rmich 1 Posted December 30, 2024 Share Posted December 30, 2024 I wrote a rotation for balance druid for WoW 7.3.5 The rotation distance is specified: public float Range { get { return 40.0f; } } Manage character movement == off Rotation on druid lvl 110 works fine, but on a low level character... The character constantly runs to the melee zone and only then starts using rotation! What should I do so that the character does not run to the melee zone, but uses spells as befits an owl, at a range distance. Thank you. PS. I also made a rotation for the restoring druid. While the druid heals - everything is great, but... As soon as I start using "wrath" - the character runs into the melee zone. I think there is one problem here. Link to comment https://wrobot.eu/forums/topic/15583-question-about-rotation-for-balance-druid/ Share on other sites More sharing options...
rmich 1 Posted December 30, 2024 Author Share Posted December 30, 2024 Um... I had an idea and tried replacing _wrath.Launch() on _wrath.Launch(false, false, false); I don't understand how stopMove = false could stop the movement, but the problem is solved. The character no longer runs into the melee zone. Thanks. Link to comment https://wrobot.eu/forums/topic/15583-question-about-rotation-for-balance-druid/#findComment-69811 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now