speters28
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Posts posted by speters28
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perfect thank you so much ;)
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Ok so I have another Noob question, is there a way to set a condition for buff time. For instance if I want to keep rupture up on a rogue or agony on a lock.
So what I am looking for is a condition for Target buff remaining less than or equal to say 3 seconds
I am using the fight class editor and have never used LUA
Thanks :)
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Hello all I am trying to maintain Dot up time to near 100% for agony on an affliction lock. My question is how do I set the condition to allow recast at any time prior to three seconds from drop time and second how do i cause a spell (Drain life) to not cast if agony will be dropping within a certain period of time?
I have been toying with the "buff time left Target) condition but haven't had any luck to this point.
As soon as I get this tweaked ill be adding the affliction Lock PVP class
I am not currently adding multi target doting other than through seed of corruption but would love any advice on how one might maintain up time of other dots on multiple targets.
Thanks in advance for any thoughts or ideas !
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Sorry should have stated that this is a DH build rather than a lock didn't realize the talent overlap :(
The problem I am having is that metamorphosis is a cast to location and all i get is the cast graphic but it will not set the location to target
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I am trying to tweak out a havoc class but am having an issue getting the Metamorphosis to work. Any thoughts or help would be greatly appreciated.
Attached is my current working build.
thanks
Buff timmers
in Fight Classes assistance
Posted
For anyone else that may be learning, I learned the hard way the time here is in milliseconds ;)