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is there a way to make my toon demount and then jump when it lands on a mining node, i have a demount plugin just don't know how to edit it and i know there is a random jump thing in options but i need it to land, demount, jump, and then try to mine. here is the plugin i use to demount currently 

DeMountt.cs

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https://wrobot.eu/forums/topic/12903-demount-and-jump/
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using System.ComponentModel;
using wManager.Events;
using wManager.Plugin;
using wManager.Wow.Helpers;

public class Main : IPlugin
{
    public void Initialize()
    {
       OthersEvents.OnDismount += delegate (CancelEventArgs cancelable)
        {
            Move.JumpOrAscend();
        };
    }

    public void Dispose()
    {

    }

    public void Settings()
    {

    }
}

 

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https://wrobot.eu/forums/topic/12903-demount-and-jump/#findComment-61460
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