wow1
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Posts posted by wow1
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Oh, i can. already wrote some plugin to do that :)
01:28:51 - [Weltmeyer.AutoTrain]: Trainer Muraga not existing in npcDB. Trying to goto... 01:28:57 - [Weltmeyer.AutoTrain]: Trainer Muraga is trainer for: HerbalismTrainer 01:28:57 - [Weltmeyer.AutoTrain]: Add him to NPCdb
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Ok. So if i build a plugin which adds trainers automatically(similar to the autoaddvendor function in bot)
then i am all set, right? :)
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Hi,
in the bot is a function for automatically train a profession. I turned it on but it does nothing.
By what i have read so far, the trainers need to be added to the npcdatabase(?)
When i add them to the database, when will the bot train my professions?
Currently, i am using grinder which is also gathering herbs and does mining.
Will the bot train my profession when needed?
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Moved this to a bug report:
Hi,
i am trying to create some item plugin.. but the GetIemInfo.ItemEquipLoc is always true.. while it should be a string defining to which slot it can be equiped.
Or even better an Enum? of the ItemSlot :) => http://wowwiki.wikia.com/wiki/ItemEquipLoc
Also can you tell me where i can get item stats and how to equip an item from bag into specific slot?
Currently you are using this way to get the iteminfo:
if (!ItemInfo._vuipet.TryGetValue(ehoegaupait, out itemInfo) || itemInfo == null) { lock (ItemInfo._lockItemInfo) { str = Lua.LuaDoString<string>(string.Format(BlackListSerializable.CexaheigeluTeuceEdusouhu(), ehoegaupait), ""); } if (!string.IsNullOrWhiteSpace(str)) { string[] strArrays = str.Split(new char[] { Convert.ToChar(BlackListSerializable.AxoicebaqunuMe()) }); this.ItemName = strArrays[0]; this.ItemLink = strArrays[1]; this.ItemRarity = Others.ParseInt(strArrays[2]); this.ItemLevel = Others.ParseInt(strArrays[3]); this.ItemMinLevel = Others.ParseInt(strArrays[4]); this.ItemType = strArrays[5]; this.ItemSubType = strArrays[6]; this.ItemStackCount = Others.ParseInt(strArrays[7]); this.ItemEquipLoc = strArrays[8] != ""; this.ItemTexture = strArrays[9]; this.ItemSellPrice = Others.ParseInt(strArrays[10]); if (!string.IsNullOrWhiteSpace(this.ItemName) && this.ItemName != BlackListSerializable.Heonioloupa()) { ItemInfo._vuipet.Add(ehoegaupait, this); } }
So, at first step, maybe you can set the itemequiploc just the string result?
Dir ist C# / WPF ein Begriff? Dann schau vorbei.
in Deutsch
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+c# :)