A new movement function would be great, to turn the facing direction of a character. ( PressKey would be the best, since it could get used also for remote vehicle controlling )
Currently i use lua for this task, but i would prefer a inbuild function.
TurnRightStart() TurnRightStop() TurnLeftStart() TurnLefttStop()
How the new function could look like,
wManager.Wow.Helpers.Move.TurnRight(Move.MoveAction.PressKey, 300) wManager.Wow.Helpers.Move.TurnLeft(Move.MoveAction.PressKey, 300)