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dit

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Posts posted by dit

  1. Voici le xml, je pense avoir tout renseigné :

    <EasyQuest>
          <Name>Journey to Honor Hold</Name>
          <QuestId>
            <int>10140</int>
          </QuestId>
          <QuestType>InteractWithNpc</QuestType>
          <QuestClass xsi:type="InteractWithNpcEasyQuestClass">
            <HotSpots>
              <Vector3 X="-323.8098" Y="1027.611" Z="54.15653" />
            </HotSpots>
            <GossipOptionNpcInteractWith>1</GossipOptionNpcInteractWith>
            <Macro />
            <IgnoreIfDead>false</IgnoreIfDead>
            <EntryIdTarget>
              <int>18931</int>
            </EntryIdTarget>
            <Range>4.5</Range>
          </QuestClass>
          <ObjectiveCount1>1</ObjectiveCount1>
          <ObjectiveCount2>0</ObjectiveCount2>
          <ObjectiveCount3>0</ObjectiveCount3>
          <ObjectiveCount4>0</ObjectiveCount4>
          <ObjectiveCount5>0</ObjectiveCount5>
          <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1>
          <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2>
          <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3>
          <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4>
          <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5>
          <CanCondition />
          <IsCompleteCondition />
          <RepeatableQuest>false</RepeatableQuest>
          <NotRequiredInQuestLog>false</NotRequiredInQuestLog>
          <PickUpQuestOnItem>false</PickUpQuestOnItem>
          <PickUpQuestOnItemID>0</PickUpQuestOnItemID>
          <Comment />
          <GossipOptionRewardItem>1</GossipOptionRewardItem>
          <RequiredQuest>0</RequiredQuest>
          <MaxLevel>100</MaxLevel>
          <MinLevel>0</MinLevel>
          <WoWClass>None</WoWClass>
        </EasyQuest>
      </EasyQuests>

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