaLink="false">952</guid><pubDate>Tue, 02 Jan 2018 03:48:28 +0000</pubDate></item><item><title>Sort conditions</title><link>https://wrobot.eu/bugtracker/sort-conditions-r951/</link><description><![CDATA[<p>
	Hi!  It would be nice add conditions sorting to fight class editor (with buttons "up" and "down" or with mouse). Robot checks conditions consequentially (with &amp;&amp; operator), so is usefull to put some "heavy" C# conditions to the end of list, but in current implementation this is possible only by remove and add it back (or move strings in XML)<span> </span> <img class="ipsImage ipsImage_thumbnailed" data-fileid="13704" src="https://wrobot.eu/uploads/monthly_2017_12/image.png.7c3efd557f764c2740b547528be39376.png" alt="image.png.7c3efd557f764c2740b547528be39376.png" loading="lazy"></p>]]></description><guid isPermaLink="false">951</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Taxi Issue</title><link>https://wrobot.eu/bugtracker/taxi-issue-r950/</link><description><![CDATA[<p>
	Hi Droidz,
</p>

<p>
	It appears that there is an issue with the vanilla version of Wrobot and the taxi service. The yxz locations of the NPC is incorrect causing the bot not to be able to find the NPC so it can fly to other zones. I'm able to resolve the issue by updating the xyz location of the flight master, but wrobot seems to delete the updates and revert back to the default xyz locations. 
</p>]]></description><guid isPermaLink="false">950</guid><pubDate>Sat, 30 Dec 2017 03:38:16 +0000</pubDate></item><item><title>Unpause bot on combat</title><link>https://wrobot.eu/bugtracker/unpause-bot-on-combat-r949/</link><description><![CDATA[<p>
	Servus,
</p>

<p>
	if you have set the security option "Pause bot if nearby player" the bot will enter a pause after n seconds (where n is set to 20 by default).<br>
	Unfortunately, if this player hangs around you will be killed if an enemy npc comes along (or respawns).
</p>

<p>
	Could you please add the option "unpause if attacked" so the bot strikes back on emergency?<br>
	If the player(s) are still around, the bot would anyhow pause again after n seconds... voilá
</p>]]></description><guid isPermaLink="false">949</guid><pubDate>Fri, 29 Dec 2017 12:17:34 +0000</pubDate></item><item><title>[Vanilla] Selling items at Innkeeper bug</title><link>https://wrobot.eu/bugtracker/vanilla-selling-items-at-innkeeper-bug-r948/</link><description><![CDATA[<p>
	Currently on vanilla, there is a bug where the bot fails to sell items to innkeepers, but buys perfectly fine.<br>
	To clarify - HumanMasterPlugin ONLY forces ToTown state and puts the correct vendor in the database. It does NOT do any of the buying/selling.<br>
	wRobot fails to sell items at Innkeepers. I noticed right after, it went to repair and also failed to sell items at the repair NPC.
</p>

<p>
	 
</p>

<p>
	<img alt="zKrzfP0.png" class="ipsImage" height="211" src="https://i.imgur.com/zKrzfP0.png" width="254" loading="lazy"></p>]]></description><guid isPermaLink="false">948</guid><pubDate>Tue, 26 Dec 2017 21:37:28 +0000</pubDate></item><item><title>Bot status changing every 4 seconds.</title><link>https://wrobot.eu/bugtracker/bot-status-changing-every-4-seconds-r947/</link><description><![CDATA[<p>
	Every 4 to 5 seconds the status of my bot changes from "idle" to "battlepet" while traveling. Not sure why, doesn't seem to effect anything. I am using a grinder profile I made with/on a vanilla server. Not sure, just reporting. 
</p>]]></description><guid isPermaLink="false">947</guid><pubDate>Mon, 25 Dec 2017 04:04:09 +0000</pubDate></item><item><title>Add mapId (ContinentId) to Vector3</title><link>https://wrobot.eu/bugtracker/add-mapid-continentid-to-vector3-r946/</link><description><![CDATA[<p>
	Hey <a contenteditable="false" data-ipshover="" data-ipshover-target="https://wrobot.eu/profile/1-droidz/?do=hovercard" data-mentionid="1" href="https://wrobot.eu/profile/1-droidz/" rel="">@Droidz</a>,
</p>

<p>
	 
</p>

<p>
	would it be possible for you to add ContinentId as a parameter to Vector3? This is important, because I want to implement cross-continent pathing.<br>
	I already have non-cross continent pathing with transports working now. However, without continent id, I cannot implement this. <br><br>
	Default (if null) can always be current continent. But if profiles can add a continent id in XML (or C#), I can intercept MovementEvents and implement my own pathing until I resume normal path.
</p>]]></description><guid isPermaLink="false">946</guid><pubDate>Thu, 21 Dec 2017 16:04:40 +0000</pubDate></item><item><title>[Vanilla] Deeprun Tram not updating correctly in ObjectManager</title><link>https://wrobot.eu/bugtracker/vanilla-deeprun-tram-not-updating-correctly-in-objectmanager-r945/</link><description><![CDATA[<p>
	I noticed this while trying to make the bot take the tram (Object - Subway).<br>
	The ObjectManager does NOT recognize that the tram is there, even if I am right next to it.<br>
	It does not show on the 3D radar. Below are memory infos dumped all with the tram right next to me (the far away tram from the portal).<br>
	These are the coordinates it should show at:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span>Vector3</span><span class="pln"> f_tram_stopped_stormwind </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(-</span><span class="lit">45.4f</span><span class="pun">,</span><span class="pln"> </span><span class="lit">2492.79f</span><span class="pun">,</span><span class="pln"> </span><span class="lit">6.9f</span><span class="pun">);</span></pre>

<p>
	 
</p>

<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13645">Get all objects information - 21.07.17 1212 0712in.html</a></p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13646">Get all objects information - 21.18.17 1212 1812in.html</a></p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13647">Get all objects information - 21.19.17 1212 1912in.html</a></p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13648">Get all objects information - 21.23.17 1212 2312in.html</a></p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13649">Get all objects information - 21.24.17 1212 2412in.html</a></p>]]></description><guid isPermaLink="false">945</guid><pubDate>Thu, 21 Dec 2017 11:29:18 +0000</pubDate></item><item><title>Add wManagerSetting._blackListEntryId (List) publically</title><link>https://wrobot.eu/bugtracker/add-wmanagersetting_blacklistentryid-list-publically-r944/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	I'd like to use the entries the bot has blacklisted in my code (as a list) rather than checking specific entries serpately.
</p>

<p>
	Can you please make this accessible?
</p>]]></description><guid isPermaLink="false">944</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>[Vanilla] EquippedItems.GetEquippedItem(WoWInventorySlot.Waist) broken</title><link>https://wrobot.eu/bugtracker/vanilla-equippeditemsgetequippeditemwowinventoryslotwaist-broken-r943/</link><description><![CDATA[<p>
	The above function is broken for ANY inventory slot, currently. It never returns anything (tested on vanilla only).<br>
	Workaround like this is possible but not great:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span>EquippedItems</span><span class="pun">.</span><span>GetEquippedItems</span><span class="pun">().</span><span>All</span><span class="pun">(</span><span class="pln">i </span><span class="pun">=&gt;</span><span class="pln"> i</span><span class="pun">.</span><span>GetItemInfo</span><span class="pun">.</span><span>ItemEquipLoc</span><span class="pln"> </span><span class="pun">!=</span><span class="pln"> </span><span class="str">"INVTYPE_2HWEAPON"</span><span class="pun">)</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">943</guid><pubDate>Tue, 19 Dec 2017 13:15:16 +0000</pubDate></item><item><title>Settings support for XML fight classes</title><link>https://wrobot.eu/bugtracker/settings-support-for-xml-fight-classes-r942/</link><description><![CDATA[<p>
	In current implementation i can add to XML fight class additional C# code like this and use settings window:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[Serializable]
public class ShadowPriestSettings : Settings{
...bla bla bla
}</span></pre>

<p>
	this works with settings class name exactly equals [FightClass]Settings where [FightClass] is name, declared in "General Settings" -&gt; "Fight Class Name". It would be nice to use any name, with additional C# code like this:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">public void ShowConfiguration() {
  InnerSettings.Load();
  InnerSettings.CurrentSetting.ToForm();
  InnerSettings.CurrentSetting.Save();
}

[Serializable]
public class InnerSettings : Settings{
... bla bla bla
}</span></pre>

<p>
	For now, it not works, robot says "Type 'Main' already defines a member called 'ShowConfiguration' with the same parameter types"
</p>

<p>
	Is there any legal option to use settings with XML fight class?
</p>]]></description><guid isPermaLink="false">942</guid><pubDate>Sun, 17 Dec 2017 12:58:39 +0000</pubDate></item><item><title>Convert to C# looses spell conditions</title><link>https://wrobot.eu/bugtracker/convert-to-c-looses-spell-conditions-r941/</link><description><![CDATA[<p>
	For ehample, i have some spell with condition:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">        </span><span class="tag">&lt;FightClassCondition&gt;</span><span class="pln">
          </span><span class="tag">&lt;ContionType&gt;</span><span class="pln">IsSpellUsable</span><span class="tag">&lt;/ContionType&gt;</span><span class="pln">
          </span><span class="tag">&lt;Param</span><span class="pln"> </span><span class="atn">xsi:type</span><span class="pun">=</span><span class="atv">"FightClassConditionStringBool"</span><span class="tag">&gt;</span><span class="pln">
            </span><span class="tag">&lt;Name&gt;</span><span class="pln">Shadow Word: Death</span><span class="tag">&lt;/Name&gt;</span><span class="pln">
            </span><span class="tag">&lt;Need&gt;</span><span class="pln">true</span><span class="tag">&lt;/Need&gt;</span><span class="pln">
          </span><span class="tag">&lt;/Param&gt;</span><span class="pln">
        </span><span class="tag">&lt;/FightClassCondition&gt;</span></pre>

<p>
	after convert to C# this condition is looks like this
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">SpellManager.SpellUsableLUA("")</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">941</guid><pubDate>Sun, 17 Dec 2017 11:04:30 +0000</pubDate></item><item><title>something happen</title><link>https://wrobot.eu/bugtracker/something-happen-r940/</link><description><![CDATA[<div style="background-color:#36393e;border:0px;color:#ffffff;font-size:16px;padding:0px;vertical-align:baseline;">
	<div style="border:0px;font-size:16px;padding:0px;vertical-align:baseline;">
		<div style="border:0px;font-size:16px;padding:0px;vertical-align:baseline;">
			<div style="border:0px;color:rgba(255,255,255,.701961);padding:0px;vertical-align:baseline;">
				lol i just teleport when i was runing my bot to a room with chair and there a mose named we know more than you  i used my Hearthstone but my account not baand yet
			</div>
		</div>
	</div>

	<div style="border:0px;font-size:16px;padding:0px;vertical-align:baseline;">
		what was thats mean and in worbot on log i see red something saying process memory open ? :D on vanilla 
	</div>
</div>]]></description><guid isPermaLink="false">940</guid><pubDate>Sun, 17 Dec 2017 00:13:05 +0000</pubDate></item><item><title>Vanilla, Rogue not facing mobs.</title><link>https://wrobot.eu/bugtracker/vanilla-rogue-not-facing-mobs-r939/</link><description><![CDATA[<p>
	Hello guys,
</p>

<p>
	in the past two days or so my toon died over and over because it won't properly face mobs. It is a Level 22 Rogue on a Vanilla Server and I am using:
</p>

<h4>
	Wrobot - Vanilla Questing profile 1-60 (Horde)[PAID]
</h4>

<h4>
	iEquip - Vanilla WRobot Autoequip Plugin for Vanilla WoW[PAID]
</h4>

<h4>
	Lbniese Rogue - Wrobot Rogue Fightclass (Vanilla, TBC)[PAID]<br><br><span style="font-family:Arial, Helvetica, sans-serif;"><span style="font-size:14px;">and <s>[Multi-Expansion] AFKing and Humanizing Plugin[PAID]</s> but disabled due to testing.</span></span>
</h4>

<p>
	 
	</p>
<p>
		 
		</p>
<div class="ipsEmbeddedVideo">
			<div>
				<iframe allowfullscreen="true" frameborder="0" height="270" src="https://www.youtube.com/embed/-5qLoZzD4-k?feature=oembed" width="480" loading="lazy"></iframe>
			</div>
		</div>
	


<p>
	 
	</p>
<p>
		It happens nearly 100% of the time.<br>
		This video and Log was made after a fresh installation and WRobot and all plugins were downloaded just minutes before making the video.
	</p>

<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13617">16 Dez 2017 03H55.log.html</a></p>]]></description><guid isPermaLink="false">939</guid><pubDate>Sat, 16 Dec 2017 03:02:48 +0000</pubDate></item><item><title>PressKeybindings bug</title><link>https://wrobot.eu/bugtracker/presskeybindings-bug-r938/</link><description><![CDATA[<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="pln">wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Helpers</span><span class="pun">.</span><span>Keybindings</span><span class="pun">.</span><span>PressKeybindings</span><span class="pun">(</span><span class="pln">wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Enums</span><span class="pun">.</span><span>Keybindings</span><span class="pun">.</span><span class="pln">PITCHUP</span><span class="pun">,</span><span class="pln"> timeMs</span><span class="pun">);</span><span class="pln">

wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Helpers</span><span class="pun">.</span><span>Keybindings</span><span class="pun">.</span><span>PressKeybindings</span><span class="pun">(</span><span class="pln">wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Enums</span><span class="pun">.</span><span>Keybindings</span><span class="pun">.</span><span class="pln">PITCHDOWN</span><span class="pun">,</span><span class="pln"> timeMs</span><span class="pun">);</span></pre>

<p>
	this keybindings is not autobinded by wrobot and code abode not working if character keybinding activated for current character.
</p>

<p>
	 
</p>

<p>
	<strong>NOT WORKING</strong>
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="13610" src="https://wrobot.eu/uploads/monthly_2017_12/image.png.fe65e2f59b0397bc70706c72c306c517.png" alt="image.png.fe65e2f59b0397bc70706c72c306c517.png" loading="lazy"></p>

<p>
	<strong>WORKING</strong>
</p>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="13611" src="https://wrobot.eu/uploads/monthly_2017_12/image.png.65b7eb6bdd910cee9c9141fb2320d732.png" alt="image.png.65b7eb6bdd910cee9c9141fb2320d732.png" loading="lazy"></p>

<p>
	 
</p>

<p>
	i think wrobot trying to make binding for global keybind, but wow uses current character
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">938</guid><pubDate>Thu, 14 Dec 2017 22:00:01 +0000</pubDate></item><item><title>Fight.StartFight deadlock?</title><link>https://wrobot.eu/bugtracker/fightstartfight-deadlock-r937/</link><description><![CDATA[<p>
	Hello <a contenteditable="false" data-ipshover="" data-ipshover-target="https://wrobot.eu/profile/1-droidz/?do=hovercard" data-mentionid="1" href="https://wrobot.eu/profile/1-droidz/" rel="">@Droidz</a>,
</p>

<p>
	I have the following problem. The bot doesn't recognize I am in fight (vanilla) after casting polymorph on another mob.<br>
	Now I use this snippet of code to force it to attack polied targets. However it completely locks at Fight.StartFight UNTIL the mob is dead (from external sources) or I die.<br>
	Check out the log below.<br><br>
	What can cause this?
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="kwd">if</span><span class="pun">(!</span><span>Fight</span><span class="pun">.</span><span>InFight</span><span class="pln"> </span><span class="pun">||</span><span class="pln"> </span><span class="pun">!</span><span>Me</span><span class="pun">.</span><span>InCombat</span><span class="pun">)</span><span class="pln">
</span><span class="pun">{</span><span class="pln">
  </span><span>WoWUnit</span><span class="pln"> polyTarget </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetObjectWoWUnit</span><span class="pun">().</span><span>FirstOrDefault</span><span class="pun">(</span><span class="pln">u </span><span class="pun">=&gt;</span><span class="pln"> u</span><span class="pun">.</span><span>HaveDebuff</span><span class="pun">(</span><span class="str">"Polymorph"</span><span class="pun">)</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln"> u</span><span class="pun">.</span><span>GetDistance</span><span class="pln"> </span><span class="pun">&lt;=</span><span class="pln"> </span><span class="lit">20</span><span class="pun">);</span><span class="pln">
  </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">polyTarget </span><span class="pun">!=</span><span class="pln"> null</span><span class="pun">)</span><span class="pln">
  </span><span class="pun">{</span><span class="pln">
    </span><span>Logging</span><span class="pun">.</span><span>WriteFight</span><span class="pun">(</span><span class="str">"Found polied target "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> polyTarget</span><span class="pun">.</span><span>Name</span><span class="pun">);</span><span class="pln">
    </span><span>Logging</span><span class="pun">.</span><span>WriteFight</span><span class="pun">(</span><span class="str">"Polytarget Valid: "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> polyTarget</span><span class="pun">.</span><span>IsValid</span><span class="pun">);</span><span class="pln">

