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BigBoss

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  1. Good time. I have a problem with rogue stealth. Condition "Hostile Unit Near" with "Stealth" not working. This condition perfect works in WRotation mode only.

    Thanks advance. 

    Code "Stealth" ability. 

    Spoiler

    <FightClassSpell>
          <FightClassConditions>
            <FightClassCondition>
              <ContionType>MeIsFlying</ContionType>
              <Param xsi:type="FightClassConditionBool" />
            </FightClassCondition>
            <FightClassCondition>
              <ContionType>Buff</ContionType>
              <Param xsi:type="FightClassConditionStringBool">
                <Name>Stealth</Name>
              </Param>
            </FightClassCondition>
            <FightClassCondition>
              <ContionType>HostileUnitNear</ContionType>
              <Param xsi:type="FightClassConditionUnitNear">
                <Type>Bigger</Type>
                <Radius>30</Radius>
              </Param>
            </FightClassCondition>
            <FightClassCondition>
              <ContionType>MeInCombat</ContionType>
              <Param xsi:type="FightClassConditionBool" />
            </FightClassCondition>
          </FightClassConditions>
          <SpellName>Stealth</SpellName>
          <Priority>22</Priority>
          <CombatOnly>false</CombatOnly>
          <CastIfMounted>true</CastIfMounted>
          <CheckIfKnow>false</CheckIfKnow>
          <CheckIfSpellUsable>false</CheckIfSpellUsable>
          <CheckSpellDistance>false</CheckSpellDistance>
          <CheckIfView>false</CheckIfView>
          <AddToSettings>true</AddToSettings>
          <AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault>
          <CanMoveDuringCast>Yes</CanMoveDuringCast>
        </FightClassSpell>

     

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