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dragonmase

Posted

Hi, been using this profile and it works good. Could I suggest that you the free chi proc on blackout kick to be used when it proc? This is when tiger palm is used, there will be a 8% chance for the next blackout kick to be free and cost no chi.

camelot10

Posted

1 minute ago, dragonmase said:

Hi, been using this profile and it works good. Could I suggest that you the free chi proc on blackout kick to be used when it proc? This is when tiger palm is used, there will be a 8% chance for the next blackout kick to be free and cost no chi.

hi. yeah. can you give more explained info with links to spells. im realy dont know monk. too many fightclasses and spells to track and remember everything

camelot10

Posted

On 24.10.2017 at 12:57 AM, dragonmase said:

The spell you use is Tiger Palm: http://www.wowhead.com/spell=100780/tiger-palm

One of the artifact talent makes Tiger Palm have an 8% to make the next Blackout Kick cost no Chi: http://www.wowhead.com/spell=195267/strength-of-xuen#screenshots

When it procs, the buff shows up as this: http://www.wowhead.com/spell=116768/blackout-kick

Blackout kick usually cost 1 Chi: http://www.wowhead.com/spell=100784/blackout-kick

 

updated. test how it works

WRobot_TB

Posted

Hello. New user so have not tested much, but started with Monk and this player profile.

I get a lot of what you see below when playing Wind Walker. It seems the bot wants to spam Disable, but it does not "use it", just spam it in log and are not using other stuff while it goes. 

20:54:58 - [Fight] Player Attack Dread-Rider Malwick (lvl 110)
[F] 20:54:58 - [Spell] Cast Disable (Disable)
[F] 20:54:59 - [Spell] Cast Disable (Disable)
[F] 20:54:59 - [Spell] Cast Disable (Disable)
[F] 20:54:59 - [Spell] Cast Disable (Disable)
[F] 20:54:59 - [Spell] Cast Disable (Disable)
[F] 20:54:59 - [Spell] Cast Disable (Disable)
[F] 20:55:00 - [Spell] Cast Disable (Disable)

And then at other times it seem to Storm, Earth and Fire over and over.

[F] 20:55:37 - [Spell] Cast Storm, Earth, and Fire (Storm, Earth, and Fire)
[F] 20:55:38 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 20:55:38 - [Spell] Cast Storm, Earth, and Fire (Storm, Earth, and Fire)
[F] 20:55:39 - [Spell] Cast Rushing Jade Wind (Rushing Jade Wind)
[F] 20:55:39 - [Spell] Cast Storm, Earth, and Fire (Storm, Earth, and Fire)
[F] 20:55:40 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 20:55:40 - [Spell] Cast Storm, Earth, and Fire (Storm, Earth, and Fire)

I don't know what it accomplish by this, so I am wondering as I am curious. I have tried to remove Disable from the rotation as I do not see a reason to have it in there, but when I removed just that section, the bot crashed after a short while. Any tips?

WRobot_TB

Posted

Also it seems to prioritise using Blackout Kick instead of Fists of Fury

[F] 21:12:20 - [Spell] Cast Rising Sun Kick (Rising Sun Kick)
[F] 21:12:21 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 21:12:22 - [Spell] Cast Rushing Jade Wind (Rushing Jade Wind)
[F] 21:12:23 - [Spell] Cast Blackout Kick (Blackout Kick)
[F] 21:12:24 - [Spell] Cast Spear Hand Strike (Spear Hand Strike)
[F] 21:12:25 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 21:12:26 - [Spell] Cast Blackout Kick (Blackout Kick)
[F] 21:12:27 - [Spell] Cast Rushing Jade Wind (Rushing Jade Wind)
[F] 21:12:29 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 21:12:30 - [Spell] Cast Rising Sun Kick (Rising Sun Kick)
[F] 21:12:31 - [Spell] Cast Blackout Kick (Blackout Kick)
[F] 21:12:32 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 21:12:33 - [Spell] Cast Rushing Jade Wind (Rushing Jade Wind)
[F] 21:12:35 - [Spell] Cast Blackout Kick (Blackout Kick)
[F] 21:12:36 - [Spell] Cast Tiger Palm (Tiger Palm)
[F] 21:12:37 - [Spell] Cast Blackout Kick (Blackout Kick)

Fist are most of the time not available since the bot seem to use Blackout Kick to dump Chi before it gets to 3.

WRobot_TB

Posted

While I am posting questions, I will ask this too;

Rushing Jade Wind and Chi Torpeo is a bit situational so I would like to keep it out of the rotation. Is it possible to remove those without changing the whole file? Is it just this snippet that needs to be removed?

<FightClassSpell>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>CSharpCode</ContionType>
          <Param xsi:type="FightClassConditionString">
            <Value>ObjectManager.Me.HaveBuff(101545)</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>TargetDistance</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>Smaller</Type>
            <Value>20</Value>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <SpellName>Flying Serpent Kick</SpellName>
      <Priority>24</Priority>
      <CheckSpellDistance>false</CheckSpellDistance>
      <DescriptionSpell>Land, if distance < 20</DescriptionSpell>
    </FightClassSpell>

What about the priority, does it have to be changed on everyone else? I get issues when I tried to remove Disable section, so I ended up just using False instead of true, but this spell does not have a True/false setting, is it possible to just disable it without removing it?

Thanks again, hoping for some replies :)

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