    </span><span class="com">//Fight.StopFight();</span><span class="pln">
    </span><span>Conditions</span><span class="pun">.</span><span>ForceIgnoreIsAttacked</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">;</span><span class="pln">
    </span><span>CombatUtil</span><span class="pun">.</span><span>TargetUnit</span><span class="pun">(</span><span class="pln">polyTarget</span><span class="pun">);</span><span class="pln">
    </span><span>Logging</span><span class="pun">.</span><span>WriteFight</span><span class="pun">(</span><span class="str">"Targeting poly"</span><span class="pun">);</span><span class="pln">

    </span><span>Fight</span><span class="pun">.</span><span>StopFight</span><span class="pun">();</span><span class="pln">
    </span><span>Fight</span><span class="pun">.</span><span>StartFight</span><span class="pun">(</span><span class="pln">polyTarget</span><span class="pun">.</span><span>Guid</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">);</span><span class="pln">
    </span><span>Logging</span><span class="pun">.</span><span>WriteFight</span><span class="pun">(</span><span class="str">"Starting fight again"</span><span class="pun">);</span><span class="pln">
    </span><span>SpellManager</span><span class="pun">.</span><span>CastSpellByNameLUA</span><span class="pun">(</span><span>Frostbolt</span><span class="pun">.</span><span>Spell</span><span class="pun">.</span><span>Name</span><span class="pun">);</span><span class="pln">
    </span><span>Logging</span><span class="pun">.</span><span>WriteFight</span><span class="pun">(</span><span class="str">"Casting Frostbolt on polied target! Already InFight: "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span>Fight</span><span class="pun">.</span><span>InFight</span><span class="pun">);</span><span class="pln">
  </span><span class="pun">}</span><span class="pln">
</span><span class="pun">}</span></pre>

<pre class="ipsCode">
[F] 13:32:06 - Fightclass successfully casted: Frostbolt
[F] 13:32:06 - Found polied target Highland Strider
[F] 13:32:06 - Polytarget Valid: True
[F] 13:32:06 - Targeting poly
13:32:07 - [HumanMasterPlugin] cancelling regen while in combat
13:32:07 - [Fight] Player Attack Highland Strider (lvl 31)
[F] 13:32:36 - Starting fight again
[F] 13:32:36 - Casting Frostbolt on polied target! Already InFight: False
13:32:37 - [HumanMasterPlugin] Looting Highland Strider
13:32:38 - [Fight] Player Attack Highland Strider (lvl 30)</pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">937</guid><pubDate>Tue, 12 Dec 2017 12:37:23 +0000</pubDate></item><item><title>Quester - Gatherer (Quest Type) - Interaction Interrupted</title><link>https://wrobot.eu/bugtracker/quester-gatherer-quest-type-interaction-interrupted-r936/</link><description><![CDATA[<p>
	When using a Gatherer quest type on a 1.12.1 server, object interaction is being interrupted when "Farm successful" is output in the log and the character is moving on to the next object before gathering is complete. This is happening indefinitely and almost zero Gatherer quest types are able to be completed because of it. In this example, only 1 Webwood Egg is needed to be gathered to complete the Pulse step:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">21:17:05 - [Farming] Farm Webwood Eggs &gt; 10933.3 ; 922.297 ; 1340.05 ; "None"
21:17:11 - [Farming] Farm successful
21:17:13 - [Farming] Farm Webwood Eggs &gt; 10931.6 ; 926.534 ; 1340.53 ; "None"
21:17:14 - [Farming] Farm successful
21:17:16 - [Farming] Farm Webwood Eggs &gt; 10933.3 ; 929.184 ; 1340.81 ; "None"
21:17:17 - [Farming] Farm successful
21:17:17 - [Farming] Farm Webwood Eggs &gt; 10929.4 ; 923.083 ; 1339.99 ; "None"
21:17:19 - [Farming] Farm successful
21:17:20 - [Farming] Farm Webwood Eggs &gt; 10932.1 ; 917.925 ; 1339.32 ; "None"
21:17:21 - [Farming] Farm successful
21:17:21 - [Farming] Farm Webwood Eggs &gt; 10932.4 ; 911.63 ; 1337.94 ; "None"
21:17:24 - [Farming] Farm successful</span></pre>

<p>
	Thoughts?
</p>]]></description><guid isPermaLink="false">936</guid><pubDate>Tue, 12 Dec 2017 03:23:05 +0000</pubDate></item><item><title>[TBC] WoWItem is missing property MaxDurability</title><link>https://wrobot.eu/bugtracker/tbc-wowitem-is-missing-property-maxdurability-r935/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	when developing my plugin cross-expansion, I noticed that in wManager for TBC WoWItem is missing MaxDurability property.
</p>

<p>
	Vanilla has it.
</p>]]></description><guid isPermaLink="false">935</guid><pubDate>Mon, 11 Dec 2017 16:13:17 +0000</pubDate></item><item><title>!Me In Combat</title><link>https://wrobot.eu/bugtracker/me-in-combat-r934/</link><description><![CDATA[<p>
	I do not want to use some spells in combat(E.g Summon Voidwalker \Create Healthstone), so an add of [Me In Combat] is [false] conditions.
</p>

<p>
	When the bot kills a mob, the bot will cast the spell that not cast in combat even though there are mobs attacking the bot.
</p>

<p>
	I think this is a combat detect  bug.
</p>]]></description><guid isPermaLink="false">934</guid><pubDate>Mon, 11 Dec 2017 15:46:03 +0000</pubDate></item><item><title>MoveDuringCombat plugin</title><link>https://wrobot.eu/bugtracker/moveduringcombat-plugin-r933/</link><description><![CDATA[<p>
	Hello, each time I open settings for the plugin "MoveDuringCombat"  <br>
	this text is automaticly added at the end of the line ( I want to keep only custom settings for moves )<br>
	ForwardStart ; Jump ; Wait(300) ; ForwardStop<br>
	BackwardStart ; Wait(200) ; BackwardStop<br>
	StrafeRightStart ; Wait(500) ; StrafeRightStop<br>
	StrafeLeftStart ; ForwardStart ; Wait(500) ; ForwardStop ; StrafeLeftStop
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://wrobot.eu/uploads/monthly_2017_12/WRobot_2017-12-09_23-23-48.png.91f7121e66617d542ad45fd1af3e786c.png" data-fileid="13564" rel=""><img alt="WRobot_2017-12-09_23-23-48.png" class="ipsImage ipsImage_thumbnailed" data-fileid="13564" src="https://wrobot.eu/uploads/monthly_2017_12/WRobot_2017-12-09_23-23-48.png.91f7121e66617d542ad45fd1af3e786c.png" loading="lazy"></a>
</p>]]></description><guid isPermaLink="false">933</guid><pubDate>Sat, 09 Dec 2017 22:25:12 +0000</pubDate></item><item><title>Window resize problem</title><link>https://wrobot.eu/bugtracker/window-resize-problem-r932/</link><description><![CDATA[<p>
	[E] 15:41:18 - Utility &gt; ResizeAndMoveWindow(Process process, Rectangle rectangle): System.InvalidOperationException: Нет процессов, связанных с этим объектом.<br>
	   в System.Diagnostics.Process.EnsureState(State state)<br>
	   в System.Diagnostics.Process.EnsureState(State state)<br>
	   в System.Diagnostics.Process.get_MainWindowHandle()<br>
	   в Relogger.UqealobaloGipetai.Afokoaniel(Process pejalu, Rectangle hiepisuloefu)
</p>

<p>
	becouse that relogger skip opened window and openning new
</p>]]></description><guid isPermaLink="false">932</guid><pubDate>Fri, 08 Dec 2017 12:46:27 +0000</pubDate></item><item><title>[Vanilla] Can't find taxi node</title><link>https://wrobot.eu/bugtracker/vanilla-cant-find-taxi-node-r931/</link><description><![CDATA[<p>
	<img alt="qdk83T1.jpg" class="ipsImage" height="590" src="https://i.imgur.com/qdk83T1.jpg" width="1000" loading="lazy"></p>]]></description><guid isPermaLink="false">931</guid><pubDate>Wed, 06 Dec 2017 19:17:17 +0000</pubDate></item><item><title>Auto Loot</title><link>https://wrobot.eu/bugtracker/auto-loot-r930/</link><description><![CDATA[<p>
	Auto Loot in Professions exept Skining are broken ...
</p>]]></description><guid isPermaLink="false">930</guid><pubDate>Wed, 06 Dec 2017 16:55:15 +0000</pubDate></item><item><title>WoW window position and size</title><link>https://wrobot.eu/bugtracker/wow-window-position-and-size-r929/</link><description><![CDATA[<p>
	Hey,<br><br>
	Seems like the function "WoW window position and size" dosent seem to work since couple versions, he dosent shrink the size from the wow windows and dosent position it.<br><br>
	Version: 1.2.0 (39020)<br>
	Wrath of the Lichking<br><br>
	anyone can confirm this?
</p>]]></description><guid isPermaLink="false">929</guid><pubDate>Sun, 03 Dec 2017 21:32:42 +0000</pubDate></item><item><title>Swimming vanilla-WOTLK</title><link>https://wrobot.eu/bugtracker/swimming-vanilla-wotlk-r928/</link><description><![CDATA[<p>
	Swimming is not working at all - it stutters and drown, and have a hard time navigate.<br>
	Can we please get a fix for this - so i dont have to remove all the water quests from my profile :p !
</p>]]></description><guid isPermaLink="false">928</guid><pubDate>Sun, 03 Dec 2017 14:12:33 +0000</pubDate></item><item><title>Bot Auto Accepting Invitations</title><link>https://wrobot.eu/bugtracker/bot-auto-accepting-invitations-r927/</link><description><![CDATA[<p>
	Hello, I noticed the Wrobot automatically accepts group invites, I was using battlegrounder and auction house features, but it probably happens with all the products.
</p>

<p>
	I checked into the options in order to see if I missed some checkbox but didn't find anything.
</p>

<p>
	 
</p>

<p>
	Thanks for reading
</p>]]></description><guid isPermaLink="false">927</guid><pubDate>Sun, 03 Dec 2017 07:59:11 +0000</pubDate></item><item><title>Polymorphed target is wrongfully blacklisted</title><link>https://wrobot.eu/bugtracker/polymorphed-target-is-wrongfully-blacklisted-r926/</link><description><![CDATA[<p>
	Hey Droidz,
</p>

<p>
	I have a problem with polymorphed targets getting wrongfully blacklisted. When I fight my main target, then polymorph a second target and the first one dies:
</p>

<p>
	- it never attacks polymorph<br>
	- when polymorph breaks, it recognizes "IsAttacked" state but never attacks back (my fightclass works if (Fight.InFight || Conditions.IsAttackedAndCannotIgnore) &amp;&amp; ObjectManager.Target.IsAttackable))<br><br>
	I use custom code to attack the polied target and start a fight, but it seems to not work:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="kwd">if</span><span class="pun">(!</span><span>Fight</span><span class="pun">.</span><span>InFight</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln"> </span><span class="pun">!</span><span>Me</span><span class="pun">.</span><span>InCombat</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln"> </span><span class="pun">!</span><span>_IsMoving</span><span class="pun">)</span><span class="pln">
                    </span><span class="pun">{</span><span class="pln">
                        </span><span>WoWUnit</span><span class="pln"> polyTarget </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetObjectWoWUnit</span><span class="pun">().</span><span>Where</span><span class="pun">(</span><span class="pln">u </span><span class="pun">=&gt;</span><span class="pln"> u</span><span class="pun">.</span><span>IsValid</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln"> u</span><span class="pun">.</span><span>HaveDebuff</span><span class="pun">(</span><span class="str">"Polymorph"</span><span class="pun">)</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln"> u</span><span class="pun">.</span><span>GetDistance</span><span class="pln"> </span><span class="pun">&lt;</span><span class="pln"> </span><span class="lit">15</span><span class="pln"> </span><span class="pun">&amp;&amp;</span><span class="pln"> u</span><span class="pun">.</span><span>IsAttackable</span><span class="pun">).</span><span>FirstOrDefault</span><span class="pun">();</span><span class="pln">
                        </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">polyTarget </span><span class="pun">!=</span><span class="pln"> null</span><span class="pun">)</span><span class="pln">
                        </span><span class="pun">{</span><span class="pln">
                            </span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"Found polied target "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> polyTarget</span><span class="pun">.</span><span>Name</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" attacking!"</span><span class="pun">);</span><span class="pln">
                            </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">wManagerSetting</span><span class="pun">.</span><span>IsBlackListed</span><span class="pun">(</span><span class="pln">polyTarget</span><span class="pun">.</span><span>Guid</span><span class="pun">))</span><span class="pln">
                            </span><span class="pun">{</span><span class="pln">
                                wManagerSetting</span><span class="pun">.</span><span>RemoveBlackList</span><span class="pun">(</span><span class="pln">polyTarget</span><span class="pun">.</span><span>Guid</span><span class="pun">);</span><span class="pln">
                            </span><span class="pun">}</span><span class="pln">
                            </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span>CombatUtil</span><span class="pun">.</span><span>CanWand</span><span class="pun">())</span><span class="pln">
                            </span><span class="pun">{</span><span class="pln">
                                </span><span>CombatUtil</span><span class="pun">.</span><span>CastSpell</span><span class="pun">(</span><span>Shoot</span><span class="pun">,</span><span class="pln"> polyTarget</span><span class="pun">);</span><span class="pln">
                            </span><span class="pun">}</span><span class="pln">
                            </span><span class="kwd">else</span><span class="pln">
                            </span><span class="pun">{</span><span class="pln">
                                </span><span>CombatUtil</span><span class="pun">.</span><span>CastSpell</span><span class="pun">(</span><span>Frostbolt</span><span class="pun">,</span><span class="pln"> polyTarget</span><span class="pun">);</span><span class="pln">
                            </span><span class="pun">}</span><span class="pln">
                            </span><span>Fight</span><span class="pun">.</span><span>StartFight</span><span class="pun">(</span><span class="pln">polyTarget</span><span class="pun">.</span><span>Guid</span><span class="pun">);</span><span class="pln">
                        </span><span class="pun">}</span><span class="pln">
                    </span><span class="pun">}</span></pre>

<p>
	Same problem on vanilla and TBC - any ideas?
</p>]]></description><guid isPermaLink="false">926</guid><pubDate>Fri, 01 Dec 2017 12:43:38 +0000</pubDate></item><item><title>temporary bait not work</title><link>https://wrobot.eu/bugtracker/temporary-bait-not-work-r925/</link><description><![CDATA[<p>
	[Aquadynamic Fish Attractor] in lights hope server is 5mins,if i set Lure name:Aquadynamic Fish Attractor,the bot  will only use the bait every 10 minutes.
</p>

<p>
	 So I used temporary bait, but  the bot will never ues it.
</p>]]></description><guid isPermaLink="false">925</guid><pubDate>Thu, 30 Nov 2017 10:46:35 +0000</pubDate></item><item><title>Bot cannot resurrect if it dies underwater</title><link>https://wrobot.eu/bugtracker/bot-cannot-resurrect-if-it-dies-underwater-r924/</link><description><![CDATA[<p>
	Greetings. Currently the bot cannot dive underwater with spirit and it stucks above where the corpse is located underwater. If there is a way to fix it, please do.
</p>]]></description><guid isPermaLink="false">924</guid><pubDate>Mon, 27 Nov 2017 07:16:20 +0000</pubDate></item><item><title>FishBot</title><link>https://wrobot.eu/bugtracker/fishbot-r923/</link><description><![CDATA[<p>
	Getting error when pressing start
</p>

