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Item usage/trinkets/stones


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Hello, there is many ways to do what you are asking, C# and lua.

Take your pick of one that works for you.

1st :
string ItemName = ItemsManager.GetNameById(50259);
Lua.LuaDoString("UseItemByName('" + ItemName+ "')");

2nd :


4th : 
ItemsManager.UseContainerItem("Name here");

5th : 
Lua.LuaDoString("UseItemByName('ItemName Here')");


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