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rmich

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  1. Um... I had an idea and tried replacing _wrath.Launch() on _wrath.Launch(false, false, false); I don't understand how stopMove = false could stop the movement, but the problem is solved. The character no longer runs into the melee zone. Thanks.
  2. I wrote a rotation for balance druid for WoW 7.3.5 The rotation distance is specified: public float Range { get { return 40.0f; } } Manage character movement == off Rotation on druid lvl 110 works fine, but on a low level character... The character constantly runs to the melee zone and only then starts using rotation! What should I do so that the character does not run to the melee zone, but uses spells as befits an owl, at a range distance. Thank you. PS. I also made a rotation for the restoring druid. While the druid heals - everything is great, but... As soon as I start using "wrath" - the character runs into the melee zone. I think there is one problem here.
  3. Hi. i got same problem. its telling key is activated in antoher version. Could you please fix it. Thank you.
  4. Sorry for my bad English, but I don't need remote communication. WoW client and WRobot are running on the same PS. I just need the ability to request a couple of flags from the WoW client.
  5. Hi, I am writing a complex, situational rotation in C#. Is it possible to set a flag in the client and catch it during rotation? Maybe someone has already solved this issue? For example, define commands like /burst on or /burst off and the wrobot will pick them up and, depending on the flag, will use or not use some skills. Stopping the rotation, changing the settings and starting it back during the battle is a bad idea. I see one solution to this problem so far: 1. Create a private chat. 2. Write the commands I need there 3. Read the private chat with the code in the rotation and set the necessary variables. Maybe there is a better solution? Thanks

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