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Stat

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    Auto Bandage

       468    5

    This is great! Thanks for doing this!

     

    If you change out line 17 to read:

    if (!Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Fight.InFight && !ObjectManager.Me.IsMounted && ObjectManager.Me.HealthPercent <= 80 && !ObjectManager.Me.IsDeadMe)
     
    That will make sure it doesn't attempt to execute while you're dead.
    Basically just adding this:  !ObjectManager.Me.IsDeadMe to the check to make sure you're not dead. Not sure if "!Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause" is supposed to handle that or not, but it didn't seem to in my experience. 
     
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