<p>
	Wrobot TBC
</p>

<p>
	[E] 22:44:22 - Compilator Error :<br>
	\AppData\Local\Temp\xnr3ap2i.0.cs(96,28) : error CS1002: ; was exspectet<br>
	\AppData\Local\Temp\xnr3ap2i.0.cs(104,10) : error CS1513: } was exspectet
</p>

<p>
	So fare I have reinstall Wrobot, wish dosent help. After click ok, it funktion ok.
</p>

<p>
	 
</p>

<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13466">24 nov 2017 22H44.log.html</a></p>]]></description><guid isPermaLink="false">923</guid><pubDate>Fri, 24 Nov 2017 21:51:02 +0000</pubDate></item><item><title>[Vanilla] Sometimes not selling items</title><link>https://wrobot.eu/bugtracker/vanilla-sometimes-not-selling-items-r922/</link><description><![CDATA[<p>
	Suspicion: This happens if the DoNotSellList contains the same item twice. For example, I call this method multiple times:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="pln">wManagerSetting</span><span class="pun">.</span><span>CurrentSetting</span><span class="pun">.</span><span>DoNotSellList</span><span class="pun">.</span><span>Add</span><span class="pun">(</span><span class="pln">waterName</span><span class="pun">);</span></pre>

<p>
	 
</p>

<p>
	<img alt="9NUSptJ.jpg" class="ipsImage" height="562" src="https://i.imgur.com/9NUSptJ.jpg" width="1000" loading="lazy"></p>

<p>
	Full list of items:
</p>

<pre class="ipsCode">
Refreshing Spring Water  (ID= 159 )
Hearthstone  (ID= 6948 )
Hallowed Letter  (ID= 9548 )
Broken Fang  (ID= 7073 )
Ruined Pelt  (ID= 4865 )
Ice Cold Milk  (ID= 1179 )
Broken Boar Tusk  (ID= 3171 )
Chunk of Boar Meat  (ID= 769 )
William's Shipment  (ID= 957 )
Flimsy Chain Bracers  (ID= 2651 )
Stringy Wolf Meat  (ID= 2672 )
Linen Cloth  (ID= 2589 )
Chipped Boar Tusk  (ID= 771 )
Chipped Bear Tooth  (ID= 3169 )
Ruined Leather Scraps  (ID= 2934 )
Rabbit's Foot  (ID= 3300 )
Copper Ore  (ID= 2770 )
Shiny Seashell  (ID= 779 )
Loose Chain Gloves  (ID= 2645 )
Withered Staff  (ID= 1411 )
Haunch of Meat  (ID= 2287 )
Crystal Kelp Frond  (ID= 1256 )
Magic Candle  (ID= 1399 )</pre>

<p>
	Full list of memory info:
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<pre class="ipsCode">

==================================
PLAYER INFO:
==================================
Name = Testqt
MeCreatureTrack = None
MeObjectTrack = None
IsCast = False
GetDurabilityPercent = 100
Experience = 916
ExperienceMax = 7600
LevelDecimal = 10,1205263157895
PositionCorpse = 0 ; 0 ; 0 ; "None"
IsDead = False
IsDeadMe = False
InCombat = False
InvSlots = System.Collections.Generic.List`1[System.UInt64]
IsMounted = False
MapPositionLua = System.String[]
GetMoneyCopper = 338
Gender = Female
GetHonorPoint = 0
PlayerUsingVehicle = False
IsInPetBattle = False
IsPartyMember = False
IsInParty = False
IsInGroup = False
GlobalCooldownEnabled = False
GlobalCooldownTimeLeft = 0
CastingTimeLeft = 0
BreathTimerLeft = 0
BreathActive = False
FatigueTimerLeft = 0
FatigueActive = False
HasNewMail = False
WowRace = Human
PlayerFaction = Alliance
IsHorde = False
IsAlliance = True
IsNeutral = False
PlayerRace = Human
PlayerRaceString = Human
BarTwo = 517
BarTwoMax = 517
PowerType = Mana
BarTwoPercentage = 100
ComboPoint = 0
IsSitting = False
GetEquipedItem = 36
GetDynamicFlags = 0
GetUnitDynamicFlags = None
WowClass = Priest
IsLocalPlayer = True
Position = -8904,979 ; -113,671 ; 81,86299 ; "None"
PositionWithoutType = -8904,979 ; -113,671 ; 81,86299 ; "None"
PositionRelativeWithoutType = -8904,979 ; -113,671 ; 81,86299 ; "None"
Health = 207
MaxHealth = 207
MyCharacterInFrontHim = True
HealthPercent = 100
HealthRatio = 1
IsGoodInteractDistance = True
InteractDistance = 4,2
CombatReach = 1,5
IsSwimming = False
IsMovingForward = False
IsMovingBackwards = False
IsStrafingLeft = False
IsStrafingRight = False
IsTurningLeft = False
IsTurningRight = False
IsFlying = False
IsStunned = False
AggroDistance = 0
Rotation = 0,2747302
CreatureTypeTarget = 
FactionTemplate = wManager.Wow.Helpers.WoWFactionTemplate
Mana = 517
MaxMana = 517
ManaPercentage = 100
Rage = 0
MaxRage = 100
RagePercentage = 0
Focus = 0
MaxFocus = 0
FocusPercentage = 0
Energy = 100
MaxEnergy = 100
EnergyPercentage = 100
Chi = 1
MaxChi = 0
ChiPercentage = 0
Runes = 207
MaxRunes = 6
RunesPercentage = 3450
RunicPower = 51
MaxRunicPower = 0
RunicPowerPercentage = 0
SoulShards = 1000
MaxSoulShards = 66817
SoulShardsPercentage = 1
UnitClassification = normal
IsElite = False
IsWorldBoss = False
HolyPower = 100
MaxHolyPower = 0
HolyPowerPercentage = 0
Alternate = 0
MaxAlternate = 0
AlternatePercentage = 0
DarkForce = 10
MaxDarkForce = 0
DarkForcePercentage = 0
LightForce = 1
MaxLightForce = 0
LightForcePercentage = 0
ShadowOrbs = 66817
MaxShadowOrbs = 0
ShadowOrbsPercentage = 0
BurningEmbers = 0
MaxBurningEmbers = 0
BurningEmbersPercentage = 0
DemonicFury = 0
MaxDemonicFury = 0
DemonicFuryPercentage = 0
ArcaneCharges = 0
MaxArcaneCharges = 0
ArcaneChargesPercentage = 0
Faction = 1
DisplayId = 50
GetMove = False
GetMoveFlag = 0
SpeedMoving = 0
GetDistance = 0
GetDistance2D = 0
GetDistanceZ = 0
IsAlive = True
IsLootable = False
IsTaggedByOther = False
TaggedByMe = False
IsTapDenied = False
IsMyPet = False
HasTarget = True
IsTargetingMe = False
IsTargetingMyPet = False
IsTargetingPartyMember = False
IsTargetingMeOrMyPet = False
IsTargetingMeOrMyPetOrPartyMember = False
IsMyTarget = False
IsMyPetTarget = False
IsPartyMemberTarget = False
IsMeOrMyPetTarget = False
IsMeOrMyPetOrPartyMemberTarget = False
Target = 17379390964572960846
TargetObject = Brother Danil (Unit) : 0x1EAB3C08 : 17379390964572960846 : F13000009801384E
Level = 10
IsBoss = False
PetNumber = 0
DBCacheRow = 0
UnitFlags = PlayerControlled
UnitNPCFlags = None
Skinnable = False
IsNpcSpiritHealer = False
IsNpcRepair = False
IsNpcVendor = False
IsFlightMaster = False
IsNpcInnkeeper = False
IsAuctioneer = False
IsNpcTrainer = False
IsNpcWildPets = False
Summon = 0
CreatedBy = 0
CreatedBySpell = 0
SummonedBy = 0
IsPet = False
PetOwnerGuid = 0
InCombatFlagOnly = False
InCombatWithMe = False
CastingSpellId = 0
CastingSpell =  (Id found: 0, Name found: , NameInGame found: , Know = False, IsSpellUsable = False, IsInActionBar = False (required to check if IsSpelUsable)))
MountDisplayId = 0
TransportGuid = 0
InTransport = False
Reaction = Friendly
IsTracked = False
IsOnTaxi = False
NotSelectable = False
IsAttackable = False
PlayerControlled = True
Silenced = False
Rooted = False
Influenced = False
Confused = False
Pacified = False
Fleeing = False
Possessed = False
NpcMarkerId = 0
NpcFlightMastrerIsDiscover = True
NpcMarker = None
IsOutdoors = True
IsIndoors = False
IsPartyLeader = False
GetBaseAddress = 212074504
IsValid = True
GetDescriptorStartAddress = 212082040
Guid = 11323368
Type = Player
Entry = 0
Scale = 1
Skill.GetValue(SkillLine.Herbalism)/Skill.GetMaxValue(SkillLine.Herbalism) = 0/0
Skill.GetValue(SkillLine.Mining)/Skill.GetMaxValue(SkillLine.Mining) = 0/0
BuffStack("Ghost") = -1
HaveBuff("Ghost") = False
BuffCastedBy("Ghost") = 0
Auras:
 -  Power Word: Fortitude: ID=1243, Stack=1, TimeLeft=0 ms, Owner=0
 -  Arcane Intellect: ID=1459, Stack=1, TimeLeft=0 ms, Owner=0
 
==================================
TARGET INFO:
==================================
GetDynamicFlags = 0
GetUnitDynamicFlags = None
WowClass = Warrior
IsLocalPlayer = False
Position = -8901,59 ; -112,716 ; 81,84941 ; "None"
PositionWithoutType = -8901,59 ; -112,716 ; 81,84941 ; "None"
PositionRelativeWithoutType = -8901,59 ; -112,716 ; 81,84941 ; "None"
Health = 100
MaxHealth = 100
MyCharacterInFrontHim = True
HealthPercent = 100
HealthRatio = 1
IsGoodInteractDistance = True
InteractDistance = 4,2
CombatReach = 1,5
IsSwimming = False
IsMovingForward = False
IsMovingBackwards = False
IsStrafingLeft = False
IsStrafingRight = False
IsTurningLeft = False
IsTurningRight = False
IsFlying = False
IsStunned = False
AggroDistance = 0
Rotation = 3,31613
CreatureTypeTarget = Humanoid
FactionTemplate = wManager.Wow.Helpers.WoWFactionTemplate
Mana = 0
MaxMana = 0
ManaPercentage = 100
Rage = 0
MaxRage = 0
RagePercentage = 0
Focus = 0
MaxFocus = 0
FocusPercentage = 0
Energy = 0
MaxEnergy = 0
EnergyPercentage = 0
Chi = 11
MaxChi = 7
ChiPercentage = 157
Runes = 100
MaxRunes = 6
RunesPercentage = 1666
RunicPower = 0
MaxRunicPower = 1
RunicPowerPercentage = 0
SoulShards = 0
MaxSoulShards = 16777472
SoulShardsPercentage = 0
UnitClassification = normal
IsElite = False
IsWorldBoss = False
HolyPower = 0
MaxHolyPower = 0
HolyPowerPercentage = 0
Alternate = 0
MaxAlternate = 0
AlternatePercentage = 0
DarkForce = 5
MaxDarkForce = 218235906
DarkForcePercentage = 0
LightForce = 11
MaxLightForce = 7
LightForcePercentage = 157
ShadowOrbs = 16777472
MaxShadowOrbs = 0
ShadowOrbsPercentage = 0
BurningEmbers = 7443
MaxBurningEmbers = 0
BurningEmbersPercentage = 0
DemonicFury = 0
MaxDemonicFury = 0
DemonicFuryPercentage = 0
ArcaneCharges = 0
MaxArcaneCharges = 0
ArcaneChargesPercentage = 0
Faction = 11
DisplayId = 3277
GetMove = False
GetMoveFlag = -2147483392
SpeedMoving = 0
GetDistance = 3,520695
GetDistance2D = 3,520669
GetDistanceZ = 0,01358032
IsAlive = True
IsDead = False
IsLootable = False
IsTaggedByOther = False
TaggedByMe = False
IsTapDenied = False
IsMyPet = False
HasTarget = False
IsTargetingMe = False
IsTargetingMyPet = False
IsTargetingPartyMember = False
IsTargetingMeOrMyPet = False
IsTargetingMeOrMyPetOrPartyMember = False
IsMyTarget = True
IsMyPetTarget = False
IsPartyMemberTarget = False
IsMeOrMyPetTarget = True
IsMeOrMyPetOrPartyMemberTarget = True
Target = 0
TargetObject =  (Object) : 0x00000000 : 0 : 0
Level = 5
IsBoss = False
PetNumber = 0
Name = Brother Danil
DBCacheRow = 178980896
UnitFlags = NotAttackable, _Flag_0x200, PvPFlagged, _Flag_15_0x8000
UnitNPCFlags = CanSell
Skinnable = False
IsNpcSpiritHealer = False
IsNpcRepair = False
IsNpcVendor = True
IsFlightMaster = False
IsNpcInnkeeper = False
IsAuctioneer = False
IsNpcTrainer = False
IsNpcWildPets = False
Summon = 0
CreatedBy = 0
CreatedBySpell = 0
SummonedBy = 0
IsPet = False
PetOwnerGuid = 0
InCombat = False
InCombatFlagOnly = False
InCombatWithMe = False
CastingSpellId = 0
CastingSpell =  (Id found: 0, Name found: , NameInGame found: , Know = False, IsSpellUsable = False, IsInActionBar = False (required to check if IsSpelUsable)))
CastingTimeLeft = 0
IsCast = False
IsMounted = False
MountDisplayId = 0
TransportGuid = 0
InTransport = False
Reaction = Friendly
IsTracked = False
IsOnTaxi = False
NotSelectable = False
IsAttackable = False
PlayerControlled = False
Silenced = False
Rooted = False
Influenced = False
Confused = False
Pacified = False
Fleeing = False
Possessed = False
NpcMarkerId = 0
NpcFlightMastrerIsDiscover = True
NpcMarker = None
IsOutdoors = True
IsIndoors = False
IsPartyMember = False
IsPartyLeader = False
GetBaseAddress = 514538504
IsValid = True
GetDescriptorStartAddress = 514542192
Guid = 17379390964572960846
Type = Unit
Entry = 152
Scale = 1
BuffStack("Ghost") = -1
HaveBuff("Ghost") = False
BuffCastedBy("Ghost") = 0
Auras:
 
==================================
PET INFO:
==================================
Target no valid.
 
