Phyriel 10 Posted March 12, 2015 Share Posted March 12, 2015 Hi I want to make a simple profile for farming trash in instance but I struggle with finding proper way to set "if condition complete" for my trash killing part so it stops at some point and proceed to leave instance. I'm looking for a proper command that is like "after 40 mobs killed" or "When no mobs around for more than 1 minute". I dunno I'm not a programist so I have no clue how to invent these spells, all I have is some simple logic I follow but I don't have any "know-how" to back it up so... help me:P p.s i attach my file so you guys could review, i left if complete condition blank in my CLEARROOM part so now what it does is enter instance and leave right away. I can force it to kill mobs by using if complete condition return (wManager.Wow.Helpers.Usefuls.ContinentId != (int)wManager.Wow.Enums.ContinentId.GrimBatolRaid); but it makes it impossible to leave instance then (because this condition will never be true while inside GrimBatolRaid) so its just a half measure. Bastion.xml tester11 1 Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/ Share on other sites More sharing options...
tester11 0 Posted March 12, 2015 Share Posted March 12, 2015 hi guys, i am looking for exactly same thing, can u help us somehow please ? :) Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-9759 Share on other sites More sharing options...
Phyriel 10 Posted March 12, 2015 Author Share Posted March 12, 2015 I opened wManager.dll in Visual Studio to see some functions in hope of finding something for me to deal with this but well... I don't really understand how to use these functions and how to make them as valid understandable condition. Tbh for me it should be as easy as typing "When 40 mobs are killed this entry" :D Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-9760 Share on other sites More sharing options...
Fyuri13 3 Posted June 10, 2016 Share Posted June 10, 2016 Did anyone ever find an answer to this. needing the "Is complete Condition" for number of mobs killed or something like that. I'm working on a Firelands trash gold farm Profile and I'm stuck on that. I tried making a kill and loot step that had the last hotspot at the entrance and complete condition at continent change but the bot doesnt do the hotspots is the order they were added so it just turns around and leaves Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14631 Share on other sites More sharing options...
Runaro 160 Posted June 11, 2016 Share Posted June 11, 2016 1 hour ago, Fyuri13 said: I tried making a kill and loot step that had the last hotspot at the entrance and complete condition at continent change but the bot doesnt do the hotspots is the order they were added so it just turns around and leaves Instead of hotspots, record paths for a dungeon. Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14636 Share on other sites More sharing options...
Fyuri13 3 Posted June 11, 2016 Share Posted June 11, 2016 13 hours ago, Runaro said: Instead of hotspots, record paths for a dungeon. Tried that, the bot just runs through without killing anything, how do I fix that? make a separate path to every group of mobs? Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14673 Share on other sites More sharing options...
Runaro 160 Posted June 11, 2016 Share Posted June 11, 2016 2 minutes ago, Fyuri13 said: Tried that, the bot just runs through without killing anything, how do I fix that? make a separate path to every group of mobs? You have to add every single hostile faction to the profile. Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14674 Share on other sites More sharing options...
Fyuri13 3 Posted June 11, 2016 Share Posted June 11, 2016 6 minutes ago, Runaro said: You have to add every single hostile faction to the profile. How do you add what to kill on a FollowPath step? Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14675 Share on other sites More sharing options...
knights 8 Posted June 12, 2016 Share Posted June 12, 2016 15 hours ago, Fyuri13 said: How do you add what to kill on a FollowPath step? <EasyQuest> <Name>KillAll</Name> <QuestId /> <QuestType>KillAndLoot</QuestType> <QuestClass xsi:type="KillAndLootEasyQuestClass"> <HotSpots> <Vector3 X="-4901.532" Y="-4221.89" Z="827.7637" /> </HotSpots> <EntryIdObjects> <int>47161</int> <int>45699</int> <int>45700</int> </EntryIdObjects> </QuestClass> <ObjectiveCount1>0</ObjectiveCount1> <ObjectiveCount2>0</ObjectiveCount2> <ObjectiveCount3>0</ObjectiveCount3> <ObjectiveCount4>0</ObjectiveCount4> <ObjectiveCount5>0</ObjectiveCount5> <AutoDetectObjectiveCount1>false</AutoDetectObjectiveCount1> <AutoDetectObjectiveCount2>false</AutoDetectObjectiveCount2> <AutoDetectObjectiveCount3>false</AutoDetectObjectiveCount3> <AutoDetectObjectiveCount4>false</AutoDetectObjectiveCount4> <AutoDetectObjectiveCount5>false</AutoDetectObjectiveCount5> <CanCondition /> <IsCompleteCondition /> <RepeatableQuest>false</RepeatableQuest> <NotRequiredInQuestLog>true</NotRequiredInQuestLog> <PickUpQuestOnItem>false</PickUpQuestOnItem> <PickUpQuestOnItemID>0</PickUpQuestOnItemID> <Comment /> <GossipOptionRewardItem>1</GossipOptionRewardItem> <RequiredQuest>0</RequiredQuest> <MaxLevel>100</MaxLevel> <MinLevel>0</MinLevel> <WoWClass>None</WoWClass> </EasyQuest> Try this Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14681 Share on other sites More sharing options...
Fyuri13 3 Posted June 12, 2016 Share Posted June 12, 2016 Thats a kill and loot step not follow path Link to comment https://wrobot.eu/forums/topic/2076-instance-trash-farm/#findComment-14689 Share on other sites More sharing options...
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