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Movement patterns reveal bots everytime


AndyMartin

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Would there be a way to modify farming toons movement behaviour so that it wouldn't reveal the toon being operated by a botting program everytime it picks a node? I mean like it is ridiculous how the toon moves so that it moves from the programmed route to the node, and then it returns straight to that line to the exact spot where it previously spotted the herb and then it moves on. It looks so obvious. Distance between route line and target node doesnt even have to be more than few feet and anyone can observe the illogical action. There's really no way to avoid this. Would it be possible to make changes to your program so that going back to the route line would be more smoother and not so bottish? And if not, why not? I have got banned many times and I believe some of those would have been avoided with less retarded movement behaviour of the botting toon.

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