==================================
NEAR GAMEOBJECT INFO:
==================================
CreatedBy = 0
DisplayId = 603
FlagsInt = 0
Flags = 0
Position = -8888,92 ; -151,535 ; 81,9261 ; "None"
Name = Wooden Bench
GetDistance = 41,12864
GetDistance2D = 41,1286
Data0 = 4
Data1 = 207888344
Data8 = 0
GOType = Chair
IsMailbox = False
LockEntry = 0
CanOpen = False
SkillLineRequired = None
IsOutdoors = False
IsIndoors = True
Matrix = [[M11:-0,1993691 M12:-0,9799246 M13:0 M14:0] [M21:0,9799246 M22:-0,1993691 M23:0 M24:0] [M31:0 M32:0 M33:1 M34:0] [M41:-8888,92 M42:-151,535 M43:81,9261 M44:1]]
GetBaseAddress = 513438824
IsValid = True
GetDescriptorStartAddress = 513439472
Guid = 17370386312149887076
Type = GameObject
Entry = 151955
Scale = 1
Rotation() = 0
 
==================================
RANDOM ITEM INFO:
==================================
Name = Neophyte's Shirt
GetItemInfo = wManager.Wow.Class.ItemInfo
StackCount = 1
Durability = 0
MaxDurability = 0
Owner = 11323368
ContainedIn = 11323368
InBag = True
GetBaseAddress = 515047432
IsValid = True
GetDescriptorStartAddress = 515048272
Guid = 4611686020919740255
Type = Item
Entry = 53
Scale = 1
Position = 0 ; 0 ; 0 ; "None"
GetDistance = 0
ItemEquipLoc = INVTYPE_BODY
ItemLevel = 0
ItemLink = item:53:0:0:0
ItemMinLevel = 0
ItemName = Neophyte's Shirt
ItemRarity = 1
ItemSellPrice = 0
ItemStackCount = 1
ItemSubType = Miscellaneous
ItemTexture = Interface\Icons\INV_Shirt_01
ItemType = Armor
 
==================================
BAG INFO:
==================================
GetBagItem() = Refreshing Spring Water : 159, Hearthstone : 6948, Hallowed Letter : 9548, Broken Fang : 7073, Ruined Pelt : 4865, Ice Cold Milk : 1179, Broken Boar Tusk : 3171, Chunk of Boar Meat : 769, William's Shipment : 957, Flimsy Chain Bracers : 2651, Stringy Wolf Meat : 2672, Linen Cloth : 2589, Chipped Boar Tusk : 771, Chipped Bear Tooth : 3169, Ruined Leather Scraps : 2934, Rabbit's Foot : 3300, Copper Ore : 2770, Shiny Seashell : 779, Loose Chain Gloves : 2645, Withered Staff : 1411, Haunch of Meat : 2287, Crystal Kelp Frond : 1256, Magic Candle : 1399
GetContainerNumFreeSlots = 2
GetContainerNumFreeSlotsNormalType = 2
GetContainerNumFreeSlotsHerbBags = 999
GetContainerNumFreeSlotsMiningBags = 999
 
==================================
BATTLEGROUNDER INFO:
==================================
IsInBattleground() = False
GetCurrentBattleground() = None
BattlegroundIsStarted() = True
IsFinishBattleGround() = False
 
==================================
CTM INFO:
==================================
GetClickToMovePosition() = -8901,59 ; -112,716 ; 81,84941 ; "None"
GetClickToMoveTypePush() = Idle
 
==================================
PARTY INFO:
==================================
Party.IsInGroup() = False
Party.IsInGroupHome() = False
Party.IsInGroupInstance() = False
Party.CurrentPlayerIsLeader() = False
Party.GetPartyNumberPlayers() = 0
Party.GetPartyNumberPlayers() = 0
Party.GetPartyGUIDHomeAndInstance() = 
 
==================================
FIGHTCLASS INFO:
==================================
IsAliveCustomClass = False
GetRange = 4,5
 
==================================
COMBAT INFO:
==================================
InCombat = False
GetNumberAttackPlayer() = 0
GetUnitAttackPlayer() =
 
==================================
EQUIPED ITEMS INFO:
==================================
GetEquippedItems() = Neophyte's Shirt : 53, Neophyte's Robe : 6098, Neophyte's Pants : 52, Neophyte's Boots : 51, Worn Mace : 36
 
==================================
USERFULS INFO:
==================================
LastHardwareAction = 690999625
InGame = True
IsLoadingOrConnecting = False
IsFlyableArea = False
Latency = 150
LatencyReal = 23
RealmName = Lightbringer
MapZoneName = Elwynn Forest
SubMapZoneName = Northshire Valley
ContinentNameMpq = Azeroth
ContinentId = 0
AreaId = -1
WowVersion = 5875
Usefuls.FrameTime_GetCurTimeMs() = 691031109
Usefuls.WowAddon() = 
 
==================================
OBJECTMANAGER INFO:
==================================
ObjectManager.BlackListGetUnitAttackPlayerGuidTime.Count = 0
ObjectManager.BlackListObjectManagerGuid.Count = 0
 
==================================
Execute time: 406
==================================</pre>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>]]></description><guid isPermaLink="false">922</guid><pubDate>Fri, 24 Nov 2017 15:54:36 +0000</pubDate></item><item><title>Quiver Slots as Empty Bag Slots</title><link>https://wrobot.eu/bugtracker/quiver-slots-as-empty-bag-slots-r921/</link><description><![CDATA[<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	Hi,
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	following problem occured to me when botting a hunter: 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	the bot identifies empty slots in my quiver as empty bagslots and thus keeps trying to complete a gathering quest even though inventory is full. Therefor he won't be able to complete quest and is stuck at that point.
</p>]]></description><guid isPermaLink="false">921</guid><pubDate>Fri, 24 Nov 2017 01:20:58 +0000</pubDate></item><item><title>Debugger Program Found</title><link>https://wrobot.eu/bugtracker/debugger-program-found-r920/</link><description><![CDATA[<p>
	Since the last update I get an error when trying to run WRobot with Visual Studio open... 
</p>

<p>
	<strong>Debugger Program Detected ! (HResult 0x04)</strong>
</p>]]></description><guid isPermaLink="false">920</guid><pubDate>Thu, 23 Nov 2017 16:58:52 +0000</pubDate></item><item><title>Error since last update 1.12</title><link>https://wrobot.eu/bugtracker/error-since-last-update-112-r919/</link><description><![CDATA[<p>
	[E] 15:15:48 - WoWFactionTemplate(uint id): System.MissingMethodException: Method not found: 'FactionTemplateDbcRecord wManager.Wow.Helpers.DBC`1.GetRowByIndex(Int32)'.<br>
	   at wManager.Wow.Helpers.DBC`1..ctor(UInt32 offset)<br>
	   at wManager.Wow.Helpers.WoWFactionTemplate..ctor(UInt32 id)<br><br>
	Since last update. Just keeps erroring. I'm not sure what causes this. It was fine before. 
</p>]]></description><guid isPermaLink="false">919</guid><pubDate>Thu, 23 Nov 2017 14:19:46 +0000</pubDate></item><item><title>Gatherer not working in vanilla</title><link>https://wrobot.eu/bugtracker/gatherer-not-working-in-vanilla-r918/</link><description><![CDATA[<p>
	The but runs to all the nodes and starts mining/herbing but it doesn't wait until it's done. I waits around 1 second and the runs for the next node.
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">918</guid><pubDate>Thu, 23 Nov 2017 12:47:39 +0000</pubDate></item><item><title>Relogger report bad key</title><link>https://wrobot.eu/bugtracker/relogger-report-bad-key-r917/</link><description><![CDATA[<p>
	Wrobot itself (by hand) run, but with same key written to relogger, it says invalid licence key. (Got key from purchases, ctrlc, ctrlv to both!
</p>]]></description><guid isPermaLink="false">917</guid><pubDate>Wed, 22 Nov 2017 07:37:19 +0000</pubDate></item><item><title>Dismount befor skinning</title><link>https://wrobot.eu/bugtracker/dismount-befor-skinning-r916/</link><description><![CDATA[<p>
	When bot on the  mount, if bot found the corpse of a beast that could be skinned, the bot would not dismount before trying to skin it.
</p>

<p>
	This would seem very abnormal and easily found to it is a robot.
</p>

<p>
	In the vanilla server, you can not automatically dismount without the use of plug-ins.
</p>]]></description><guid isPermaLink="false">916</guid><pubDate>Tue, 21 Nov 2017 13:16:41 +0000</pubDate></item><item><title>Player got Teleported, and still relogging</title><link>https://wrobot.eu/bugtracker/player-got-teleported-and-still-relogging-r915/</link><description><![CDATA[<p>
	Hey Community,
</p>

<p>
	i got recently banned on a farm account, not a huge lose, i looked into the logs and i saw my charactere got teleported to Kalimdore from Sholarbazin, i have checked the option "Stop Bot if Player Teleported" but the Relogger ignores that and after wRobot closes WoW.exe he keeps relogging into that.<br><br><strong>My Sugesstion,</strong><br>
	If the Player got teleported the Relogger should stop the whole relogger Task, otherwise the "Stop if Player Teleport" is useless with the Relogger. Or i am missing something?
</p>

<p>
	looking foward for feedback,<br>
	Dreamful
</p>]]></description><guid isPermaLink="false">915</guid><pubDate>Tue, 21 Nov 2017 10:28:54 +0000</pubDate></item><item><title>Selling item</title><link>https://wrobot.eu/bugtracker/selling-item-r914/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	i've found a bug to the wrobot. When the bag is full, he sell every item without the white list. but in a second time, he sell epic item too ..
</p>

<p>
	 
</p>

<p>
	i've tried to disable and enable it, but still got the probleme.
</p>

<p>
	 
</p>

<p>
	Someone else saw that ? 
</p>]]></description><guid isPermaLink="false">914</guid><pubDate>Mon, 20 Nov 2017 20:49:25 +0000</pubDate></item><item><title>DisposeCustomClass(); Bug?</title><link>https://wrobot.eu/bugtracker/disposecustomclass-bug-r913/</link><description><![CDATA[<p>
	I'm working on a project and occasionally I use:
</p>

<pre style="border:1px solid #888888;color:#353c41;font-size:14px;padding:2px;">
<span style="color:#000000;"> wManager</span><span style="color:#666600;">.</span><span>Wow</span><span style="color:#666600;">.</span><span>Helpers</span><span style="color:#666600;">.</span><span>CustomClass</span><span style="color:#666600;">.</span><span>DisposeCustomClass</span><span style="color:#666600;">();</span></pre>

<p>
	After a while of running, WROBOT will lock up and then I'll need to force close it.
</p>]]></description><guid isPermaLink="false">913</guid><pubDate>Mon, 20 Nov 2017 18:27:14 +0000</pubDate></item><item><title>Cataclysm quester</title><link>https://wrobot.eu/bugtracker/cataclysm-quester-r912/</link><description><![CDATA[<p>
	Hi guys,
</p>

<p>
	I am playing on Hades cataclysm private server and I have problem with quester bot. It doesn't recognise if the quest is completed, therefore it is doing the quest without to turnin.
</p>

<p>
	Problem occured when the quest was gathering or use item on npc.
</p>

<p>
	It worked good if the quest was just kill x number enemy.
</p>

<p>
	Thanks Kawanin
</p>]]></description><guid isPermaLink="false">912</guid><pubDate>Mon, 20 Nov 2017 06:40:50 +0000</pubDate></item><item><title>EventsLuaWithArgs.OnEventsLuaWithArgs not firing some events</title><link>https://wrobot.eu/bugtracker/eventsluawithargsoneventsluawithargs-not-firing-some-events-r911/</link><description><![CDATA[<p>
	Hey <a contenteditable="false" data-ipshover="" data-ipshover-target="https://wrobot.eu/profile/1-droidz/?do=hovercard" data-mentionid="1" href="https://wrobot.eu/profile/1-droidz/" rel="">@Droidz</a>
</p>

<p>
	I tested on 1.12:
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span>EventsLuaWithArgs</span><span class="pun">.</span><span>OnEventsLuaWithArgs</span><span class="pln"> </span><span class="pun">+=</span><span class="pln"> </span><span>CastingEventHandler</span><span class="pun">;</span><span class="pln">
</span><span class="kwd">private</span><span class="pln"> </span><span class="kwd">void</span><span class="pln"> </span><span>CastingEventHandler</span><span class="pun">(</span><span>LuaEventsId</span><span class="pln"> id</span><span class="pun">,</span><span class="pln"> </span><span>List</span><span class="str">&lt;string&gt;</span><span class="pln"> args</span><span class="pun">)</span><span class="pln">
    </span><span class="pun">{</span><span class="pln">
        </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">id </span><span class="pun">==</span><span class="pln"> </span><span>LuaEventsId</span><span class="pun">.</span><span class="pln">SPELLCAST_STOP</span><span class="pun">)</span><span class="pln">
        </span><span class="pun">{</span><span class="pln">
            </span><span>_LastSpell</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> args</span><span class="pun">[</span><span class="lit">1</span><span class="pun">];</span><span class="pln">
            </span><span>_LastCastTimeStamp</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span>DateTime</span><span class="pun">.</span><span>Now</span><span class="pun">.</span><span>AddMilliseconds</span><span class="pun">(</span><span class="kwd">double</span><span class="pun">.</span><span>Parse</span><span class="pun">(</span><span class="pln">args</span><span class="pun">[</span><span class="lit">0</span><span class="pun">]));</span><span class="pln">
            </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span>_LastSpell</span><span class="pln"> </span><span class="pun">==</span><span class="pln"> </span><span class="str">"Polymorph"</span><span class="pun">)</span><span class="pln">
            </span><span class="pun">{</span><span class="pln">
                </span><span>_LastPoly</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span>DateTime</span><span class="pun">.</span><span>Now</span><span class="pun">.</span><span>AddMilliseconds</span><span class="pun">(</span><span class="kwd">double</span><span class="pun">.</span><span>Parse</span><span class="pun">(</span><span class="pln">args</span><span class="pun">[</span><span class="lit">0</span><span class="pun">]));</span><span class="pln">
            </span><span class="pun">}</span><span class="pln">
            </span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"Last cast spell "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> args</span><span class="pun">[</span><span class="lit">1</span><span class="pun">]</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" with cast time: "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> args</span><span class="pun">[</span><span class="lit">0</span><span class="pun">]);</span><span class="pln">
        </span><span class="pun">}</span><span class="pln">
        </span><span class="kwd">if</span><span class="pun">(</span><span class="pln">id </span><span class="pun">==</span><span class="pln"> </span><span>LuaEventsId</span><span class="pun">.</span><span class="pln">SPELLCAST_DELAYED</span><span class="pun">)</span><span class="pln">
        </span><span class="pun">{</span><span class="pln">
            </span><span>_LastCastTimeStamp</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span>_LastCastTimeStamp</span><span class="pun">.</span><span>AddMilliseconds</span><span class="pun">(</span><span class="kwd">double</span><span class="pun">.</span><span>Parse</span><span class="pun">(</span><span class="pln">args</span><span class="pun">[</span><span class="lit">0</span><span class="pun">]));</span><span class="pln">
            </span><span class="kwd">if</span><span class="pun">(</span><span>_LastSpell</span><span class="pln"> </span><span class="pun">==</span><span class="pln"> </span><span class="str">"Polymorph"</span><span class="pun">)</span><span class="pln">
            </span><span class="pun">{</span><span class="pln">
                </span><span>_LastPoly</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span>_LastPoly</span><span class="pun">.</span><span>AddMilliseconds</span><span class="pun">(</span><span class="kwd">double</span><span class="pun">.</span><span>Parse</span><span class="pun">(</span><span class="pln">args</span><span class="pun">[</span><span class="lit">0</span><span class="pun">]));</span><span class="pln">
            </span><span class="pun">}</span><span class="pln">
        </span><span class="pun">}</span><span class="pln">
    </span><span class="pun">}</span></pre>

<p>
	but my code is never even called.<br>
	I think the handler just doesn't receive info on those events in wRobot vanilla.
</p>]]></description><guid isPermaLink="false">911</guid><pubDate>Sun, 19 Nov 2017 17:39:35 +0000</pubDate></item><item><title>Wrong Lua events</title><link>https://wrobot.eu/bugtracker/wrong-lua-events-r910/</link><description><![CDATA[<p>
	Test on Vanilla 1.12.1 and TBC 2.4.3
</p>

<p>
	Following code is executed all the time during combat (especially on Vanilla - not so much going wrong on TBC).
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span>EventsLua</span><span class="pun">.</span><span>AttachEventLua</span><span class="pun">(</span><span>LuaEventsId</span><span class="pun">.</span><span class="pln">PLAYER_DEAD</span><span class="pun">,</span><span class="pln"> m </span><span class="pun">=&gt;</span><span class="pln"> </span><span class="pun">{</span><span class="pln">
  </span><span>LastDeath</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span>DateTime</span><span class="pun">.</span><span>Now</span><span class="pun">;</span><span class="pln">
  </span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"Died, set new timestamp for last death"</span><span class="pun">);</span><span class="pln">
</span><span class="pun">});</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">910</guid><pubDate>Sun, 19 Nov 2017 12:24:48 +0000</pubDate></item><item><title>[Fisher] Cannot found good position, ignore this fish school</title><link>https://wrobot.eu/bugtracker/fisher-cannot-found-good-position-ignore-this-fish-school-r909/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	at every Fishschool the Bot says "[Fisher] Cannot found good position, ignore this fish school" in log.<br><br>
	I'm using the Bot at a 1.12.1 vanilla version.
</p>

