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use runcode, (not tested)

Lua.LuaDoString("ClearTarget();");
Thread.sleep(25);
ItemsManager.UseItem(itemId);
Usefuls.WaitIsCasting();

 

Edited by The Smokie.

if you want to add a if statement you can. sorry i was half dead when i wrote this code. here one thats not popo.]

if (!Quest.HasQuest(Quest ID) && !ItemsManager.HasItemById(Item ID))
{
Lua.LuaDoString("ClearTarget();");
Thread.sleep(25);
ItemsManager.UseItem(itemId);
Usefuls.WaitIsCasting();
}

Really you're choice.

or 
  
if (!Quest.HasQuest(Quest ID))
{
 
  Lua.LuaDoString("ClearTarget();");
 
  If !ItemsManager.HasItemById(Item ID))
 {
   ItemsManager.UseItem(item Id);
   Usefuls.WaitIsCasting();
 }
}
   

 

7 hours ago, The Smokie. said:

if you want to add a if statement you can. sorry i was half dead when i wrote this code. here one thats not popo.]


if (!Quest.HasQuest(Quest ID) && !ItemsManager.HasItemById(Item ID))
{
Lua.LuaDoString("ClearTarget();");
Thread.sleep(25);
ItemsManager.UseItem(itemId);
Usefuls.WaitIsCasting();
}

Really you're choice.

or 
  
if (!Quest.HasQuest(Quest ID))
{
 
  Lua.LuaDoString("ClearTarget();");
 
  If !ItemsManager.HasItemById(Item ID))
 {
   ItemsManager.UseItem(item Id);
   Usefuls.WaitIsCasting();
 }
}
   

 

Hi

Thank you so much. I'll try it.

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