Hello, i would like to report that the facing behavior isn't working correct on the 3.3.5a client.
I tried to call "ClickToMove.CGPlayer_C__ClickToMove(position.X, position.Y, position.Z, 0UL, 2, 0.5f)" with different ClickToMoveTypes.
The result: it face to an other fixed position in nowhere.
Thank you in advance.
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