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Managing rotation behavior from the game client


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Hi,

I am writing a complex, situational rotation in C#. Is it possible to set a flag in the client and catch it during rotation? Maybe someone has already solved this issue? For example, define commands like /burst on or /burst off and the wrobot will pick them up and, depending on the flag, will use or not use some skills.
Stopping the rotation, changing the settings and starting it back during the battle is a bad idea.

I see one solution to this problem so far:
1. Create a private chat.
2. Write the commands I need there
3. Read the private chat with the code in the rotation and set the necessary variables.
Maybe there is a better solution?
Thanks

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2 hours ago, Nax said:

Hi,

you could always use a TCP server to handle communications .

Sorry for my bad English, but I don't need remote communication. WoW client and WRobot are running on the same PS. I just need the ability to request a couple of flags from the WoW client.

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