- Version: All
- Product: Grinder
- Type: Bug
- Status: Awaiting Feedback
Hello,
in my new Fightclass in C# code:
while (Fight.InFight && ObjectManager.Target.Fleeing)
{
Logging.WriteFight("Target is fleeing");
}
doesn't work. When Mob is fleeing in Log there is not Logentry. Why?
Regards
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