<p>
	 
</p>

<pre class="ipsCode">
[D] 15:43:37.957 - [Info] Log file created: 18 Nov 2017 15H43.log.html
[D] 15:43:37.940 - [Info] WRobot Version: 1.8.3 (22063) for wow: 1.12.1_5875
[D] 15:43:37.957 - [Info] Offical website: https://wrobot.eu/
[D] 15:43:37.957 - [Info] Operating System Details: Microsoft Windows NT 6.2.9200.0
[D] 15:43:37.969 - [Info] Lang: Deutsch (Deutschland)
[D] 15:43:40.284 - [Memory] D3D9 used
[D] 15:43:46.243 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True).
15:43:46.375 - [Memory] Select game process: 7284 - Mic...
15:43:47.831 - [Fisher] Loaded
[D] 15:43:47.881 - [Blacklist] Added, 0 uniques Npcs, 0 Blackspots and 0 Npcs types (Training dummy ignored = True).
[D] 15:43:47.916 - [Info] Wow Version: 5875
[D] 15:43:47.916 - [Info] Player found: True
[D] 15:43:47.940 - [Info] Wow Addons: 
15:43:47.944 - [SpellManager] Initializing SpellBook - (Wait few seconds)
15:43:47.945 - [SpellManager] Initialize SpellBook Finished (107 spell found)
[D] 15:43:47.947 - [SpellManager] List of id found in spellbook: 
Arcane Resistance (20592)
Attack (6603)
Basic Campfire (818)
Cooking (18260)
Dodge (81)
Engineering Specialization (20593)
Escape Artist (20589)
Expansive Mind (20591)
Find Herbs (2383)
First Aid (10846)
Fishing (18248)
Shoot (5019)
Tailoring (12180)
Amplify Magic (1008)
Amplify Magic (8455)
Amplify Magic (10169)
Arcane Explosion (1449)
Arcane Explosion (8437)
Arcane Explosion (8438)
Arcane Explosion (8439)
Arcane Intellect (1459)
Arcane Intellect (1460)
Arcane Intellect (1461)
Arcane Intellect (10156)
Arcane Missiles (5143)
Arcane Missiles (5144)
Arcane Missiles (5145)
Arcane Missiles (8416)
Arcane Missiles (8417)
Blink (1953)
Conjure Food (587)
Conjure Food (597)
Conjure Food (990)
Conjure Food (6129)
Conjure Food (10144)
Conjure Mana Agate (759)
Conjure Mana Jade (3552)
Conjure Water (5504)
Conjure Water (5505)
Conjure Water (5506)
Conjure Water (6127)
Conjure Water (10138)
Counterspell (2139)
Dampen Magic (604)
Dampen Magic (8450)
Dampen Magic (8451)
Detect Magic (2855)
Evocation (12051)
Mage Armor (6117)
Mana Shield (1463)
Mana Shield (8494)
Mana Shield (8495)
Polymorph (118)
Polymorph (12824)
Polymorph (12825)
Portal: Stormwind (10059)
Remove Lesser Curse (475)
Slow Fall (130)
Teleport: Darnassus (3565)
Teleport: Ironforge (3562)
Teleport: Stormwind (3561)
Combustion (11129)
Fire Blast (2136)
Fire Blast (2137)
Fire Blast (2138)
Fire Blast (8412)
Fire Blast (8413)
Fire Ward (543)
Fire Ward (8457)
Fire Ward (8458)
Fireball (133)
Fireball (143)
Fireball (145)
Fireball (3140)
Fireball (8400)
Fireball (8401)
Fireball (8402)
Flamestrike (2120)
Flamestrike (2121)
Flamestrike (8422)
Flamestrike (8423)
Scorch (2948)
Scorch (8444)
Scorch (8445)
Scorch (8446)
Blizzard (10)
Blizzard (6141)
Blizzard (8427)
Cone of Cold (120)
Cone of Cold (8492)
Frost Armor (168)
Frost Armor (7300)
Frost Armor (7301)
Frost Nova (122)
Frost Nova (865)
Frost Nova (6131)
Frost Ward (6143)
Frost Ward (8461)
Frostbolt (116)
Frostbolt (205)
Frostbolt (837)
Frostbolt (7322)
Frostbolt (8406)
Frostbolt (8407)
Frostbolt (8408)
Ice Armor (7302)
Ice Armor (7320)

15:43:47.949 - [SpellManager] Please wait, loading spellbook...
15:43:48.234 - [SpellManager] Spellbook loaded.
[D] 15:43:48.341 - [Keybindings]
Sit / Stand: X
Backward: S
Forward: W
Jump: SPACE
Strafe Left: Q
Strafe Right: E
[F] 15:43:56.132 - [FightClass] Loading Fight class: C:\Users\micha\Desktop\WRobot\FightClass\Mage.xml
15:43:57.087 - [Fisher] Started
[D] 15:43:57.119 - [Spell] Conjure Water (Id found: 10138, Name found: Conjure Water, NameInGame found: Conjure Water, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.135 - [Spell] Conjure Food (Id found: 10144, Name found: Conjure Food, NameInGame found: Conjure Food, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.151 - [Spell] Arcane Intellect (Id found: 10156, Name found: Arcane Intellect, NameInGame found: Arcane Intellect, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.152 - [Spell] Frost Armor (Id found: 7301, Name found: Frost Armor, NameInGame found: Frost Armor, Know = True, IsSpellUsable = False, IsInActionBar = False (required to check if IsSpelUsable)))
[D] 15:43:57.166 - [Spell] Frostbolt (Id found: 8408, Name found: Frostbolt, NameInGame found: Frostbolt, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.197 - [Spell] Frost Nova (Id found: 6131, Name found: Frost Nova, NameInGame found: Frost Nova, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.244 - [Spell] Blink (Id found: 1953, Name found: Blink, NameInGame found: Blink, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.259 - [Spell] Fire Blast (Id found: 8413, Name found: Fire Blast, NameInGame found: Fire Blast, Know = True, IsSpellUsable = True, IsInActionBar = True))
[D] 15:43:57.275 - [Spell] Fireball (Id found: 8402, Name found: Fireball, NameInGame found: Fireball, Know = True, IsSpellUsable = True, IsInActionBar = True))
15:43:57.298 - [Fisher] Fish Floating Wreckage &gt; -7175,57 ; -4915,66 ; 0 ; "None"
15:43:58.251 - [Fisher] Cannot found good position, ignore this fish school
15:43:58.347 - [Fisher] Fish Firefin Snapper School &gt; -7055,77 ; -4876,62 ; 0 ; "None"
15:43:59.284 - [Fisher] Cannot found good position, ignore this fish school
15:43:59.372 - [Fisher] Fish Oily Blackmouth School &gt; -7230,44 ; -4919,24 ; 0 ; "None"
15:43:59.796 - [Fisher] Cannot found good position, ignore this fish school
15:43:59.872 - [Fisher] Fish Floating Wreckage &gt; -7020,72 ; -4871,83 ; 0 ; "None"
15:44:00.286 - [Fisher] Cannot found good position, ignore this fish school
[D] 15:44:00.416 - [Mount] No aquatic mount selected.
[D] 15:44:00.416 - [Mount] No flying mount selected.
15:44:00.428 - [Mount] Mounting ground mount Unpainted Mechanostrider
15:44:07.619 - [Fisher] Fish Firefin Snapper School &gt; -6951,29 ; -4907,06 ; 0 ; "None"
15:44:08.080 - [Fisher] Cannot found good position, ignore this fish school
15:44:12.657 - [Fisher] Fish Firefin Snapper School &gt; -6932,98 ; -4950,85 ; 0 ; "None"
15:44:13.120 - [Fisher] Stopped
15:44:13.134 - Session statistics:
Elapsed time: 00h:00m:15s
XP/HR: 0 - 0 min
Kills: 0 (0/hr)
Deaths: 0 (0/hr)
Stucks: 0 (0/hr)
Farms: 0 (0/hr)
Loots: 0 (0/hr)
Money/HR: 0 G 00 S 00 C (0 G 00 S 00 C)
Honor/HR: 0 (0)
</pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">909</guid><pubDate>Sat, 18 Nov 2017 14:46:34 +0000</pubDate></item><item><title>Not execute TurnIn</title><link>https://wrobot.eu/bugtracker/not-execute-turnin-r908/</link><description><![CDATA[<p>
	Not execute TurnIn
</p>

<p>
	Can you help me see what's wrong?
</p>

<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13379">安瑟瑞尔花A 1-3星任务.xml</a></p>]]></description><guid isPermaLink="false">908</guid><pubDate>Fri, 17 Nov 2017 05:52:23 +0000</pubDate></item><item><title>Gatherer Druid-Travel Form loot interruption</title><link>https://wrobot.eu/bugtracker/gatherer-druid-travel-form-loot-interruption-r907/</link><description><![CDATA[<p>
	When looting herbs i often notice  when herb loot interaction starts and a mob attack cancels it, the bot just ignores the node and does passes by, as tauren druid with such a small cast time it is a big waste.
</p>]]></description><guid isPermaLink="false">907</guid><pubDate>Fri, 17 Nov 2017 05:46:01 +0000</pubDate></item><item><title>Wrobot not login after disconnect</title><link>https://wrobot.eu/bugtracker/wrobot-not-login-after-disconnect-r905/</link><description><![CDATA[<p>
	The private server I am playing on, is randomly crashing sometimes which kicks me back to main screen (befor characters-list) and displays me the Disconnected error pop-up. After that Wrobot won't login into my account again, after I did it manual, its possible to bot again.
</p>

<p>
	Any help here?
</p>]]></description><guid isPermaLink="false">905</guid><pubDate>Thu, 16 Nov 2017 21:23:28 +0000</pubDate></item><item><title>Aquatic mount</title><link>https://wrobot.eu/bugtracker/aquatic-mount-r904/</link><description><![CDATA[<p>
	I noticed that the bot currently only supports Ground or Flying mounts. When questing in aquatic zones I would, if manually questing, use my aquatic mount for the speed boosts. However, WRobot proceeds to just mount my typical ground mount and swim through the seas on my bike.<br>
	It would be ace If there was support for using an aquatic mount where available - Or perhaps let us use "Summon Random Favorite Mount" which would also do that pre-selection automatically (unless this is possible and I'm missing something? )
</p>]]></description><guid isPermaLink="false">904</guid><pubDate>Tue, 14 Nov 2017 11:15:16 +0000</pubDate></item><item><title>Objects inside vehicle #2 + fighting bug</title><link>https://wrobot.eu/bugtracker/objects-inside-vehicle-2-fighting-bug-r903/</link><description><![CDATA[<p>
	this bug is not fixed 
</p>
<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed1270593231" scrolling="no" src="https://wrobot.eu/bugtracker/objects-inside-vehicle-r777/?do=embed" style="height:231px;max-width:502px;" loading="lazy"></iframe>

<p>
	 
</p>

<p>
	this code
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="pln">  var skyfire </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetWoWGameObjectByEntry</span><span class="pun">(</span><span class="lit">241630</span><span class="pun">).</span><span>FirstOrDefault</span><span class="pun">();</span><span class="pln">
        var fires </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetWoWGameObjectByEntry</span><span class="pun">(</span><span class="lit">243244</span><span class="pun">);</span><span class="pln">
        wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Forms</span><span class="pun">.</span><span>UserControlMiniMap</span><span class="pun">.</span><span>LandmarksMiniMap</span><span class="pun">.</span><span>Remove</span><span class="pun">(</span><span class="str">"volatileflare"</span><span class="pun">);</span><span class="pln">
        foreach </span><span class="pun">(</span><span class="pln">var f in fires</span><span class="pun">)</span><span class="pln">
        </span><span class="pun">{</span><span class="pln">
            var g </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="pln">f</span><span class="pun">.</span><span>Matrix</span><span class="pun">.</span><span class="pln">M41</span><span class="pun">,</span><span class="pln"> f</span><span class="pun">.</span><span>Matrix</span><span class="pun">.</span><span class="pln">M42</span><span class="pun">,</span><span class="pln"> f</span><span class="pun">.</span><span>Matrix</span><span class="pun">.</span><span class="pln">M43</span><span class="pun">);</span><span class="pln"> </span><span class="com">// Good position</span><span class="pln">
            </span><span>Logging</span><span class="pun">.</span><span>Write</span><span class="pun">(</span><span class="str">" FIRE: "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> f</span><span class="pun">.</span><span>Name</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" matrix="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> f</span><span class="pun">.</span><span>Matrix</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" local="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> f</span><span class="pun">.</span><span>Position</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" global="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> g </span><span class="pun">+</span><span class="pln"> </span><span class="str">" dist="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>Position</span><span class="pun">.</span><span>DistanceTo</span><span class="pun">(</span><span class="pln">g</span><span class="pun">)</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" distZ="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>Me</span><span class="pun">.</span><span>Position</span><span class="pun">.</span><span>DistanceZ</span><span class="pun">(</span><span class="pln">g</span><span class="pun">));</span><span class="pln">
            wManager</span><span class="pun">.</span><span>Wow</span><span class="pun">.</span><span>Forms</span><span class="pun">.</span><span>UserControlMiniMap</span><span class="pun">.</span><span>LandmarksMiniMap</span><span class="pun">.</span><span>Add</span><span class="pun">(</span><span class="pln">g</span><span class="pun">,</span><span class="pln"> </span><span class="str">"volatileflare"</span><span class="pun">,</span><span class="pln"> </span><span>System</span><span class="pun">.</span><span>Drawing</span><span class="pun">.</span><span>Color</span><span class="pun">.</span><span>Chartreuse</span><span class="pun">,</span><span class="pln"> </span><span class="lit">10</span><span class="pun">,</span><span class="pln"> </span><span class="str">""</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">);</span><span class="pln">
        </span><span class="pun">}</span></pre>

<p>
	gives me this: <strong>local and global equal</strong>
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6712118 M12:-0,1986823 M13:0 M14:0] [M21:0,1986823 M22:0,6712118 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4525,228 M42:2701,043 M43:138,49 M44:1]] local=4525,228 ; 2701,043 ; 138,49 ; "None" global=4525,228 ; 2701,043 ; 138,49 ; "None" dist=99,09966 distZ=3,25267
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4560,454 M42:2650,772 M43:153,4484 M44:1]] local=4560,454 ; 2650,772 ; 153,4484 ; "None" global=4560,454 ; 2650,772 ; 153,4484 ; "None" dist=59,36924 distZ=11,7058
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4570,929 M42:2649,099 M43:138,5538 M44:1]] local=4570,929 ; 2649,099 ; 138,5538 ; "None" global=4570,929 ; 2649,099 ; 138,5538 ; "None" dist=48,65962 distZ=3,188889
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4591,146 M42:2655,142 M43:153,3958 M44:1]] local=4591,146 ; 2655,142 ; 153,3958 ; "None" global=4591,146 ; 2655,142 ; 153,3958 ; "None" dist=29,83467 distZ=11,65315
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4529,449 M42:2654,214 M43:138,5478 M44:1]] local=4529,449 ; 2654,214 ; 138,5478 ; "None" global=4529,449 ; 2654,214 ; 138,5478 ; "None" dist=88,27817 distZ=3,194855
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4556,77 M42:2701,153 M43:138,5298 M44:1]] local=4556,77 ; 2701,153 ; 138,5298 ; "None" global=4556,77 ; 2701,153 ; 138,5298 ; "None" dist=70,90005 distZ=3,21286
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4578,338 M42:2693,135 M43:138,5925 M44:1]] local=4578,338 ; 2693,135 ; 138,5925 ; "None" global=4578,338 ; 2693,135 ; 138,5925 ; "None" dist=48,56092 distZ=3,150101
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4570,932 M42:2693,564 M43:153,4673 M44:1]] local=4570,932 ; 2693,564 ; 153,4673 ; "None" global=4570,932 ; 2693,564 ; 153,4673 ; "None" dist=56,0366 distZ=11,72467
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4595,781 M42:2681,406 M43:153,3945 M44:1]] local=4595,781 ; 2681,406 ; 153,3945 ; "None" global=4595,781 ; 2681,406 ; 153,3945 ; "None" dist=29,85526 distZ=11,65186
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4608,097 M42:2676,282 M43:153,0585 M44:1]] local=4608,097 ; 2676,282 ; 153,0585 ; "None" global=4608,097 ; 2676,282 ; 153,0585 ; "None" dist=18,93164 distZ=11,31589
16:06:00 - FIRE: Разместить нестабильную взрывчатую смесь matrix=[[M11:0,6882423 M12:-0,1277594 M13:0 M14:0] [M21:0,1277594 M22:0,6882423 M23:0 M24:0] [M31:0 M32:0 M33:0,7 M34:0] [M41:4607,095 M42:2653,056 M43:153,0133 M44:1]] local=4607,095 ; 2653,056 ; 153,0133 ; "None" global=4607,095 ; 2653,056 ; 153,0133 ; "None" dist=18,67868 distZ=11,27065</span></pre>

