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Bloodybeast

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Posts posted by Bloodybeast

  1. Hi, right now i have a piece of code which targets the closest mob to me but then sometimes they move or even run away when low hp and my bot just targets a new mobs which isn't the behavior i would like it to have. I really want to be able to lock onto the target and chase it to death.

    Right now i have this code but it doesn't lock sadly, i'm trying to figure out how to do it for 2 days but couldn't find any smart way to do it...

     

    var focusUnit = ObjectManager.GetNearestWoWUnit(focusMobsList);
                    if (focusUnit.IsValid && ObjectManager.Target.Guid != focusUnit.Guid)
                    {
                        Logging.WriteDebug(string.Format("[PriorityTarget] Focus Unit - {0} (distance: {1}).", focusUnit.Name, focusUnit.GetDistance));
                        if (ObjectManager.Target.IsValid) Lua.LuaDoString("ClearTarget();");
                        cancelable.Cancel = true;
                        var m = Fight.StartFight(focusUnit.Guid, false);
                    }

    I can't find a smart way to modify my condition so it would only go inside if the previous target is dead...
    If someone have an idea or a hint, i'm welcoming any ideas...!

    Thanks a lot 

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