i4mb1sh0p 0 Posted September 15, 2019 Share Posted September 15, 2019 I'm trying to find this condition in FC Editor but cannot find anything similar. Anyone know how to check if target has mana? Link to comment https://wrobot.eu/forums/topic/11628-target-has-mana/ Share on other sites More sharing options...
kecsketragya 2 Posted September 16, 2019 Share Posted September 16, 2019 You could check the target's class and current form. Link to comment https://wrobot.eu/forums/topic/11628-target-has-mana/#findComment-55853 Share on other sites More sharing options...
AlexTheCarMan 4 Posted September 16, 2019 Share Posted September 16, 2019 Hey for C# you can use a Mana check like this ObjectManager.Target.ManaPercentage > 0 or if you wish to use Lua if UnitMana('player')/UnitManaMax('Player') < # then return true end # = number from 1 - 100, whatever % you wish to use. i4mb1sh0p 1 Link to comment https://wrobot.eu/forums/topic/11628-target-has-mana/#findComment-55854 Share on other sites More sharing options...
i4mb1sh0p 0 Posted September 20, 2019 Author Share Posted September 20, 2019 On 9/16/2019 at 6:33 PM, AlexTheCarMan said: Hey for C# you can use a Mana check like this ObjectManager.Target.ManaPercentage > 0 or if you wish to use Lua if UnitMana('player')/UnitManaMax('Player') < # then return true end # = number from 1 - 100, whatever % you wish to use. Thank you! Link to comment https://wrobot.eu/forums/topic/11628-target-has-mana/#findComment-55874 Share on other sites More sharing options...
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