<p>
	radar: green circles not even close to yellow jars
</p>

<p>
	<img alt="3lysu6Z.jpg" class="ipsImage" height="395" src="https://i.imgur.com/3lysu6Z.jpg" width="1000" loading="lazy"><img alt="h49M9Pn.png" class="ipsImage" height="637" src="https://i.imgur.com/h49M9Pn.png" width="817" loading="lazy"></p>

<p>
	 
</p>

<p>
	ALSO, fight is bugged <a class="ipsAttachLink" href="https://wrobot.eu/applications/core/interface/file/attachment.php?id=13355" data-fileid="13355" rel="">2017-11-14_16-12-07.mp4</a>
</p>

<p>
	is there anything i can fix or script this ?
</p>]]></description><guid isPermaLink="false">903</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>GetQuestCompleted error/bug?</title><link>https://wrobot.eu/bugtracker/getquestcompleted-errorbug-r902/</link><description><![CDATA[<p>
	Trying to use the following code, but even though a quest is in my log, it's showing up as completed for some reason...
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="tag">&lt;QuestsSorted</span><span class="pln"> </span><span class="atn">Action</span><span class="pun">=</span><span class="atv">"If"</span><span class="pln"> </span><span class="atn">NameClass</span><span class="pun">=</span><span class="atv">"!Quest.GetQuestCompleted(XXXX)"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
</span><span class="tag">&lt;QuestsSorted</span><span class="pln"> </span><span class="atn">Action</span><span class="pun">=</span><span class="atv">"WriteLog"</span><span class="pln"> </span><span class="atn">NameClass</span><span class="pun">=</span><span class="atv">"Pick Up Quest Here..."</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
</span><span class="tag">&lt;QuestsSorted</span><span class="pln"> </span><span class="atn">Action</span><span class="pun">=</span><span class="atv">"EndIf"</span><span class="pln"> </span><span class="atn">NameClass</span><span class="pun">=</span><span class="atv">""</span><span class="pln"> </span><span class="tag">/&gt;</span></pre>

<p>
	Thoughts on why this would be returning <strong>False</strong> when I am standing in front of the quest giver who gives me the quest and it is available for pick up?
</p>

<p>
	<strong>PS:</strong> This is for Vanilla (1.12.1).
</p>]]></description><guid isPermaLink="false">902</guid><pubDate>Tue, 14 Nov 2017 04:22:53 +0000</pubDate></item><item><title>PathFinder.Pather.FindZ(); NullReferenceException</title><link>https://wrobot.eu/bugtracker/pathfinderpatherfindz-nullreferenceexception-r901/</link><description><![CDATA[<p>
	Hello, this exception occured on calling "wManager.Wow.Helpers.PathFinder.Pather.FindZ();" method.
</p>]]></description><guid isPermaLink="false">901</guid><pubDate>Sun, 12 Nov 2017 14:07:22 +0000</pubDate></item><item><title>wierd ObjectManager.GetNearestWoWUnit(ObjectManager.GetWoWUnitByEntry(ID));</title><link>https://wrobot.eu/bugtracker/wierd-objectmanagergetnearestwowunitobjectmanagergetwowunitbyentryid-r900/</link><description><![CDATA[<p>
	im hear. near Hope's Landing Teleporter
</p>

<p>
	<img alt="BTvk4GY.png" class="ipsImage" height="343" src="https://i.imgur.com/BTvk4GY.png" width="623" loading="lazy"></p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">Map name MPQ: Argus 1

My Position: -2931.751, 8803.34, -232.1103, "None"
My Position Vector: new Vector3(-2931.751, 8803.34, -232.1103, "None")
My Position XML: </span><span class="tag">&lt;Vector3</span><span class="pln"> </span><span class="atn">X</span><span class="pun">=</span><span class="atv">"-2931.751"</span><span class="pln"> </span><span class="atn">Y</span><span class="pun">=</span><span class="atv">"8803.34"</span><span class="pln"> </span><span class="atn">Z</span><span class="pun">=</span><span class="atv">"-232.1103"</span><span class="pln"> </span><span class="atn">Type</span><span class="pun">=</span><span class="atv">"None"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
My Rotation: 4,698609</span></pre>

<p>
	run this code in dev tools
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="pln">		wManager</span><span class="pun">.</span><span class="pln">wManagerSetting</span><span class="pun">.</span><span>ClearBlacklistOfCurrentProductSession</span><span class="pun">();</span><span class="pln">
		var mobID </span><span class="pun">=</span><span class="pln"> </span><span class="lit">125407</span><span class="pun">;</span><span class="pln">
		var all </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetWoWUnitByEntry</span><span class="pun">(</span><span class="pln">mobID</span><span class="pun">);</span><span class="pln">
		var n </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetNearestWoWUnit</span><span class="pun">(</span><span>ObjectManager</span><span class="pun">.</span><span>GetWoWUnitByEntry</span><span class="pun">(</span><span class="pln">mobID</span><span class="pun">));</span><span class="pln">
		</span><span>Logging</span><span class="pun">.</span><span>Write</span><span class="pun">(</span><span class="str">"SEARCH ID="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> mobID </span><span class="pun">+</span><span class="pln"> </span><span class="str">" closest_name="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> n</span><span class="pun">.</span><span>Name</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" valid="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> n</span><span class="pun">.</span><span>IsValid</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" dist="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> n</span><span class="pun">.</span><span>GetDistance</span><span class="pln"> </span><span class="pun">);</span><span class="pln">
		foreach </span><span class="pun">(</span><span class="pln">var a in all</span><span class="pun">)</span><span class="pln">
		</span><span class="pun">{</span><span class="pln">
			</span><span>Logging</span><span class="pun">.</span><span>Write</span><span class="pun">(</span><span class="str">"SEARCH ID="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> mobID </span><span class="pun">+</span><span class="pln"> </span><span class="str">" foreach -&gt; name="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> a</span><span class="pun">.</span><span>Name</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" valid="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> a</span><span class="pun">.</span><span>IsValid</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" dist="</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> a</span><span class="pun">.</span><span>GetDistance</span><span class="pun">);</span><span class="pln">
		</span><span class="pun">}</span></pre>

<p>
	get this
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">20:15:12 - SEARCH ID=125407 closest_name= valid=False dist=9281,586
20:15:12 - SEARCH ID=125407 foreach -&gt; name=Маяк озаренных valid=True dist=5,780092</span></pre>

<p>
	whats wrong? me or wrobot ?
</p>]]></description><guid isPermaLink="false">900</guid><pubDate>Sun, 12 Nov 2017 13:16:10 +0000</pubDate></item><item><title>Only checks party, and not raid.</title><link>https://wrobot.eu/bugtracker/only-checks-party-and-not-raid-r899/</link><description><![CDATA[<p>
	Hey Droidz<br>
	Not sure if it's a bug or it is intended, but when you use the class editor, and you set it to check friends (For healing group).<br>
	It only casts on the group. Is there a way to change that to raid?<br>
	I am guessing that you are doing variableName {"party1", "party2", "party3" etc.} or some variation of that. (Array)
</p>

<p>
	Should be possible to change that into raid1 raid2 etc. based on you being in a party or raid.<br>
	 
</p>

<pre class="ipsCode prettyprint lang-lua prettyprinted">
<span class="kwd">group</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">false</span><span class="pln">
</span><span class="kwd">if</span><span class="pln"> </span><span class="kwd">not</span><span class="pln"> </span><span class="kwd">group</span><span class="pln"> </span><span class="kwd">then</span><span class="pln">
	</span><span class="kwd">group</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span class="str">"solo"</span><span class="pln">
</span><span class="kwd">end</span><span class="pln">
groupmembers </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">false</span><span class="pln">
</span><span class="kwd">if</span><span class="pln"> </span><span class="kwd">not</span><span class="pln"> groupmembers </span><span class="kwd">then</span><span class="pln">
	groupmembers </span><span class="pun">=</span><span class="pln"> </span><span class="lit">0</span><span class="pln">
</span><span class="kwd">end</span><span class="pln">
		
</span><span class="kwd">if</span><span class="pln"> </span><span>GetNumPartyMembers</span><span class="pun">()</span><span class="pln"> </span><span class="pun">&amp;</span><span class="pln">gt</span><span class="pun">;</span><span class="pln"> </span><span class="lit">0</span><span class="pln"> </span><span class="kwd">then</span><span class="pln">
	</span><span class="kwd">group</span><span class="pln"> </span><span class="pun">=</span><span class="str">"party"</span><span class="pln">
	groupmembers </span><span class="pun">=</span><span class="pln"> </span><span>GetNumPartyMembers</span><span class="pun">()</span><span class="pln">
</span><span class="kwd">end</span><span class="pln">
</span><span class="kwd">if</span><span class="pln"> </span><span>GetNumRaidMembers</span><span class="pun">()</span><span class="pln"> </span><span class="pun">&amp;</span><span class="pln">gt</span><span class="pun">;</span><span class="pln"> </span><span class="lit">0</span><span class="pln"> </span><span class="kwd">then</span><span class="pln">
	</span><span class="kwd">group</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> </span><span class="str">"raid"</span><span class="pln">
	groupmembers </span><span class="pun">=</span><span class="pln"> </span><span>GetNumRaidMembers</span><span class="pun">()</span><span class="pln">
</span><span class="kwd">end</span></pre>

<p>
	This is how I personally define if i am in a group/raid/solo
</p>]]></description><guid isPermaLink="false">899</guid><pubDate>Sun, 12 Nov 2017 11:39:34 +0000</pubDate></item><item><title>pet battle</title><link>https://wrobot.eu/bugtracker/pet-battle-r898/</link><description><![CDATA[<p>
	<span style="background-color:#d3d8f1;color:#000000;font-size:14px;">The malformed does not launch fight it is only following the route and overflying the map but when I launch a fight and when later I launch the malformed the fight walks(works) but he does not launch fight of his own initiative I verified the general regulations and the options for farts but nothing</span>
</p>]]></description><guid isPermaLink="false">898</guid><pubDate>Sat, 11 Nov 2017 14:02:38 +0000</pubDate></item><item><title>Game version incorrect</title><link>https://wrobot.eu/bugtracker/game-version-incorrect-r897/</link><description><![CDATA[<p>
	new game version..
</p>]]></description><guid isPermaLink="false">897</guid><pubDate>Fri, 10 Nov 2017 04:42:52 +0000</pubDate></item><item><title>Game version Incorrect</title><link>https://wrobot.eu/bugtracker/game-version-incorrect-r896/</link><description><![CDATA[<p>
	Hello there,
</p>

<p>
	 
</p>

<p>
	again after new update, the game version is incorrect.
</p>

<p>
	 
</p>

<p>
	greetings!
</p>]]></description><guid isPermaLink="false">896</guid><pubDate>Wed, 08 Nov 2017 16:11:00 +0000</pubDate></item><item><title>endless vendor cycle</title><link>https://wrobot.eu/bugtracker/endless-vendor-cycle-r895/</link><description><![CDATA[<p>
	Bot can't rebuy food and grind  at same preferences.
</p>

<p>
	 
</p>

<p>
	If i tuning on buying food (in plugin, anti afk and humanizing) then bot buying food then go mail, then go vendor, then go mail, then go mail and so on.
</p>

<p>
	if i turning off buying food then bot not buying food at all but grinding good.
</p>

<p>
	if i turning off plugin then bot not buying food at all but grinding good.
</p>

<p>
	<br>
	00:06:03 - [Grinder] Started<br>
	[D] 00:06:03 - [Spell] Sinister Strike (Id found: 26862, Name found: Sinister Strike, NameInGame found: Sinister Strike, Know = True, IsSpellUsable = True)<br>
	00:06:03 - [MoveDuringCombat] Loadded.<br>
	00:06:03 - [MasterPlugin] Started.<br>
	00:06:08 - [ToTown] Go to vendor Caregiver Isel (Vendor)<br>
	[F] 00:06:23 - [Spell] Cast Stealth (Stealth)<br>
	[F] 00:06:23 - [Spell] Cast Stealth (Stealth)<br>
	[F] 00:06:24 - [Spell] Cast Stealth (Stealth)<br>
	00:06:24 - [ToTown] Vendor found Caregiver Isel<br>
	00:06:24 - [ToTown] Sell items (try 1)<br>
	[E] 00:06:24 - SellItems(List&lt;String&gt; itemSell, List&lt;string&gt; itemNoSell, List&lt;Enums.WoWItemQuality&gt; itemQuality): System.InvalidOperationException: Коллекция была изменена; невозможно выполнить операцию перечисления.<br>
	   в System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)<br>
	   в System.Collections.Generic.List1.Enumerator.MoveNextRare()<br>
	   в System.Collections.Generic.List1.Enumerator.MoveNext()<br>
	   в System.Linq.Enumerable.Aggregate[TSource,TAccumulate](IEnumerable1 source, TAccumulate seed, Func3 func)<br>
	   в wManager.Wow.Helpers.Vendor.SellItems(List1 itemSell, List1 itemNoSell, List`1 itemQuality)
</p>

<p>
	00:06:27 - [ToTown] Buy drink and food<br>
	00:06:27 - [ToTown] Go to MailBox (Mailbox - Mailbox)<br>
	[D] 00:06:27 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement...<br>
	[D] 00:06:38 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement...<br>
	00:06:39 - [ToTown] MailBox found<br>
	00:06:42 - [ToTown] Mail sending at I...<br>
	00:06:43 - [Mount] Mounting ground mount Swift Brown Steed
</p>]]></description><guid isPermaLink="false">895</guid><pubDate>Wed, 08 Nov 2017 12:02:55 +0000</pubDate></item><item><title>Path-Finding at Hinterland</title><link>https://wrobot.eu/bugtracker/path-finding-at-hinterland-r893/</link><description><![CDATA[<p>
	The Pathfinding at the ruins in the Hinterland (Jintha' Alor) where the trolls are is Buggy he run in the mountain and try to find a path but it dont works
</p>]]></description><guid isPermaLink="false">893</guid><pubDate>Mon, 06 Nov 2017 15:11:57 +0000</pubDate></item><item><title>Game version incorrect</title><link>https://wrobot.eu/bugtracker/game-version-incorrect-r892/</link><description><![CDATA[<p>
	Game Version is Incorrect what can i do?
</p>]]></description><guid isPermaLink="false">892</guid><pubDate>Sun, 05 Nov 2017 17:57:48 +0000</pubDate></item><item><title>Relogger problem</title><link>https://wrobot.eu/bugtracker/relogger-problem-r891/</link><description><![CDATA[<p>
	<a href="http://joxi.ru/v297OR0H3blebr" rel="external nofollow">http://joxi.ru/v297OR0H3blebr</a>
</p>

<p>
	<span style="background-color:#ffffff;color:#353c41;font-size:14px;"> </span><a href="http://joxi.ru/EA4aKdJHwR6per" rel="external nofollow" style="background-color:#ffffff;color:#3d6594;font-size:14px;">http://joxi.ru/EA4aKdJHwR6per</a>
</p>

<p>
	Relogger keeps relaunching WRobot although there are tons of Wrobot already launched and working properly, please fix !
</p>

