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Hi everybody,

Since the latest wrobot retail update i noticed after the bot mined a node that is under water,

he then seems to get stuck for a while trying to reach the surface which already is there resulting in incredible movements no real player can do "trying swimming out of the top of the water, resetting,  and then again and again" for a few seconds ,

It looks very botlike! The 22:30 part of the log is where i saw it happen and stopped the bot, will have to disable mining while afk(got some whispers while afk, looking through logs last night exactly after this bug)

23 Jan 2018 20H58.log.htmlFetching info...

 

 

 

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https://wrobot.eu/forums/topic/8369-swimming-bug-after-mining/
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It seems to be triggered after fighting underwater after a node & navigating to a new node while still underwater, if it doesnt target a new node movement seems normal . This is the exact part i just saw it happen again. 

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  On 1/24/2018 at 7:08 AM, Mikemall said:

Go to general settings>Enter Advance Settings>path=Finder> and make sure "Use Path-Finder is checked.

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If u would have looked into the log, one of the first things you would have seen was that it is enabled lol^^ It makes 0 difference if i use server path finder or not. That was the first thing i tried, but ty.

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