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Nisar, I'm sorry the last thing you said confused me a bit. My apologies. Just so I am clear:

 

!ObjectManager.Me.HaveBuff(184362) will make it so Bloodthirst is cast ONLY when Enrage is NOT active

ObjectManager.Me.HaveBuff(184362) will make it so Bloodthirst is cast ONLY when Enrage is  active?

 

thank you

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