<p>
	 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	Relogger log :
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	[D] 06:33:25 - [Info] Log file created: 3 ноя 2017 06H33 - KlOs.log.html<br>
	06:33:25 - Relogger 1.2.0 (21339) started.<br>
	[D] 06:33:25 - [Info] Offical website:<span> </span><a href="https://wrobot.eu/" rel="" style="background-color:transparent;color:#3d6594;">https://wrobot.eu/</a><br>
	[D] 06:33:25 - [Info] Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1<br>
	[D] 06:33:25 - [Info] Lang: Русский (Россия)<br>
	06:46:10 - Start profile 1.<br>
	06:46:10 - Profile 1, Run task[1]: Run<br>
	[D] 06:46:10 - Profile 1, running task for 720 minutes.<br>
	[D] 06:46:10 - Profile 1: Launch Wow.<br>
	[D] 06:46:16 - Profile 1: Launch WRobot.<br>
	[D] 06:53:08 - Profile 1: Launch Wow.<br>
	[D] 06:53:14 - Profile 1: Launch WRobot.<br>
	[D] 06:53:29 - Profile 1: Launch WRobot.<br>
	[D] 06:53:45 - Profile 1: Launch WRobot.<br>
	[D] 06:54:06 - Profile 1: Launch WRobot.<br>
	[D] 06:54:22 - Profile 1: Launch WRobot.<br>
	[D] 06:54:38 - Profile 1: Launch WRobot.<br>
	[D] 06:54:55 - Profile 1: Launch WRobot.<br>
	[D] 06:55:23 - Profile 1: Launch WRobot.<br>
	[D] 06:55:51 - Profile 1: Launch WRobot.<br>
	[D] 06:56:21 - Profile 1: Launch WRobot.<br>
	[D] 06:56:39 - Profile 1: Launch WRobot.<br>
	[D] 06:57:08 - Profile 1: Launch WRobot.<br>
	[D] 06:57:40 - Profile 1: Launch WRobot.
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	<span style="background-color:#ffffff;color:#353c41;font-size:14px;">Please help !!!</span>
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="" data-ipsquote-contentapp="core" data-ipsquote-contentclass="core_Messenger_Conversation" data-ipsquote-contentcommentid="21506" data-ipsquote-contentid="4277" data-ipsquote-contenttype="messaging" data-ipsquote-timestamp="1509708218" data-ipsquote-userid="1" data-ipsquote-username="Droidz">
	<div class="ipsQuote_contents">
		<p>
			You select file wrobot.exe  <a href="https://wrobot.eu/forums/topic/7391-update-info/" rel="">https://wrobot.eu/forums/topic/7391-update-info/</a>
		</p>

		<p>
			 
		</p>
	</div>
</blockquote>

<p>
	<span style="background-color:#ffffff;color:#353c41;font-size:14px;">Yes, of course, everything was fine before the last update for 25383!!</span>
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	<span style="background-color:#ffffff;color:#353c41;font-size:14px;">Please help !!!</span>
</p>]]></description><guid isPermaLink="false">891</guid><pubDate>Sun, 05 Nov 2017 09:22:58 +0000</pubDate></item><item><title>Isle of Thunder - Server side pathfinding bug</title><link>https://wrobot.eu/bugtracker/isle-of-thunder-server-side-pathfinding-bug-r890/</link><description><![CDATA[<p>
	here (or near that spot)
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">Map name MPQ: MoguIslandDailyArea

My Position: 6975.315, 5187.96, 66.03867, "None"
My Position Vector: new Vector3(6975.315, 5187.96, 66.03867, "None")
My Position XML: </span><span class="tag">&lt;Vector3</span><span class="pln"> </span><span class="atn">X</span><span class="pun">=</span><span class="atv">"6975.315"</span><span class="pln"> </span><span class="atn">Y</span><span class="pun">=</span><span class="atv">"5187.96"</span><span class="pln"> </span><span class="atn">Z</span><span class="pun">=</span><span class="atv">"66.03867"</span><span class="pln"> </span><span class="atn">Type</span><span class="pun">=</span><span class="atv">"None"</span><span class="pln"> </span><span class="tag">/&gt;</span><span class="pln">
My Rotation: 5,898219</span></pre>

<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="13265" src="https://wrobot.eu/uploads/monthly_2017_11/image.png.f61bd597e928be1308d2c07be8aa09f1.png" alt="image.png.f61bd597e928be1308d2c07be8aa09f1.png" loading="lazy"></p>

<p>
	if i enable server side pathfinding
</p>

<p>
	<img alt="3rANtEs.png" class="ipsImage" height="551" src="https://i.imgur.com/3rANtEs.png" width="720" loading="lazy"></p>

<p>
	then wrobot tryed to walk thru wall 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://wrobot.eu/uploads/monthly_2017_11/image.png.7d0b4878a4385da05c2db976f6ff3be0.png" data-fileid="13266" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="13266" src="https://wrobot.eu/uploads/monthly_2017_11/image.thumb.png.a7676b18316c8929e871bb8f02d63af6.png" alt="image.thumb.png.a7676b18316c8929e871bb8f02d63af6.png" loading="lazy"></a>
</p>

<p>
	 
</p>

<p>
	if i disable server pathfinding, everything works fine
</p>

<p>
	<img alt="9vuOnwb.jpg" class="ipsImage" height="496" src="https://i.imgur.com/9vuOnwb.jpg" width="1000" loading="lazy"></p>

<p>
	no offmesh connections in profile for this continent
</p>

<p>
	stuck log
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[N] 05:18:34 - [Path-Finding] FindPath from 6975,315 ; 5187,96 ; 66,03867 ; "None" to 7073,398 ; 5179,925 ; 66,0382 ; "None" (MoguIslandDailyArea)
[N] 05:18:36 - [Path-Finding] Path Count: 4 (103,5525y)
[N] 05:18:39 - [MovementManager] Think we are stuck
[N] 05:18:39 - [MovementManager] Trying something funny, hang on</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">890</guid><pubDate>Wed, 01 Nov 2017 22:25:59 +0000</pubDate></item><item><title>need help and report forums bug</title><link>https://wrobot.eu/bugtracker/need-help-and-report-forums-bug-r889/</link><description><![CDATA[<p>
	hi,i am Wrobot paid customer,i had problem that is my Forum account can not used,when i want download file then the web said:You may only download 1 file at a time. Wait until your other download has finished, then try again. but i am really have not download any file,please help me,thank you very much!
</p>

<p>
	i need download file for my paid wrobot
</p>]]></description><guid isPermaLink="false">889</guid><pubDate>Wed, 01 Nov 2017 06:27:51 +0000</pubDate></item><item><title>need help and report forums bug</title><link>https://wrobot.eu/bugtracker/need-help-and-report-forums-bug-r888/</link><description><![CDATA[<p>
	hi,i am Wrobot paid customer,i had problem that is my Forum account can not used,when i want download file then the web said:You may only download 1 file at a time. Wait until your other download has finished, then try again. but i am really have not download any file,please help me,thank you very much!
</p>

<p>
	i need download file for my paid wrobot
</p>]]></description><guid isPermaLink="false">888</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Attacking Friendly Hunter Pet? (WotLK 1.8.3 - 29574)</title><link>https://wrobot.eu/bugtracker/attacking-friendly-hunter-pet-wotlk-183-29574-r887/</link><description><![CDATA[<p>
	After doing a town run, my character tries to kill a Hunter's tamed pet while in Orgrimmar. <img alt=":ohmy:" data-emoticon="" height="20" src="https://wrobot.eu/uploads/emoticons/ohmy.png" srcset="https://wrobot.eu/uploads/emoticons/ohmy@2x.png 2x" title=":ohmy:" width="20" loading="lazy"></p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">23:41:29 - [Fight] Player Attack Sunscale Screecher (lvl 80)
[N] 23:41:29 - [Path-Finding] FindPath from 1604.537 ; -4374.765 ; 9.589929 ; "None" to 1663.219 ; -4422.958 ; 16.9278 ; "None" (Kalimdor)
[N] 23:41:29 - [Path-Finding] Path Count: 6 (80.67465y)
23:41:29 - [Mount] Mounting ground mount Green Wind Rider
23:41:37 - [Mount] Dismount
[F] 23:41:37 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:38 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:38 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:39 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:39 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:40 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:40 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:40 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:41 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:41 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:42 - [Spell] Cast Sinister Strike (Sinister Strike)
[F] 23:41:42 - [Spell] Cast Sinister Strike (Sinister Strike)
[D] 23:41:42 - [Fight] Mob seem bugged
23:41:43 - [Fight] Can't reach Sunscale Screecher, blacklisting it.
23:41:43 - [Mount] Mounting ground mount Green Wind Rider</span></pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">887</guid><pubDate>Tue, 31 Oct 2017 04:57:20 +0000</pubDate></item><item><title>Not Sending *Some* Mail? (WotLK 1.8.3 - 29574)</title><link>https://wrobot.eu/bugtracker/not-sending-some-mail-wotlk-183-29574-r886/</link><description><![CDATA[<p>
	From the log:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">23:41:25 - [ToTown] MailBox found
23:41:28 - [ToTown] Mail sending at D...</span></pre>

<p>
	It appears that a set of 12 mails was sent, but after the first 12, any that <u>should</u> have been sent were not. Some items turned gray in my inventory, but eventually my character moved out of the Mailbox dialog and the items remained in my inventory.
</p>]]></description><guid isPermaLink="false">886</guid><pubDate>Tue, 31 Oct 2017 04:48:34 +0000</pubDate></item><item><title>meshes gone?</title><link>https://wrobot.eu/bugtracker/meshes-gone-r885/</link><description><![CDATA[<p>
	i am missing the meshes Folder on my Computer even after reinstalling it is not coming back... whats that?
</p>

<p>
	do not have issues with gatherer/grinder/fisher but quester gets really annoying hanging at several walls etc. ... in log always Shows changing path 1 to 73 for example whats that? but maybe it is about the worldquest Profile ? but even the fisher profiles for quester from camelot gets stuck i even reinstalled Windows a few days ago please please i Need help! 
</p>]]></description><guid isPermaLink="false">885</guid><pubDate>Fri, 27 Oct 2017 16:48:52 +0000</pubDate></item><item><title>Vanilla elevator distance</title><link>https://wrobot.eu/bugtracker/vanilla-elevator-distance-r884/</link><description><![CDATA[<p>
	Elevator distance is static in vanilla, it have been reported 7 (!) month ago here:
</p>
<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedcontent="" data-embedid="embed9128570268" scrolling="no" src="https://wrobot.eu/forums/topic/5230-bug-thunder-bluff-navigation/?do=embed" style="height:185px;max-width:500px;" loading="lazy"></iframe>

<p>
	<br>
	and it still bugged. How is it going with fixing it? Is it even possible? Would be nice to get some info.
</p>]]></description><guid isPermaLink="false">884</guid><pubDate>Fri, 27 Oct 2017 14:16:38 +0000</pubDate></item><item><title>Relogger problem</title><link>https://wrobot.eu/bugtracker/relogger-problem-r883/</link><description><![CDATA[<p>
	After last update 
</p>

<p>
	I have 2 accounts, and use pauses (task "wait")
</p>

<p>
	So, after "wait"ing wrobot use wrong profile.
</p>

<p>
	It tries to load currently runned profile. For example, run both profiles. 1st gone to "wait", 2nd continue farming. When "wait" of first profile ends, wrobot loads second profile (not first) and freezes.
</p>]]></description><guid isPermaLink="false">883</guid><pubDate>Thu, 26 Oct 2017 11:52:31 +0000</pubDate></item><item><title>WRobot Not Working</title><link>https://wrobot.eu/bugtracker/wrobot-not-working-r882/</link><description><![CDATA[<p>
	The WRobot(for WotLK) is stopped working after the new update. The Log is attached. Please help
</p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13219">Log.txt</a></p>]]></description><guid isPermaLink="false">882</guid><pubDate>Wed, 25 Oct 2017 04:37:22 +0000</pubDate></item><item><title>Game version incorrect</title><link>https://wrobot.eu/bugtracker/game-version-incorrect-r881/</link><description><![CDATA[<p>
	WRobot just updated, but i got no update for wow.
</p>

<p>
	Wrobot is now on 1.8.3 (33129) for wow 7.3.2 (~25326)
</p>

<p>
	My wow is 7.3.0.25195
</p>]]></description><guid isPermaLink="false">881</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>Game always kinda Reload Ui</title><link>https://wrobot.eu/bugtracker/game-always-kinda-reload-ui-r880/</link><description><![CDATA[<p>
	Hi as the topic says, if i running the bot ( Classic Bot ) my game kinda reload ui all 1-2 mins.
</p>

<p>
	Can anyone help me to undo this?
</p>

<p>
	Ty!
</p>]]></description><guid isPermaLink="false">880</guid><pubDate>Sun, 22 Oct 2017 00:59:14 +0000</pubDate></item><item><title>Attacking dead mobs slain by other NPCS</title><link>https://wrobot.eu/bugtracker/attacking-dead-mobs-slain-by-other-npcs-r879/</link><description><![CDATA[<p>
	Hello, Currently any mob that has been slain by another NPC will not be skipped. Causing wRobot to attack the dead mob for about 5s before skipping it. The blacklist is only temporary and will come back every loop when you walk near the dead mob again. This can be seen in an example for skinning in Runewood and Farondale as there are wolfs attacking horses and bears fighting humans that cause this bug.
</p>]]></description><guid isPermaLink="false">879</guid><pubDate>Sat, 21 Oct 2017 01:04:14 +0000</pubDate></item><item><title>[TBC] Bot enters regen state during ObjectManager.Me.InCombat</title><link>https://wrobot.eu/bugtracker/tbc-bot-enters-regen-state-during-objectmanagermeincombat-r878/</link><description><![CDATA[<p>
	Sometimes, you are still in combat with some mobs. However the bot will still enter combat state. This happens for example if you polymorph one attacker or if you call Fight.StopFight() (maybe because you want to cancel the fightclass to run away from the fight).
</p>

<p>
	The bot should not try to enter regen while still in combat and the bot should STOP regen if it's being attacked.
</p>]]></description><guid isPermaLink="false">878</guid><pubDate>Fri, 20 Oct 2017 17:21:55 +0000</pubDate></item><item><title>On Reverse Instead of Loop</title><link>https://wrobot.eu/bugtracker/on-reverse-instead-of-loop-r877/</link><description><![CDATA[<p>
	Hello, I noticed something that is somewhat of a nuisance and consumes a lot of the time the bot could be gathering. It's when you set your grinder path on reverse instead of loop, every time it encounters combat, when it gets out of combat instead of  continuing on the path in reverse it switches back to forwards, and paths all the way to the last way point again. When your grinding a dungeon like I am, and I'm using the ResetInstances plugin, what you idealy want to do is go through it once and then path back in reverse, go out the entrance and reset the dungeon, and go back in. Rinse and Repeat. But as it stands now, with a dungeon that has respawning mobs, its just goes back and forth, and rarely goes out the entrance to reset, in turn consuming a lot time. Hope this makes sense!! Thank you very much for your time.
</p>]]></description><guid isPermaLink="false">877</guid><pubDate>Thu, 19 Oct 2017 15:11:14 +0000</pubDate></item><item><title>Auction bot not posting with correct sell prices</title><link>https://wrobot.eu/bugtracker/auction-bot-not-posting-with-correct-sell-prices-r876/</link><description><![CDATA[<p>
	i know this has been posted before but it doesnt seem to have been fixed the bot seems to be multiplying the sell price by 40 instead of 20 i have disabled addons and its still doing it any idea when this will be fixed im playing on a vanilla private server.
</p>

<p>
	 
</p>

<p>
	Log file is attached
</p>

<p>
	 
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">876</guid><pubDate>Thu, 19 Oct 2017 12:51:19 +0000</pubDate></item><item><title>PopUpWindow</title><link>https://wrobot.eu/bugtracker/popupwindow-r875/</link><description><![CDATA[<p>
	On the Retail Version from WoW
</p>

<p>
	The Bot dont use the StaticPopUp i say him it per LuaCode/LuaMacroCode but he dont use it and if try it with the Plugin he AutoAccept PopUpWindow it dont work too 
</p>

<p>
	 
</p>

<p>
	I Tried this methodes:
</p>

<p>
	/click StaticPopup1Button1
</p>

<p>
	StaticPopup1Button1:Click() (found this here in the Forum)
</p>]]></description><guid isPermaLink="false">875</guid><pubDate>Wed, 18 Oct 2017 01:30:27 +0000</pubDate></item><item><title>Krinkle Goodsteel Repair is not working</title><link>https://wrobot.eu/bugtracker/krinkle-goodsteel-repair-is-not-working-r874/</link><description><![CDATA[<p>
	Vanilla<br>
	Krinkle Goodsteel can repair items but bot does not repair while trading with him at all.<br><a href="http://db.vanillagaming.org/?npc=5411" rel="external nofollow">http://db.vanillagaming.org/?npc=5411</a>
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">874</guid><pubDate>Mon, 16 Oct 2017 18:49:35 +0000</pubDate></item><item><title>wManager.wManagerSetting.AddBlackList</title><link>https://wrobot.eu/bugtracker/wmanagerwmanagersettingaddblacklist-r873/</link><description><![CDATA[<p>
	got log exception on this pulse
</p>

