Darkknight799
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Posts posted by Darkknight799
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Party bot help
So my bot cant seem to notice the buff conditions on other players. It just spams renew once i meet the health requirement. it wont check buff to see if its there.
Also i cant get it to scan the party for power word: fortitude
any help?
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So should my file look like this??RunMacroText("/petattack");
RunMacroText("/cast Hunter's Mark(Rank 2)");
RunMacroText("/cast Berserking(Racial)");
RunMacroText("/cast Rapid Fire");<?xml version="1.0" encoding="utf-16"?><FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><FightClassGeneralSettings><FightClassName>Hunter</FightClassName><Range>37</Range><FramePerSecond>25</FramePerSecond></FightClassGeneralSettings><FightClassSpells><FightClassSpell><FightClassConditions /><SpellName>pet</SpellName><Priority>7</Priority></FightClassSpell><FightClassSpell><FightClassConditions><FightClassCondition><ContionType>TargetBuff</ContionType><Param xsi:type="FightClassConditionStringBool"><Name>serpent sting</Name></Param></FightClassCondition></FightClassConditions><SpellName>serpent sting</SpellName><Priority>6</Priority></FightClassSpell><FightClassSpell><FightClassConditions><FightClassCondition><ContionType>Focus</ContionType><Param xsi:type="FightClassConditionNumber"><Type>BiggerOrEqual</Type><Value>30</Value></Param></FightClassCondition></FightClassConditions><SpellName>kill command</SpellName></FightClassSpell><FightClassSpell><FightClassConditions /><SpellName>arcane shot</SpellName><Priority>4</Priority></FightClassSpell><FightClassSpell><FightClassConditions><FightClassCondition><ContionType>PetHealthPercent</ContionType><Param xsi:type="FightClassConditionNumber"><Type>SmallerOrEqual</Type><Value>50</Value></Param></FightClassCondition></FightClassConditions><SpellName>mend pet</SpellName><Priority>3</Priority></FightClassSpell><FightClassSpell><FightClassConditions><FightClassCondition><ContionType>UnitAttackPlayerNear</ContionType><Param xsi:type="FightClassConditionUnitNear"><Number>2</Number><Type>SmallerOrEqual</Type><Radius>8</Radius></Param></FightClassCondition></FightClassConditions><SpellName>multi shot</SpellName><Priority>2</Priority></FightClassSpell><FightClassSpell><FightClassConditions><FightClassCondition><ContionType>HealthPercent</ContionType><Param xsi:type="FightClassConditionNumber"><Value>10</Value></Param></FightClassCondition></FightClassConditions><SpellName>feign death</SpellName><Priority>1</Priority></FightClassSpell></FightClassSpells></FightClass>
Help with Party Bot
in WRobot for Wow Vanilla - Help and support
Posted
<?xml version="1.0" encoding="utf-16"?>
<FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<FightClassGeneralSettings>
<FightClassName>Fight config name</FightClassName>
<Range>35</Range>
<FramePerSecond>25</FramePerSecond>
</FightClassGeneralSettings>
<FightClassSpells>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>BuffCastedByMe</ContionType>
<Param xsi:type="FightClassConditionStringBool">
<Name>power word: fortitude</Name>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>power word: fortitude</SpellName>
<Priority>11</Priority>
<IsBuff>true</IsBuff>
<TargetFriends>true</TargetFriends>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>TargetTargetingMe</ContionType>
<Param xsi:type="FightClassConditionBool">
<Value>true</Value>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Fade</SpellName>
<Priority>10</Priority>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>TargetHealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>Smaller</Type>
<Value>97</Value>
</Param>
</FightClassCondition>
<FightClassCondition>
<ContionType>Buff</ContionType>
<Param xsi:type="FightClassConditionStringBool">
<Name>renew</Name>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Renew</SpellName>
<Priority>9</Priority>
<CombatOnly>false</CombatOnly>
<TargetFriends>true</TargetFriends>
<DescriptionSpell>on Party</DescriptionSpell>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>HealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>Smaller</Type>
<Value>97</Value>
</Param>
</FightClassCondition>
<FightClassCondition>
<ContionType>Buff</ContionType>
<Param xsi:type="FightClassConditionStringBool">
<Name>renew</Name>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Renew</SpellName>
<Priority>8</Priority>
<CombatOnly>false</CombatOnly>
<DescriptionSpell>on self</DescriptionSpell>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>HealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>SmallerOrEqual</Type>
<Value>80</Value>
</Param>
</FightClassCondition>
<FightClassCondition>
<ContionType>Buff</ContionType>
<Param xsi:type="FightClassConditionStringBool">
<Name>weakened soul</Name>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Power Word: Shield</SpellName>
<Priority>7</Priority>
<IsBuff>true</IsBuff>
<TargetFriends>true</TargetFriends>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>Buff</ContionType>
<Param xsi:type="FightClassConditionStringBool">
<Name>Surge of Light</Name>
<Need>true</Need>
</Param>
</FightClassCondition>
<FightClassCondition>
<ContionType>TargetHealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>Smaller</Type>
<Value>95</Value>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Flash Heal</SpellName>
<Priority>6</Priority>
<CombatOnly>false</CombatOnly>
<TargetFriends>true</TargetFriends>
<DescriptionSpell>on party when proc'd</DescriptionSpell>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>HealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>Smaller</Type>
<Value>40</Value>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Flash Heal</SpellName>
<CombatOnly>false</CombatOnly>
<DescriptionSpell>on self</DescriptionSpell>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions>
<FightClassCondition>
<ContionType>TargetHealthPercent</ContionType>
<Param xsi:type="FightClassConditionNumber">
<Type>Smaller</Type>
<Value>40</Value>
</Param>
</FightClassCondition>
</FightClassConditions>
<SpellName>Heal</SpellName>
<Priority>4</Priority>
<CombatOnly>false</CombatOnly>
<TargetFriends>true</TargetFriends>
<DescriptionSpell>on Party</DescriptionSpell>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions />
<SpellName>Holy Word: Chastise</SpellName>
<Priority>3</Priority>
<AddToSettings>true</AddToSettings>
<AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions />
<SpellName>Holy Fire</SpellName>
<Priority>2</Priority>
<AddToSettings>true</AddToSettings>
<AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault>
</FightClassSpell>
<FightClassSpell>
<FightClassConditions />
<SpellName>Shoot</SpellName>
<Priority>1</Priority>
<AddToSettings>true</AddToSettings>
<AddToSettingsActiveByDefault>true</AddToSettingsActiveByDefault>
<Timer>2</Timer>
</FightClassSpell>
</FightClassSpells>
</FightClass>