Hello, i would like to ask if a method can be added to return the currents cursor position in-game like:
public static Vector3 GetCursorPosition()
{
try
{
//return data
//return
}
catch (Exception ex)
{
Logging.WriteError(" " + ex, true);
return new Vector3(0.0f, 0.0f, 0.0f);
}
}
It would be really helpful for e.g. easy profile creating or editing.
Thank you in advance.
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