<pre class="ipsCode prettyprint lang-c prettyprinted">
<span class="pln">		var minDist </span><span class="pun">=</span><span class="pln"> </span><span class="lit">4f</span><span class="pun">;</span><span class="pln">
		var maxDist </span><span class="pun">=</span><span class="pln"> </span><span class="lit">7.9f</span><span class="pun">;</span><span class="pln">
		var hotspots </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">new</span><span class="pln"> </span><span>List</span><span class="pun">&lt;</span><span>Vector3</span><span class="pun">&gt;()</span><span class="pln">
		</span><span class="pun">{</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">638.8924</span><span class="pun">,</span><span class="pln"> </span><span class="lit">3873.87</span><span class="pun">,</span><span class="pln"> </span><span class="lit">5.704087</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">606.0243</span><span class="pun">,</span><span class="pln"> </span><span class="lit">3977.057</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1.479222</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">627.6233</span><span class="pun">,</span><span class="pln"> </span><span class="lit">3990.815</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1.493116</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">576.6996</span><span class="pun">,</span><span class="pln"> </span><span class="lit">4140.164</span><span class="pun">,</span><span class="pln"> </span><span class="lit">6.446392</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">498.8184</span><span class="pun">,</span><span class="pln"> </span><span class="lit">4082.349</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1.641463</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">428.8905</span><span class="pun">,</span><span class="pln"> </span><span class="lit">3868.308</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1.493321</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">458.507</span><span class="pun">,</span><span class="pln"> </span><span class="lit">3796.811</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1.493484</span><span class="pun">),</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">478.5104</span><span class="pun">,</span><span class="pln"> </span><span class="lit">3816.078</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1.493527</span><span class="pun">),</span><span class="pln">
		</span><span class="pun">};</span><span class="pln">
		var deltas </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">new</span><span class="pln"> </span><span>List</span><span class="pun">&lt;</span><span>Vector3</span><span class="pun">&gt;()</span><span class="pln">
		</span><span class="pun">{</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(-</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="pun">-</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(-</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="pun">-</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
			</span><span class="kwd">new</span><span class="pln"> </span><span>Vector3</span><span class="pun">(-</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="pun">-</span><span class="lit">1</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> minDist</span><span class="pun">,</span><span class="pln">
		</span><span class="pun">};</span><span class="pln">
		var notice </span><span class="pun">=</span><span class="pln"> </span><span>ObjectManager</span><span class="pun">.</span><span>GetNearestWoWGameObject</span><span class="pun">(</span><span>ObjectManager</span><span class="pun">.</span><span>GetWoWGameObjectByEntry</span><span class="pun">(</span><span class="lit">266285</span><span class="pun">));</span><span class="pln">
		</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">notice </span><span class="pun">!=</span><span class="pln"> null </span><span class="pun">&amp;&amp;</span><span class="pln"> notice</span><span class="pun">.</span><span>IsValid</span><span class="pun">)</span><span class="pln">
		</span><span class="pun">{</span><span class="pln">
			</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">notice</span><span class="pun">.</span><span>GetDistance</span><span class="pln"> </span><span class="pun">&lt;</span><span class="pln"> maxDist</span><span class="pun">)</span><span class="pln">
			</span><span class="pun">{</span><span class="pln">
				</span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"[Help on the Way] use notice "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> notice</span><span class="pun">.</span><span>Name</span><span class="pun">);</span><span class="pln">
				</span><span>MountTask</span><span class="pun">.</span><span>DismountMount</span><span class="pun">();</span><span class="pln">
				</span><span>Thread</span><span class="pun">.</span><span>Sleep</span><span class="pun">(</span><span>Usefuls</span><span class="pun">.</span><span>Latency</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> </span><span class="lit">2</span><span class="pun">);</span><span class="pln">
				</span><span>Interact</span><span class="pun">.</span><span>InteractGameObject</span><span class="pun">(</span><span class="pln">notice</span><span class="pun">.</span><span>GetBaseAddress</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">);</span><span class="pln">
				</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(!</span><span class="pln">wManager</span><span class="pun">.</span><span class="pln">wManagerSetting</span><span class="pun">.</span><span>IsBlackListed</span><span class="pun">(</span><span class="pln">notice</span><span class="pun">.</span><span>Guid</span><span class="pun">))</span><span class="pln">
					wManager</span><span class="pun">.</span><span class="pln">wManagerSetting</span><span class="pun">.</span><span>AddBlackList</span><span class="pun">(</span><span class="pln">notice</span><span class="pun">.</span><span>Guid</span><span class="pun">,</span><span class="pln"> </span><span class="lit">5</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> </span><span class="lit">60</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> </span><span class="lit">1000</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">);</span><span class="pln">

				</span><span class="kwd">return</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">;</span><span class="pln">
			</span><span class="pun">}</span><span class="pln">
			var result </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">false</span><span class="pun">;</span><span class="pln">
			foreach </span><span class="pun">(</span><span class="pln">var delta in deltas</span><span class="pun">)</span><span class="pln">
			</span><span class="pun">{</span><span class="pln">
				var p </span><span class="pun">=</span><span class="pln"> notice</span><span class="pun">.</span><span>Position</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> delta</span><span class="pun">;</span><span class="pln">
				var path </span><span class="pun">=</span><span class="pln"> </span><span>PathFinder</span><span class="pun">.</span><span>FindPath</span><span class="pun">(</span><span class="pln">p</span><span class="pun">,</span><span class="pln"> out result</span><span class="pun">);</span><span class="pln">
				</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">result</span><span class="pun">)</span><span class="pln">
				</span><span class="pun">{</span><span class="pln">
					</span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"[Help on the Way] found good notice landpoint "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> notice</span><span class="pun">.</span><span>Position</span><span class="pun">.</span><span>ToStringNewVector</span><span class="pun">()+</span><span class="str">" + "</span><span class="pun">+</span><span class="pln"> delta</span><span class="pun">.</span><span>ToStringNewVector</span><span class="pun">()</span><span class="pln"> </span><span class="pun">);</span><span class="pln">
					</span><span>GoToTask</span><span class="pun">.</span><span>ToPosition</span><span class="pun">(</span><span class="pln">p</span><span class="pun">);</span><span class="pln">
					</span><span class="kwd">return</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">;</span><span class="pln">
				</span><span class="pun">}</span><span class="pln">
			</span><span class="pun">}</span><span class="pln">
			</span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(!</span><span class="pln">wManager</span><span class="pun">.</span><span class="pln">wManagerSetting</span><span class="pun">.</span><span>IsBlackListed</span><span class="pun">(</span><span class="pln">notice</span><span class="pun">.</span><span>Guid</span><span class="pun">))</span><span class="pln">
			</span><span class="pun">{</span><span class="pln">
				</span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"[Help on the Way] blacklist "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> notice</span><span class="pun">.</span><span>Name</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> </span><span class="str">" at "</span><span class="pln"> </span><span class="pun">+</span><span class="pln">notice</span><span class="pun">.</span><span>Position</span><span class="pun">.</span><span>ToStringNewVector</span><span class="pun">()</span><span class="pln"> </span><span class="pun">);</span><span class="pln">
				wManager</span><span class="pun">.</span><span class="pln">wManagerSetting</span><span class="pun">.</span><span>AddBlackList</span><span class="pun">(</span><span class="pln">notice</span><span class="pun">.</span><span>Guid</span><span class="pun">,</span><span class="pln"> </span><span class="lit">5</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> </span><span class="lit">60</span><span class="pln"> </span><span class="pun">*</span><span class="pln"> </span><span class="lit">1000</span><span class="pun">,</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">);</span><span class="pln">
			</span><span class="pun">}</span><span class="pln">
			</span><span class="kwd">return</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">;</span><span class="pln">
		</span><span class="pun">}</span><span class="pln">
		var p0 </span><span class="pun">=</span><span class="pln"> hotspots</span><span class="pun">[</span><span>Others</span><span class="pun">.</span><span>Random</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> hotspots</span><span class="pun">.</span><span>Count</span><span class="pln"> </span><span class="pun">-</span><span class="pln"> </span><span class="lit">1</span><span class="pun">)];</span><span class="pln">
		</span><span>Logging</span><span class="pun">.</span><span>WriteDebug</span><span class="pun">(</span><span class="str">"[Help on the Way] searching notices at "</span><span class="pln"> </span><span class="pun">+</span><span class="pln"> p0</span><span class="pun">.</span><span>ToStringNewVector</span><span class="pun">());</span><span class="pln">
		</span><span>GoToTask</span><span class="pun">.</span><span>ToPosition</span><span class="pun">(</span><span class="pln">p0</span><span class="pun">);</span><span class="pln">
		</span><span class="kwd">return</span><span class="pln"> </span><span class="kwd">true</span><span class="pun">;</span></pre>

<p>
	log:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted">
<span class="pln">[E] 00:51:58 - AddBlackList(Int128 guid, int timeInMilisec = -1): System.ArgumentException: Элемент с тем же ключом уже был добавлен.
   в System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   в System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   в wManager.wManagerSetting.AddBlackList(Int128 guid, Int32 timeInMilisec, Boolean isSessionBlacklist)</span></pre>

<p>
	what im doing wrong ?
</p>]]></description><guid isPermaLink="false">873</guid><pubDate>Sun, 15 Oct 2017 18:23:05 +0000</pubDate></item><item><title>draenor tiles</title><link>https://wrobot.eu/bugtracker/draenor-tiles-r872/</link><description><![CDATA[<p>
	removed data/meshes but still get this error
</p>
<p><a class="ipsAttachLink" href="//wrobot.eu/applications/core/interface/file/attachment.php?id=13127">15 окт 2017 19H34.log.html</a></p>]]></description><guid isPermaLink="false">872</guid><pubDate>Sun, 15 Oct 2017 12:36:53 +0000</pubDate></item><item><title>Allow setting level ranges for trainers</title><link>https://wrobot.eu/bugtracker/allow-setting-level-ranges-for-trainers-r871/</link><description><![CDATA[<p>
	Hey Droidz,
</p>

<p>
	it would be awesome, if we could set level ranges for "trainer" type NPCs in the NPC database.
</p>

<p>
	This is because early trainers only teach spells until level 10. Then they become useless. So if you put low-level trainers in your profile, the bot will go to them and either get stuck or never learn any new spells.
</p>]]></description><guid isPermaLink="false">871</guid><pubDate>Fri, 13 Oct 2017 19:00:08 +0000</pubDate></item><item><title>Pathfinding and meshes: krokuun and general issue</title><link>https://wrobot.eu/bugtracker/pathfinding-and-meshes-krokuun-and-general-issue-r870/</link><description><![CDATA[<p>
	im kinda give up.
</p>

<p>
	can't do anything with meshes and pathfinding in general, and in this case its a krokuun and antoran wastes.
</p>

<p>
	<img alt="q1gBd86.png" class="ipsImage" height="290" src="https://i.imgur.com/q1gBd86.png" width="1000" loading="lazy"></p>

<p>
	pathfinder find path to Krokuun hovel from 48, 76 or new Vector3(764.7844, 1967.581, 471.2205, "None") thru air and rocks. dunno what meshes on server.
</p>

<p>
	also there tons of stairs and rocks what breaks overall meshes small area like this (red rays where pathfinder dont find paths)
</p>

<p>
	<img alt="wiOcUVz.png" class="ipsImage" height="605" src="https://i.imgur.com/wiOcUVz.png" width="913" loading="lazy"></p>

<p>
	addin offmesh connections wont help at all, if you path pass thru 1+ mesh holes/breaches pathfinder dont use it at all. making long offmesh connections thru 1+ holes/breaches lead to enormous amount of offmesh connects in all possible ways and still wont guaranted result.
</p>

<p>
	we need to do something with pathfinding.
</p>

<p>
	we need quick meshes managment, maybe some visual tool + open source repo.
</p>

<p>
	or pathfinder logic must be reworked/optimized
</p>]]></description><guid isPermaLink="false">870</guid><pubDate>Thu, 12 Oct 2017 19:36:18 +0000</pubDate></item><item><title>Pathfinding in Silithus is broken (atleast as Ghost)</title><link>https://wrobot.eu/bugtracker/pathfinding-in-silithus-is-broken-atleast-as-ghost-r869/</link><description><![CDATA[<p>
	- Version is Classic
</p>

<p>
	 
</p>

<p>
	I send you a video about it in PN <span><span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://wrobot.eu/profile/1-droidz/?do=hovercard" data-mentionid="1" href="https://wrobot.eu/profile/1-droidz/" rel="">@Droidz</a> (cause its a botchar)</span></span>
</p>]]></description><guid isPermaLink="false">869</guid><pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate></item><item><title>wrobot dont use portals on argus ?</title><link>https://wrobot.eu/bugtracker/wrobot-dont-use-portals-on-argus-r868/</link><description><![CDATA[<p>
	wrobot doesnt use portals from argus or to argus or between the zones, or on the vindikaar to the zones, it just moves to the yellow portal clicks on it but doesnt choose destination(only outside vindikar ), is it a bug or is it a missing feature atm?
</p>

<p>
	thank u for this great program and all of u are doing a great job :)
</p>]]></description><guid isPermaLink="false">868</guid><pubDate>Thu, 12 Oct 2017 00:28:57 +0000</pubDate></item><item><title>Self Removing Wrobot</title><link>https://wrobot.eu/bugtracker/self-removing-wrobot-r867/</link><description><![CDATA[<p>
	Hey i have a problem, everytime the bot works and i stop the bot and close wow , the bot closing too and deleting all files..... is this normal? 
</p>

<p>
	All settings and files are deleted
</p>]]></description><guid isPermaLink="false">867</guid><pubDate>Wed, 11 Oct 2017 19:48:40 +0000</pubDate></item><item><title>[TBC] Bot tries to fight vendors, if they are neutral</title><link>https://wrobot.eu/bugtracker/tbc-bot-tries-to-fight-vendors-if-they-are-neutral-r866/</link><description><![CDATA[<p>
	Since one of the recent updates, if the bot approaches a vendor that is neutral, it will try to fight it after it's done buying/selling.
</p>

<p>
	At first I thought this was due to my fightclass, but my fightclass only tries to cast if Fight.InFight evaluates to true. So for some reason, the bot tries to fight.
</p>]]></description><guid isPermaLink="false">866</guid><pubDate>Wed, 11 Oct 2017 14:25:13 +0000</pubDate></item><item><title>Dont work 3.3.5 after last update</title><link>https://wrobot.eu/bugtracker/dont-work-335-after-last-update-r865/</link><description><![CDATA[<p>
	Dont work 3.3.5 after last update, dont show characters for conection
</p>]]></description><guid isPermaLink="false">865</guid><pubDate>Sun, 08 Oct 2017 17:54:53 +0000</pubDate></item><item><title>Relogger won't select WoW2 account</title><link>https://wrobot.eu/bugtracker/relogger-wont-select-wow2-account-r863/</link><description><![CDATA[<p>
	I have 2 accounts on the same Bnet, WoW1 and WoW2. The relogger won't select WoW2 account when logging in, it always logs into WoW1 account, even though I have it set to log into wow2 account in the settings.
</p>

<p>
	This is a copy of my settings in the relogger.
</p>

<p>
	<a href="https://gyazo.com/ff19928b76903d277ed51dec00d10426" rel="external nofollow">https://gyazo.com/ff19928b76903d277ed51dec00d10426</a>
</p>]]></description><guid isPermaLink="false">863</guid><pubDate>Sun, 08 Oct 2017 02:41:19 +0000</pubDate></item><item><title>ERROR AND EXIT</title><link>https://wrobot.eu/bugtracker/error-and-exit-r862/</link><description><![CDATA[<p>
	<span style="color:#ff0000;font-size:medium;">System.ComponentModel.Win32Exception (0x80004005): 配额不足，无法处理此命令。</span>
</p>]]></description><guid isPermaLink="false">862</guid><pubDate>Thu, 05 Oct 2017 12:50:39 +0000</pubDate></item></channel></rss>
