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Hzqvkr8aTLw4rv

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Bug Report Comments posted by Hzqvkr8aTLw4rv

  1. No but i've tested this code:

     

    new Spell("Mangle (Cat)").Launch();
    manglecat.Launch();

    Which works for these spells:
    Shadowmeld
    Regrowth
    Prowl
    Mark of the Wild
    Thorns
    Rejuvenation
    Claw
    Ferocious Bite
    Rake
    Aquatic Form

    So there's definitely something that's not right, i'll try an XML fightclass 

     

    I just made a fightclass with the generator tooly thingy:

    https://gist.github.com/Lillecarl/39eac371cc4313a719f64a75c943daf7

    This didn't cast Faerie Fire (Feral) on the target, so i'll keep assuming it's broken.

     

    Right now i'm using this piece of pretty code for Faerie Fire:

                if (target != null && target.IsAttackable && !target.HaveBuff("Faerie Fire") && !target.HaveBuff("Faerie Fire (Feral)") && !player.HaveBuff("Prowl"))
                {
                    if (player.HaveBuff("Cat Form") || player.HaveBuff("Bear Form") || player.HaveBuff("Dire Bear Form"))
                    {
                        if (WoWAPI.WoWAPI.GetDistance(player, target) < faeriefireferal.MaxRange)
                        {
                            // For some reason this spell is bugged and can't be cast like other spells...
                            Lua.RunMacroText("/cast Faerie Fire (Feral)(Rank 5)");
                            Lua.RunMacroText("/cast Faerie Fire (Feral)(Rank 4)");
                            Lua.RunMacroText("/cast Faerie Fire (Feral)(Rank 3)");
                            Lua.RunMacroText("/cast Faerie Fire (Feral)(Rank 2)");
                            Lua.RunMacroText("/cast Faerie Fire (Feral)(Rank 1)");
                        }
                    }
                    else
                        faeriefire.LaunchUsable(true);
                }

    Not very pretty :/

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