Voici le xml, je pense avoir tout renseigné :
<EasyQuest>
<Name>Journey to Honor Hold</Name>
<QuestId>
<int>10140</int>
</QuestId>
<QuestType>InteractWithNpc</QuestType>
<QuestClass xsi:type="InteractWithNpcEasyQuestClass">
<HotSpots>
<Vector3 X="-323.8098" Y="1027.611" Z="54.15653" />
</HotSpots>
<GossipOptionNpcInteractWith>1</GossipOptionNpcInteractWith>
<Macro />
<IgnoreIfDead>false</IgnoreIfDead>
<EntryIdTarget>
<int>18931</int>
</EntryIdTarget>
<Range>4.5</Range>
</QuestClass>
<ObjectiveCount1>1</ObjectiveCount1>
<ObjectiveCount2>0</ObjectiveCount2>
<ObjectiveCount3>0</ObjectiveCount3>
<ObjectiveCount4>0</ObjectiveCount4>
<ObjectiveCount5>0</ObjectiveCount5>
<AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
<AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
<AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
<AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
<AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
<CanCondition />
<IsCompleteCondition />
<RepeatableQuest>false</RepeatableQuest>
<NotRequiredInQuestLog>false</NotRequiredInQuestLog>
<PickUpQuestOnItem>false</PickUpQuestOnItem>
<PickUpQuestOnItemID>0</PickUpQuestOnItemID>
<Comment />
<GossipOptionRewardItem>1</GossipOptionRewardItem>
<RequiredQuest>0</RequiredQuest>
<MaxLevel>100</MaxLevel>
<MinLevel>0</MinLevel>
<WoWClass>None</WoWClass>
</EasyQuest>
</EasyQuests>