Voici le xml, je pense avoir tout renseigné :
 
	<EasyQuest> 
	      <Name>Journey to Honor Hold</Name> 
	      <QuestId> 
	        <int>10140</int> 
	      </QuestId> 
	      <QuestType>InteractWithNpc</QuestType> 
	      <QuestClass xsi:type="InteractWithNpcEasyQuestClass"> 
	        <HotSpots> 
	          <Vector3 X="-323.8098" Y="1027.611" Z="54.15653" /> 
	        </HotSpots> 
	        <GossipOptionNpcInteractWith>1</GossipOptionNpcInteractWith> 
	        <Macro /> 
	        <IgnoreIfDead>false</IgnoreIfDead> 
	        <EntryIdTarget> 
	          <int>18931</int> 
	        </EntryIdTarget> 
	        <Range>4.5</Range> 
	      </QuestClass> 
	      <ObjectiveCount1>1</ObjectiveCount1> 
	      <ObjectiveCount2>0</ObjectiveCount2> 
	      <ObjectiveCount3>0</ObjectiveCount3> 
	      <ObjectiveCount4>0</ObjectiveCount4> 
	      <ObjectiveCount5>0</ObjectiveCount5> 
	      <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1> 
	      <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2> 
	      <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3> 
	      <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4> 
	      <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5> 
	      <CanCondition /> 
	      <IsCompleteCondition /> 
	      <RepeatableQuest>false</RepeatableQuest> 
	      <NotRequiredInQuestLog>false</NotRequiredInQuestLog> 
	      <PickUpQuestOnItem>false</PickUpQuestOnItem> 
	      <PickUpQuestOnItemID>0</PickUpQuestOnItemID> 
	      <Comment /> 
	      <GossipOptionRewardItem>1</GossipOptionRewardItem> 
	      <RequiredQuest>0</RequiredQuest> 
	      <MaxLevel>100</MaxLevel> 
	      <MinLevel>0</MinLevel> 
	      <WoWClass>None</WoWClass> 
	    </EasyQuest> 
	  </EasyQuests>