j9000 2 Posted March 7, 2021 Share Posted March 7, 2021 is there a way to make my toon demount and then jump when it lands on a mining node, i have a demount plugin just don't know how to edit it and i know there is a random jump thing in options but i need it to land, demount, jump, and then try to mine. here is the plugin i use to demount currently DeMountt.cs Link to comment https://wrobot.eu/forums/topic/12903-demount-and-jump/ Share on other sites More sharing options...
Sye 1 Posted March 8, 2021 Share Posted March 8, 2021 using System.ComponentModel; using wManager.Events; using wManager.Plugin; using wManager.Wow.Helpers; public class Main : IPlugin { public void Initialize() { OthersEvents.OnDismount += delegate (CancelEventArgs cancelable) { Move.JumpOrAscend(); }; } public void Dispose() { } public void Settings() { } } Link to comment https://wrobot.eu/forums/topic/12903-demount-and-jump/#findComment-61460 Share on other sites More sharing options...
j9000 2 Posted March 8, 2021 Author Share Posted March 8, 2021 thx, it sort of works doing a sort of half jump while still mounted tho lol. i need it to land, demount and do a full jump. maybe is there a way to add delay to what was posted? Link to comment https://wrobot.eu/forums/topic/12903-demount-and-jump/#findComment-61468 Share on other sites More sharing options...
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