anonymous123
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Posts posted by anonymous123
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Ok some updates. It seems like WRotation works as intended if I play against players of the enemy faction but not against players of the same faction in skirmish arena.
I have tried Reaction.Hostile || Reaction.Neutral || IsAttackable and putting Attack all selected targets (friends also) but nothing works. Any help would be much appreciated. :)
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If I a priest dies and get the buff Spirit of Redemption the bot will just look at the priest for 10 seconds and it looks very bottish. It would be great if battlegrounder would start a fight with a new target. Thanks and merry christmas :)
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I am doing this in development tools inside a started 2v2 skirmish arena
Logging.Write(ObjectManager.GetObjectWoWPlayer().Where(u => u.IsAlive).ToList().Count().ToString());
and it is returning 0. But in "Dump all Informations" there are 4 players? Nevermind the filter u.IsAlive (I am trying at the start of arena when all players are alive.)
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No the list is populated :/
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I am trying to get WRotation to work in Arena on a TBC server.
I'm using DevelopmentTools with the input below inside a skirmish arena.Logging.Write(ObjectManager.GetObjectWoWUnit().ToList().Count().ToString());
And I'm getting 0 as output in wRobot.
This leads me to believe that ObjectManager isn't getting updated properly. Am I doing something wrong or is it a bug?
wRotation doesn't work in duels OR against players of the same faction in arena
in Developers assistance
Posted
I ended up using lua.
canAttack = UnitCanAttack(attacker, attacked);
If anyone have this problem you can read more about the lua I used here. http://wowwiki.wikia.com/wiki/API_UnitCanAttack