Atreides 0 Posted December 25, 2016 Share Posted December 25, 2016 Greetings, while running a quester profile is there a chance to get the number of the free bag space so i can force to vendor if i think there is more room neccessary? And in second, if i start to go anywhere using this code: ------------------------------ var path = new List<Vector3>() {new Vector3(-8770.368f, 842.1389f, 90.03706f)}; MovementManager.Go(path); while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) {Thread.Sleep(100);} MovementManager.StopMove(); ------------------------------ The bot tries to run straight to the target - without generating a path and therefore mostly against a wall and is continuing with the next step then. Is there a way to force a new path generation? thank you a lot! Link to comment https://wrobot.eu/forums/topic/4655-number-of-free-bag-space/ Share on other sites More sharing options...
iMod 99 Posted December 28, 2016 Share Posted December 28, 2016 On 25.12.2016 at 10:53 AM, Atreides said: Greetings, while running a quester profile is there a chance to get the number of the free bag space so i can force to vendor if i think there is more room neccessary? And in second, if i start to go anywhere using this code: ------------------------------ var path = new List<Vector3>() {new Vector3(-8770.368f, 842.1389f, 90.03706f)}; MovementManager.Go(path); while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) {Thread.Sleep(100);} MovementManager.StopMove(); ------------------------------ The bot tries to run straight to the target - without generating a path and therefore mostly against a wall and is continuing with the next step then. Is there a way to force a new path generation? thank you a lot! 1. If i'm not wrong you can set that up in the generall options otherwise take a look here List<Vector3> path = new List<Vector3>() {new Vector3(-8770.368f, 842.1389f, 90.03706f)}; // Move to the given position MovementManager.Go(PathFinder.FindPath(path), false); while (MovementManager.InMovement && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) { Thread.Sleep(100); } // Stop moving MovementManager.StopMove(); Hope that helps. Link to comment https://wrobot.eu/forums/topic/4655-number-of-free-bag-space/#findComment-21653 Share on other sites More sharing options...
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