Hi,
Love the program so far. here are a couple issues I'm having:
1. Bot permanently attacks minions who are evading. I can't seem to find a way for protection against this, but it happens more frequently than I expected. This is a big problem since It's very obvious to anyone walking by.
2. When a minion attacks my pet, the bot does not think it is under attack, so it pulls another mob. This causes deaths.
3. When my bot accidentally pulls many minions and gets low health, it will go into "resting" mode even though I have healing set up in my class profile below certain health. I tried to fix this by putting in a spell into "food" but it only casts it once. I shouldn't have to go into "resting" at all, because my class has healing. Can I disable it? Or change health percentage when it goes into resting?
Right now my healing is this:
<FightClassSpell>
<SpellName>Healing Surge</SpellName>
<FightClassConditions>
<FightClassCondition>
<ContionType>HealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>SmallerOrEqual</Type>
<Value>75</Value>
</Param>
</FightClassCondition>
<FightClassCondition>
<ContionType>MeInCombat</ContionType>
<Param xsi:type="FightClassConditionBool" />
</FightClassCondition>
</FightClassConditions>
<Priority>999</Priority>
<CombatOnly>false</CombatOnly>
</FightClassSpell>