Hello, try this plugin: CTMWhenSwimming.cs using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { public void Initialize() { wManager.Events.MovementEvents.OnMoveToLoop += () => { if (ObjectManager.Me.IsSwimming) wManager.wManagerSetting.CurrentSetting.UseCTM = true; else wManager.wManagerSetting.CurrentSetting.UseCTM = false; }; } public void Dispose() {